Teenage Mutant Ninja Turtles appreciation thread

Anything that is gaming related that doesn't fit well anywhere else
User avatar
samsonlonghair
Next-Gen
Posts: 5188
Joined: Tue Feb 17, 2009 2:11 pm
Location: Now: Newport News, VA. Formerly: Richmond. Before that: Near the WV/VA border

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by samsonlonghair »

Tanooki wrote:When I was on Defender for Gamecube back in 2002 they tried to slide the game out with broken controls. I griped and Midway was like, no more changes, just bugs because all they wanted was to meet the date. I went behind their backs and emailed the developer we subcontracted out to and had them sneak in a second set of controls (C and D which is a reversal of motion) after the fact and it was included in the next build. Sadly the manual doesn't even bring it up, but for those who care if you play it on the Cube stock it's the worst release control wise, best otherwise because the -1 button, you lose the vital to live(later in game) strafe feature. On C+D mode, I created an entirely new combo/aped turok+starfox64 style control method to get it included and works comfortably.

That's fascinating! Believe it or not, Defender was one of my first five Gamecube purchases. I wound up giving the game away because I found the controls so frustrating. If I ever come across this game in the wild, I will re-buy it just so I can try out your alternate control scheme.

Bravo for going behind the boss-man's back to make your product better! Respect!
Tanooki
Next-Gen
Posts: 6947
Joined: Sun Jul 06, 2014 5:06 pm

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by Tanooki »

Unlike some who think lesser of me I do have some form of ethics and I couldn't allow that one to slide. :D

I really enjoyed the game so much and they insisted on shipping it broken/incomplete control wise. I'm glad it worked out as going behind their backs with that email could have backfired. I never much care for rebirth/remaster take offs of old games but Defender I actually really did enjoy a lot and it just bugged me. I started work learning it on PS2, then when the Cube build was ready enough it ran went into that from there to complete.

I figured it would be an interesting story trying to relate back to that comment about TMNT. It's why I don't always condemn a studio who makes the game, and will lay the crap down on the publisher. At times you learn what a studio is capable of and their standards like with Platinum Games, and this one wasn't up to their level. It only makes sense they were forced to slap something together with limited time and resources and that's why the game is not great, just mediocre and ultimately tiresome after awhile. It's best to slap more of the blame down where it's really deserved.
User avatar
Jagosaurus
Next-Gen
Posts: 3928
Joined: Sat Mar 09, 2013 12:15 pm
Location: Houston area, TEXAS

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by Jagosaurus »

Posted some of my childhood TMNT items a couple pages back. Been meaning to post these as well.

Time frame on rain slicker would've been about '93. Not sure why Donatello us a paratrooper :).

Image

Image
User avatar
samsonlonghair
Next-Gen
Posts: 5188
Joined: Tue Feb 17, 2009 2:11 pm
Location: Now: Newport News, VA. Formerly: Richmond. Before that: Near the WV/VA border

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by samsonlonghair »

Jagosaurus wrote:Not sure why Donatello us a paratrooper :).

That's Pro Pilot Don circa 1991.
More info here:
http://turtlepedia.wikia.com/wiki/Pro_Pilot_Don_(1991_action_figure)
Last edited by samsonlonghair on Thu Dec 14, 2017 2:31 pm, edited 2 times in total.
User avatar
Jagosaurus
Next-Gen
Posts: 3928
Joined: Sat Mar 09, 2013 12:15 pm
Location: Houston area, TEXAS

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by Jagosaurus »

Link 404ed, but thanks! Will Google that.

I remember thinking my TMNT rain slicker was so cool... 25 years later... I agree.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by noiseredux »

New cartoon series announce

https://www.gameinformer.com/gamer-cult ... -of-action

Pretty ugly art style...
Image
User avatar
isiolia
Next-Gen
Posts: 5785
Joined: Mon May 16, 2011 1:52 pm
Location: Virginia

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by isiolia »

noiseredux wrote:Pretty ugly art style...


Seems to be a trend for everyone but Netflix.
User avatar
marurun
Moderator
Posts: 12015
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH
Contact:

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by marurun »

Yeah, I'm not fan at all of most of the modern aesthetic of those animated series. I'm sure they're choosing them in part because they are cheap and easy to animate, but it really doesn't help that they are also pretty ugly.
Dope Pope on a Rope
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
User avatar
BogusMeatFactory
Next-Gen
Posts: 6770
Joined: Mon Jan 26, 2009 3:16 pm
Location: Farmington Hills, MI
Contact:

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by BogusMeatFactory »

I would like to day that most of these visceral reactions to visual changes is tied highly to nostalgia. We have a preconceived idea of what they should look like and when that does not match up, we react gutterally.

The reality is, the audience who will watch this hasn't seen much if any of TMNT. The art style is not bad, it is just different than what we saw as kids. I would remind you all that the original TMNT cartoon was horribly animated, with tons of visual errors like uncolored bandanas, wrong voice actors speaking for characters and clear cut cormers in animation that makes it look and feel unprofessional. We love the idea of the original cartoon more than the cartoon itself.
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
User avatar
marurun
Moderator
Posts: 12015
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH
Contact:

Re: Teenage Mutant Ninja Turtles appreciation thread

Post by marurun »

Oh, I'm not just talking about TMNT. I'm talking about lots of other cartoons on in the past 10 years or so as well. There's this highly stylized animation style that's taken over, that's always been around but is now dominating. Everything's sketchy lines or angles or primary shapes and colors. It used to be cartoons looked like comics, with somewhat "realistic" representations of the fantastical, and now it's all VERY stylized, and I don't like most of it. Sometimes it works, but most of the time I'm not a fan.
Dope Pope on a Rope
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
Post Reply