Page 302 of 339

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:16 am
by Sarge
Looking back at my time with Alisia Dragoon this year, I'd say it's... eh. I think it's a game that would be a lot more fun if you've got everything memorized, but as it is, it reminds me more of a pretty unbalanced arcade game. There's so much cheapness that abounds in spots that it feels like you should be quarter-feeding. :(

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:21 am
by Exhuminator
The number one thing that bugged me about Alisia Dragoon I failed to mention in my review; constantly waiting on your lightning gauge to refill while avoiding nonstop enemies. I agree, the game comes across as a shoddy arcade experience.

I might do some more 16-bit stuff today... I thought I got it out of my veins but I think there's still some remnants pulsating.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:26 am
by Sarge
I also didn't like the color palette. It seems overly dull, and that exacerbates issues with spotting all the enemies and shots coming your way. It's hard to "parse" at times.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:31 am
by dsheinem
Exhuminator wrote:So what do you think the absolute cream of the crop best shmups are for Genesis and SNES? (I saw you mention Bio-Hazard Battle, it's pretty good... I beat it co-op with my wife a few years ago.)


Bio Hazard Battle is not amongst the best of the era, in my opinion, but I did enjoy it.

I'd say some of the best "cream of the crop" Genesis titles are:

Truxton
Fire Shark
MUSHA
Gaiares
Elemental Master
Grind Stormer
Lords of Thunder (Sega CD)
Robo Aleste (Sega CD)


The SNES has slimmer and far worse pickings, but I think its best are:

Super Aleste
Phalanx
R-Type III
Scrambled Valkyrie

The answer to the related question of "what is the best 16-bit shmup platform?" is, of course, the PCE.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:33 am
by Ack
What, not a fan of UN Squadron, Super EDF, Imperium, or Aero Fighters?

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:37 am
by Exhuminator
dsheinem wrote:Truxton
Fire Shark
MUSHA
Gaiares
Elemental Master
Grind Stormer
Lords of Thunder (Sega CD)
Robo Aleste (Sega CD)

I actually have not beaten any of those, though I've played a few. MUSHA and Robo Aleste certainly are top notch from what I remember.
dsheinem wrote:Super Aleste
Phalanx
R-Type III
Scrambled Valkyrie

I have not beaten any of those either, though I've played the first three.
dsheinem wrote:The answer to the related question of "what is the best 16-bit shmup platform?" is, of course, the PCE.

Surprisingly... I totally agree with you. (Especially if you throw the PCE-CD-based shmups into the mix.) Blazing Lazers might just be my all time favorite 16-bit shmup.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:38 am
by dsheinem
Ack wrote:What, not a fan of UN Squadron, Super EDF, Imperium, or Aero Fighters?


Aero Fighters is ok I suppose, but not one of the best on the platform. I have not played Imperium. I don't care for the other two much at all.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:43 am
by Sarge
The PCE is actually a really powerful system, at least from a raw CPU standpoint. I remember being a bit misinformed on it in the olden days, but the folks at RHDN set me straight. It's definitely better CPU-wise than the SNES, and a skilled coder can probably get it to start approaching what the Genesis does, so shmups work out just fine on the system.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 11:45 am
by ElkinFencer10
Blazing Lasers is DEFINITELY my favorite 16-bit shmup as well as my favorite TG-16 game.

Re: Games Beaten 2016

Posted: Tue Nov 29, 2016 12:11 pm
by alienjesus
Lords of Thunder is the greatest shmup of the era, and one of the greatest shmups of all time.