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Sarge
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Re: Games Beaten 2016

by Sarge Tue Nov 29, 2016 11:16 am

Looking back at my time with Alisia Dragoon this year, I'd say it's... eh. I think it's a game that would be a lot more fun if you've got everything memorized, but as it is, it reminds me more of a pretty unbalanced arcade game. There's so much cheapness that abounds in spots that it feels like you should be quarter-feeding. :(
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Exhuminator
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Re: Games Beaten 2016

by Exhuminator Tue Nov 29, 2016 11:21 am

The number one thing that bugged me about Alisia Dragoon I failed to mention in my review; constantly waiting on your lightning gauge to refill while avoiding nonstop enemies. I agree, the game comes across as a shoddy arcade experience.

I might do some more 16-bit stuff today... I thought I got it out of my veins but I think there's still some remnants pulsating.
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Sarge
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Re: Games Beaten 2016

by Sarge Tue Nov 29, 2016 11:26 am

I also didn't like the color palette. It seems overly dull, and that exacerbates issues with spotting all the enemies and shots coming your way. It's hard to "parse" at times.
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dsheinem
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Re: Games Beaten 2016

by dsheinem Tue Nov 29, 2016 11:31 am

Exhuminator wrote:So what do you think the absolute cream of the crop best shmups are for Genesis and SNES? (I saw you mention Bio-Hazard Battle, it's pretty good... I beat it co-op with my wife a few years ago.)


Bio Hazard Battle is not amongst the best of the era, in my opinion, but I did enjoy it.

I'd say some of the best "cream of the crop" Genesis titles are:

Truxton
Fire Shark
MUSHA
Gaiares
Elemental Master
Grind Stormer
Lords of Thunder (Sega CD)
Robo Aleste (Sega CD)


The SNES has slimmer and far worse pickings, but I think its best are:

Super Aleste
Phalanx
R-Type III
Scrambled Valkyrie

The answer to the related question of "what is the best 16-bit shmup platform?" is, of course, the PCE.
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Ack
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Re: Games Beaten 2016

by Ack Tue Nov 29, 2016 11:33 am

What, not a fan of UN Squadron, Super EDF, Imperium, or Aero Fighters?
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Exhuminator
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Re: Games Beaten 2016

by Exhuminator Tue Nov 29, 2016 11:37 am

dsheinem wrote:Truxton
Fire Shark
MUSHA
Gaiares
Elemental Master
Grind Stormer
Lords of Thunder (Sega CD)
Robo Aleste (Sega CD)

I actually have not beaten any of those, though I've played a few. MUSHA and Robo Aleste certainly are top notch from what I remember.
dsheinem wrote:Super Aleste
Phalanx
R-Type III
Scrambled Valkyrie

I have not beaten any of those either, though I've played the first three.
dsheinem wrote:The answer to the related question of "what is the best 16-bit shmup platform?" is, of course, the PCE.

Surprisingly... I totally agree with you. (Especially if you throw the PCE-CD-based shmups into the mix.) Blazing Lazers might just be my all time favorite 16-bit shmup.
Last edited by Exhuminator on Tue Nov 29, 2016 11:38 am, edited 1 time in total.
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dsheinem
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Re: Games Beaten 2016

by dsheinem Tue Nov 29, 2016 11:38 am

Ack wrote:What, not a fan of UN Squadron, Super EDF, Imperium, or Aero Fighters?


Aero Fighters is ok I suppose, but not one of the best on the platform. I have not played Imperium. I don't care for the other two much at all.
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Sarge
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Re: Games Beaten 2016

by Sarge Tue Nov 29, 2016 11:43 am

The PCE is actually a really powerful system, at least from a raw CPU standpoint. I remember being a bit misinformed on it in the olden days, but the folks at RHDN set me straight. It's definitely better CPU-wise than the SNES, and a skilled coder can probably get it to start approaching what the Genesis does, so shmups work out just fine on the system.
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ElkinFencer10
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Re: Games Beaten 2016

by ElkinFencer10 Tue Nov 29, 2016 11:45 am

Blazing Lasers is DEFINITELY my favorite 16-bit shmup as well as my favorite TG-16 game.
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alienjesus
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Re: Games Beaten 2016

by alienjesus Tue Nov 29, 2016 12:11 pm

Lords of Thunder is the greatest shmup of the era, and one of the greatest shmups of all time.
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