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ElkinFencer10
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Re: Games Beaten 2016

by ElkinFencer10 Tue Oct 18, 2016 10:34 am

noiseredux wrote:how long was the single player stuff in EVE:V?

The "story" component is probably an hour, maybe two. I broke it up with some online matches between, so I'm not 100% sure. There are some extra tutorials for each class that will add another 45 minutes or so, and some scouting missions (which I got bored with and quit after the first one) along with a wave survival mode.
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Xeogred
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Re: Games Beaten 2016

by Xeogred Tue Oct 18, 2016 11:05 am

That's another fear I have with VR right now. They need to get past the demo/shovel ware level of quality and knock out some serious legit full length titles.
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noiseredux
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Re: Games Beaten 2016

by noiseredux Tue Oct 18, 2016 11:42 am

Xeogred wrote:That's another fear I have with VR right now. They need to get past the demo/shovel ware level of quality and knock out some serious legit full length titles.


there are full length titles though. There's the space shooting ones like Elite Dangerous and House Of The Dying Sun. There's Lucky's Tale which is a truly awesome 3d platformer. Thumper is a new rhythm game that is getting a lot of praise. There's a new Serious Sam VR game in Early Access now.

I admit that there is a lot of demo/proof-of-concept/experience stuff on VR right now. But there are full games trickling out as well. Killing Floor 2 is getting a VR expansion. Also there are pre-existing games that are getting VR modes added to them... stuff like Minecraft or DOTA 2, which I don't particularly care about myself but just using examples.
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dsheinem
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Re: Games Beaten 2016

by dsheinem Tue Oct 18, 2016 11:45 am

Thumper and Rez Infinite are both outstanding VR experiences and, if you like stylistic rhythm games especially, arguably the best two ever made.
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Xeogred
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Re: Games Beaten 2016

by Xeogred Tue Oct 18, 2016 1:04 pm

noiseredux wrote:There's a new Serious Sam VR game in Early Access now.

WHAT? :lol:

That could be incredible.

Yeah Thumper looks freaking crazy.

Man you guys are kind of selling me on VR. Do you guys still have original PS4's or the Pro?
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noiseredux
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Re: Games Beaten 2016

by noiseredux Tue Oct 18, 2016 1:09 pm

neither. I have an Oculus Rift.
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isiolia
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Re: Games Beaten 2016

by isiolia Tue Oct 18, 2016 1:09 pm

Xeogred wrote:Man you guys are kind of selling me on VR. Do you guys still have original PS4's or the Pro?


The Pro isn't out until next month.
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dsheinem
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Re: Games Beaten 2016

by dsheinem Tue Oct 18, 2016 3:19 pm

I'll likely get the pro if it offers reasonable improvements to first party games or VR, but I'm dubious of how great those differences may be...
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isiolia
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Re: Games Beaten 2016

by isiolia Tue Oct 18, 2016 3:29 pm

I'm certainly in the wait-and-see camp for the Pro as well. If a large number of games get patched to run better at plain old 1080p then it'd get tempting. Cool as HDR and all might be, I don't have the TV for it.
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ElkinFencer10
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Re: Games Beaten 2016

by ElkinFencer10 Tue Oct 18, 2016 5:47 pm

I'm definitely going to get a Pro, but I'm not going to make that jump until I get a 4K/HDR TV and until Nyko makes a Data Bank Pro for the PS4 Pro.

As for game length, the PS VR has been out for less than a week, and the Oculus Rift has only been our for six or seven months; standard length games will come. Patience is a virtue. Systems rarely have ridiculously impressive content on launch, especially when it's as relatively new a concept as full fledged VR on a console.
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