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Markies
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Re: Games Beaten 2016

by Markies Sun Sep 18, 2016 4:47 pm

1. Star Wars Rogue Squadron II: Rogue Leader (GCN)
2. Max Payne (XBOX)
3. Eternal Poison (PS2)
4. Dragon Warrior III (NES)
5. Arkanoid: Doh It Again(SNES)
6. Super Mario Brothers 2 (NES)
7. Phantasy Star Online (DC)
8. Power Stone (DC)
9. Bare Knuckle 3 (GEN)
10. Thousand Arms (PS1)
11. Paper Mario: The Thousand-Year Door (GCN)
12. Mega Man 5 (NES)
13. Ninja Gaiden (NES)
14. Star Wars: Knights Of The Old Republic (XBOX)
15. Mega Man 6 (NES)
16. Metal Saga (PS2)
17. Mafia (XBOX)
18. Parasite Eve (PS1)
19. Shining Force (GEN)
20. San Francisco Rush: Extreme Racing (N64)
21. Bushido Blade 2 (PS1)
22. Street Fighter Alpha Anthology (PS2)
23. ActRaiser (SNES)

24. Resident Evil 4 (GCN)

I beat Resident Evil 4 on the Nintendo Gamecube this afternoon!

I have only barely touched the Resident Evil series. I'm not a big fan of gore or horror, so the series never interested me. Also, when I did try and play it, I never got past the clunky controls and cheap deaths. It wasn't until Resident Evil 4 came out with revamped controls that I started taking interest. I was willing to give the game a shot and see if I could actually play one from the series.

The beginning took some getting used to. Immediately, you are thrown into the fire pit and I died several times. However, I kept at it and eventually, I was able to get past the difficult part. And that became the story of the game. I would get to a hard part, die a few times and then eventually overcome the obstacle.

The game is utterly flawless. There were only a few small areas where I was frustrated with the controls. At every single moment, I felt like I was in complete control. I never felt like I was too under powered or even over powered. The progression is simply phenomenal as the enemies never felt too difficult. Only one boss really felt cheap in the entire game.

Also, the story is rather intriguing. You never notice that large chunks of the game are one large escort mission. It is implemented so well that it goes off without a hitch. Plus, Ashley is never a pain and never gets in your way. It is done so well that you do not even notice it.

This was my first Resident Evil game and it is utterly fantastic. As having no attachment towards the series, the game is very enjoyable to play. In fact, it felt like a gateway game to the series. I'm now curious to try other entries and see if they are like this.
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Xeogred
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Re: Games Beaten 2016

by Xeogred Sun Sep 18, 2016 4:50 pm

Markies, look two posts back for REmake. :P

That would be a good one to hit up next.
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Sarge
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Re: Games Beaten 2016

by Sarge Sun Sep 18, 2016 5:22 pm

January:
1) Bonk's Adventure (NES)
2) Little Samson (NES)
3) Holy Diver (NES)
4) Holy Diver (NES) (legit!)
5) Mitsume Ga Tooru (NES)
6) TMNT II: The Arcade Game (NES)
7) Mighty Final Fight (NES)
8] Mike Tyson's Punch-Out!! (NES)
9) Monster In My Pocket (NES)
10) Battle of Olympus (NES)
11) Gunstar Heroes (GEN) (repeat)
12) Dragon Age: Inquisition (PS4)
13) Dragon Age: Inquisition - Trespasser (PS4)
14) Captain America and the Avengers (NES)
15) StarTropics (NES)
16) Double Dragon II: The Revenge (NES) (save states)
17) Double Dragon II: The Revenge (NES) (legit)
18) Crisis Force (NES)
19) Esper Dream 2 (NES)
20) Felix the Cat (NES)
21) Moon Crystal (NES)
22) Panic Restaurant (NES)
23) Frankenstein (NES)
24) Crystalis (NES)
25) Nekketsu Kakutou Densetsu (NES)

February:
26) Killer Instinct (GB)
27) Mashin Hero Wataru Gaiden (NES)
28) Sly Spy (ARC)
29) The Red Star (unreleased XBOX, also on PS2)
30) Adventure Island 4 (NES)
31) Cocoron (NES)
32) Batman: Arkham Knight (PS4)
33) Xeodrifter (VITA)
34) Doom 2 (PC)
35) Brandish: The Dark Revenant (PSP)
36) Magical Pop'n (SNES)
37) The Ninja Warriors (SNES)
38) Phantasy Star (SMS)
39) Phantasy Star III (GEN)
40) Super Smash Bros. for 3DS (3DS)
41) Brandish: The Dark Revenant (Dela Mode)

March:
42) Freedom Planet (Milla, 82 lives lost) (PC)
43) Indiana Jones and the Fate of Atlantis (PC)
44) Lara Croft Go (AND)
45) Oniken (PC)
46) Mario & Luigi: Paper Jam (3DS)
47) Batman: The Video Game (GB)
48) Batman: The Video Game (NES)
49) Super Spy Hunter

April:
50) Mega Man 2 (NES)
51) Mega Man 4 (NES)
52) Mission: Impossible (NES)
53) Mega Man 6 (NES)
54) Super Mario Bros. 3 (NES)
55) Sword Master (NES)
56) DuckTales 2 (NES)
57) Rush'n Attack (NES)
58) Mega Man 3 (NES)
59) Mega Man 5 (NES)
60) Mega Man (NES)
61) S.C.A.T. - Special Cybernetic Attack Team (NES)
62) TaleSpin (NES)
63) Double Dragon III (NES)
64) Donkey Kong (NES)
65) Astyanax (NES)

May:
66) Master Chu and the Drunkard Hu (NES)
67) The New Ghostbusters II (NES, proto)
68) Castlevania: Symphony of the Night (PSP, via Dracula X Chronicles)
69) Revenge of Shinobi (GEN)
70) Shinobi III (GEN)
71) Shadow Dancer (GEN)
72) El Viento (GEN)
73) Earnest Evans (GEN)
74) One Must Fall 2097 (PC)
75) A Nightmare on Elm Street (NES)
76) Hebereke (NES)
77) Contra (NES)
78) Wario Land: Shake It! (WII)
79) Gimmick! (NES)
80) Ninja Gaiden (GG)
81) Wai Wai World 2 (NES)
82) Zoda's Revenge: StarTropics II (NES)
83) Uncharted: Golden Abyss (VITA)
84) Double Dragon (SMS)

June:
85) Astra Superstars (SAT)
86) Metal Gear Rising: Revengeance (360)
87) Star Wars: Dark Forces 2 - Jedi Knight (PC)
88) Star Wars: Dark Forces (PC)
89) VVVVVV (PC)
90) Teenage Mutant Ninja Turtles: The Hyperstone Heist (GEN)
91) Broforce (PS4)
92) Momodora: Reverie Under the Moonlight (PC)
93) The Terminator (SCD)
94) Aban Hawkins and the 1001 Spikes (PC)
95) Electronic Super Joy (PC)
96) Golden Axe (GEN)
97) Double Dragon (GB)
98) Double Dragon II (GB)
99) Double Dragon III (GB)
100) Super Mario Land (GB)
101) Kirby's Dream Land (GB)

July:
102) Vapor Trail (GEN)
103) King Colossus (GEN)
104) Kirby: Planet Robobot (3DS)
105) Curse of Issyos (PC)
106) Alisia Dragoon (GEN)
107) Curse of the Crescent Isle DX (PC)
108) Tales of Hearts R (VITA)
109) Flashback (SCD)
110) Rayman Legends (VITA)
111) Wonder Boy in Monster World (GEN) (via 360)
112) Altered Beast (ARC)
113) Altered Beast (GEN)
114) Song of the Deep (PS4)

August:
115) Tatsunoko vs. Capcom (WII)
116) Another Metroid 2 Remake (AM2R) (PC)
117) Castle of Illusion Starring Mickey Mouse (GEN)
118) Streets of Rage (GEN)
119) Technobabylon (PC)
120) Super Mario Land 2: 6 Golden Coins (GB)
121) Ax Battler: A Legend of Golden Axe (GG)


September:

122) Xenoblade Chronicles X
123) Final Fight (ARC) (via Final Fight: Double Impact)
124) Magic Sword (ARC) (via Final Fight: Double Impact)
125) Castlevania: Circle of the Moon

Ah, the first post-SotN Castlevania game. Despite its little quirks, it's a solid entry in the series. Default movement speed is far too slow, and double-tapping to run can get old, but otherwise exploration is pretty solid. The high jump is actually much improved.

One thing that can definitely be said about this one is that it's got some teeth to it. I played a bit rushed, and I have to admit I save-stated against Dracula a lot just to get it done. I was woefully underleveled, so it was pretty tough. I don't feel bad about doing so, as I beat this on an original GBA fifteen years ago in every single mode, and I've got a 100% playthrough on the original. It's always interesting to see what you remember and what you forget when you wait that long between replays.

Anyway, don't let its reputation scare you if you haven't played it yet, it's a good one.
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Xeogred
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Re: Games Beaten 2016

by Xeogred Sun Sep 18, 2016 5:51 pm

One of my favorites actually. I like that it has a distinct look, unlike the five that followed which basically just rehash SoTN's style. CoTM looks like something that would have come out on the SNES/Genesis.
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PartridgeSenpai
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Re: Games Beaten 2016

by PartridgeSenpai Sun Sep 18, 2016 5:56 pm

Markies wrote:The game is utterly flawless. There were only a few small areas where I was frustrated with the controls. At every single moment, I felt like I was in complete control. I never felt like I was too under powered or even over powered. The progression is simply phenomenal as the enemies never felt too difficult. Only one boss really felt cheap in the entire game.


Which one was that, if you don't mind me asking? There was a boss or two that I just immediately RPG'd in the face (once I actually learned when they were vulnerable), so I didn't really have a chance to fight them properly.

Markies wrote:Also, the story is rather intriguing. You never notice that large chunks of the game are one large escort mission. It is implemented so well that it goes off without a hitch. Plus, Ashley is never a pain and never gets in your way. It is done so well that you do not even notice it.


Having also played through this recently, I must give a dissenting opinion that Ashley is never a pain or gets in the way. There were multiple defense sections that were well designed, that I will admit (especially in the castle, tough but not unfairly so), but Ashley really needed a "Get the fuck over here"-button. There were many times (one arena in particular) where her AI just kept on getting killed over and over because of how she's programmed (instantly ducking if you pull out your gun while she isn't behind you is a very annoying mechanic at times). Especially since she instantly dies if she's hit by the tiniest piece of your shrapnel (which is ridiculous compared to the beatings she can take from other enemies) so it's nearly impossible to use heavy firepower to get her out of a crowded situation that she gets into, made the Ashley sections my least favorite parts of that game.
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Markies
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Re: Games Beaten 2016

by Markies Sun Sep 18, 2016 6:47 pm

Xeogred wrote:Markies, look two posts back for REmake. :P

That would be a good one to hit up next.


It's funny, but the more modern entries into the series are the ones that I would be interested in. I wouldn't mind playing RE5 or RE6 and the ReMastered versions look interesting as well. But, alas, I don't have any modern machines...

I have heard good things about the GameCube Remakes and I should look into those as they may have fixed some of the issues I had with them.

PartridgeSenpai wrote:
Markies wrote:The game is utterly flawless. There were only a few small areas where I was frustrated with the controls. At every single moment, I felt like I was in complete control. I never felt like I was too under powered or even over powered. The progression is simply phenomenal as the enemies never felt too difficult. Only one boss really felt cheap in the entire game.


Which one was that, if you don't mind me asking? There was a boss or two that I just immediately RPG'd in the face (once I actually learned when they were vulnerable), so I didn't really have a chance to fight them properly.

Markies wrote:Also, the story is rather intriguing. You never notice that large chunks of the game are one large escort mission. It is implemented so well that it goes off without a hitch. Plus, Ashley is never a pain and never gets in your way. It is done so well that you do not even notice it.


Having also played through this recently, I must give a dissenting opinion that Ashley is never a pain or gets in the way. There were multiple defense sections that were well designed, that I will admit (especially in the castle, tough but not unfairly so), but Ashley really needed a "Get the fuck over here"-button. There were many times (one arena in particular) where her AI just kept on getting killed over and over because of how she's programmed (instantly ducking if you pull out your gun while she isn't behind you is a very annoying mechanic at times). Especially since she instantly dies if she's hit by the tiniest piece of your shrapnel (which is ridiculous compared to the beatings she can take from other enemies) so it's nearly impossible to use heavy firepower to get her out of a crowded situation that she gets into, made the Ashley sections my least favorite parts of that game.


The boss fight that really annoyed me was the El Gigante fight, especially with the Dog. No matter what I did, he was always on top of me and I could never get a good shot off. I beat him with one sliver of health left with no extra healing items.

There is a 'Stay Here Ashley' and a 'Get over here Ashley' button. That helped a ton. There was one part, I don't remember where, when I had a little trouble. However, most of the time, I either had her hide somewhere or she was fine right behind me. The times when you have to snipe her to safety was rather enjoyable. But, I really never had a problem with her. I just took it really slow and made sure to have my back to the wall so that she was well protected.

I can understand where you are coming from as sometimes it straddles the line between fair and unfair. But, it never went to far into cheap territory. It was always manageable and I really couldn't tell the difference between Ashley sections and non-Ashley sections.
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Exhuminator
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Re: Games Beaten 2016

by Exhuminator Sun Sep 18, 2016 9:48 pm

Markies wrote:I'm now curious to try other entries and see if they are like this.

RE4 is the best in the series. I doubt you'll find another RE that reaches that height for you again. But... Resident Evil 2, Resident Evil (GameCube remake), and Resident Evil Revelations are worth playing.
PLAY KING'S FIELD.
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MrPopo
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Re: Games Beaten 2016

by MrPopo Sun Sep 18, 2016 10:48 pm

Just a note, only RE1 had a GC remake. The other GC games were bare bones ports (except 0, which was a brand new title). And RE1's remake probably doesn't change anything that bothered you; the graphics were redrawn in high rez (compared to PS1), the story aspects actually got a budget, and a few of the tricks and traps were altered to catch old hands off guard. It's still tank controls, and there's actually a new type of zombie that's fast and likes to fuck your shit up if you don't know how to handle them.
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Games Beaten: 2015 2016 2017 2018
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noiseredux
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Re: Games Beaten 2016

by noiseredux Sun Sep 18, 2016 10:52 pm

But REmake is still amazing and should be played. Play it.
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PartridgeSenpai
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Re: Games Beaten 2016

by PartridgeSenpai Mon Sep 19, 2016 6:55 am

MrPopo wrote:Just a note, only RE1 had a GC remake. The other GC games were bare bones ports (except 0, which was a brand new title). And RE1's remake probably doesn't change anything that bothered you; the graphics were redrawn in high rez (compared to PS1), the story aspects actually got a budget, and a few of the tricks and traps were altered to catch old hands off guard. It's still tank controls, and there's actually a new type of zombie that's fast and likes to fuck your shit up if you don't know how to handle them.


+1

RE's 1-3, even the REmake, are nothing like RE4 mechanically. The closest one I can think of is RE Revelations, and the Revelations 2 if you still want that style of RE (and both Revelations are also very good games, which helps). Then, if you still want that balance of resource management and horror with really good action, I'd say just play the original Dead Space.
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