1. Sly 2 Band of Thieves HD (PS3)
2. Black (Xbox)
3. Star Wars: Knights of the Old Republic (Xbox)
4. Super Mario Bros Advance 4: SMB3 E-Reader Levels (WiiUVC)
5. Galerians (PSX)
6. Shantae and the Pirate's Curse (WiiU)
7. TRAG / Hard Edge: Mission of Mercy (PSX)
8. Soul Blade (PSX)
9. Castlevania Circle of the Moon* (WiiUVC)
10. The Legend of Zelda Twilight Princess* HD (WiiU)
11. Mega Man 9* (PSN)
12. Mega Man 10* (PSN)
13. Dark Souls 3 (NG++) [PLATINUM] (PS4)
14. Mega Man 1* (PS4, MMLC)
15. Mega Man 2* (PS4, MMLC)
16. Mega Man 3* (PS4, MMLC)
17. Mega Man 4* (PS4, MMLC)
18. Mega Man 5* (PS4, MMLC)
19. Mega Man 6* (PS4, MMLC)
20. Doom [PLATINUM] (PS4)
21. Quake (PC)
22. Quake 2* (PC)
23. Ninja Gaiden Sigma 2 (PS3)
24. Quake Mission Pack 1: Scourge of Armagon (PC)
25. Quake 2 Mission Pack 1: The Reckoning (PC)
26. Quake Mission Pack 2: Dissolution of Eternity (PC)
27. Quake 2 Mission Pack 2: Ground Zero (PC)
28. Quake: Dimensions of the Past (PC)
29. Bayonetta 2 (WiiU)
30. Wolfenstein The Old Blood (PC)
31. Dishonored DLC The Knife of Dunwall (PC)
32. Dishonored DLC The Brigmore Witches (PC)
If Looking Glass released a game in 2012, Dishonored would have been it. Dishonored is the ultimate successor to Looking Glass studios, Ion Storm, and all the classics of the late 90's and early 2000's. I replayed it last year on PC and ran through it twice back to back, doing a low and high chaos runs. I can't say there's a lot of games I can replay twice in a row like that. It's aged better than other games of its time and will easily be a timeless gem in my eyes. I'm a big fan of Human Revolution, but one could argue that Dishonored is closer to the classics in design and player freedom. It's just sheer mastery when it comes to the gameplay and the world is hands down one of my favorites in all of gaming. Where Thief 4 failed the hardest to me is when it comes to verticality, and that's where Dishonored shines. You can easily scale large buildings and then it becomes obvious where you cannot (not so obvious in Thief 4), and the towering dirty slums of Dunwall give off some of the best oppressive and claustrophobic vibes I've ever experienced in a game, similar to Half-Life 2's City 17 (cue the same art director I believe).
The DLC puts you in the shoes of Daud, who assassinates the Empress in the beginning of the main game. The DLC's take place during the events of the main game and there are some crossover moments that are very cool and flesh out the world and plots even more. The DLC channels Thief even moreso than the main game did in humorous ways, Daud has a voice here unlike the mute Corvo, there is no hub for buying or upgrading items but you can do so before the start of each mission, and the Brigmore Witches plotline feels like a nod to Thief 1 I'd say so. The final Brigmore Witches level was really cool and stood out from the rest, it just seriously felt like a level straight out of Thief. There are a lot of cool choices and options in these missions, so I can easily see the DLC being just as replayable as the main game.
Altogether the expansions are probably another full game worth of time, ~8 hours, more or less depending on your play style and if you like to explore the levels fully for all the power ups. Daud has a few new abilities to spice it up. Difficulty wise I thought Knife in Dunwall was a little tougher, but Brigmore gets challenging near the end with the new Witch enemies. The way the DLC's wrap up and tie into the main game is really awesome.
I'm really excited about Mankind Divided and Dishonored 2, and I think it's going to be amazing to see which one comes out strongest. Either way, it's a win/win. Some of my most anticipated games of the year.

The New Order was a nice surprise for us all. One of the best single player FPS's since Half-Life 2, Bioshock, and of course Dishonored and Deus Ex mentioned above. I wanted more and The Old Blood is just that. It has a few more jokes that are well placed and fitting. Some people have knocked on the forced stealth sections, but I didn't really feel it was any different than the main game. Still felt balanced to me. Took me about 6 hours to get through, there's no hubs like in the original so it's a more straightforward linear story.
It was amazing, but I do however have to knock on how fucking lame the last boss was. It comes out of nowhere and was annoying as balls, to the point of almost ruining the whole journey. I almost rage quit. So... just a heads up.