Sarge wrote:The bananas were the worst. I wouldn't have minded if you could pick them up with any Kong, but no, you have to be the right Kong. Very annoying. A lot of the game is really solid, but there's a such thing as too much collecting, and the game certainly commits that crime.
I respectfully disagree that there's "too much collecting" in DK64. I agree with Popo Senpai that it really never feels onerous because the level design is so good, and the kong selection points are usually very forgiving. This is game, in my opinion, that does a collectothon very well.
An example of a game that does collectothon VERY badly (among numerous other things), play Earthworm Jim 3D. Imagine that instead of putting bananas in DK64, or notes in Banjo-Kazooie, on the paths to areas where the golden bananas/jiggys were, that they were off the path, in the air, and in all the most annoying places possible. That game REALLY makes collection feel like work in the worst possible way, and is a really dreadful Rareware-clone.
I totally agree with you on those racing mini-games though. Not a single easy one in the bunch, and the fact that you need to collect coins at the same time AND avoid getting knocked off and killed just makes it sooooo much worse.