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MrPopo
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Re: Games Beaten 2015

by MrPopo Thu Mar 05, 2015 1:21 pm

I agree on the not needing. I had the Quad and Invul because I never bothered using them anywhere else and remembered "oh yeah, I've got these and it's the end of the game".
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Games Beaten: 2015 2016 2017 2018
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Sarge
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Re: Games Beaten 2015

by Sarge Thu Mar 05, 2015 1:41 pm

Aw, man, Asura's Wrath was so wacky that I didn't care it had tons and tons of cutscenes. Totally worth it. I think I paid like $8 for it, and while I was annoyed at having to pick up the DLC, it was totally worth it, too.
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Thu Mar 05, 2015 3:33 pm

1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)

Crystalis is a bit of a retro gaming anomaly. It's a pre-Neo Geo SNK game that was developed specifically for the NES (not an arcade port). And the game's genre is also something not typically tackled by SNK: it's an action-RPG in the vein of Zelda and Ys I & II.

Crystalis takes place in the apocalyptic and futuristic era of 1997. The planet has been tilted on its axis, most of humanity has been wiped out, and much of the Earth's remaining life has been horribly mutated. As the game begins, the hero (who lacks a default or canonical name) emerges from a cryogenic sleep and then takes but a few steps left into a medieval-styled hamlet. Just a brief look at the game's overall setting and atmosphere reveals that it borrows heavily from Miyazaki's Nausicaä of the Valley of the Wind. There's an intermingling of science and technology: the hero battles malicious robots and sentient supercomputers with a sword and magic, and the world is infected with Nausicaä's characteristic bloated insects.

Spellcasting in Crystalis is used solely for healing and assistance, so all combat is based around several different elemental swords which can be switched on the fly. The hero's sword(s) can shoot projectiles when the attack button is held first to charge. Sword strength is increased throughout the game by acquiring orbs and bracelets. In an interesting twist, the developers at SNK saw it fit to make certain enemies resistant to certain elements. And by "resistant" I mean completely immune! This typically isn't particularly annoying, given how easy it is to switch weapons, but occasionally you'll find something like wind-resistant enemies and fire-resistant enemies all inhabiting the same rooms which creates something of a headache.

Much like Zelda and Ys I & II, Crystalis relies heavily on exploration. There are around a dozen towns to visit - each with inns, item shops, and - oddly enough - pawn shops (used only for selling your used junk). My favorites town is Amazones. It's inhabited solely by man-hating women, making Crystalis that one misandrist game that GamerGate dudes have been searching for this whole time. Also present are several distinct "overworlds" (fields, mountains, a desert, an ocean, and so on) and a plethora of dungeons. Dungeons are typically very brief and branching paths generally lead to items while the "main" path will either take you to the exit or a boss. Like the Phantasy Star titles, Crystalis features very few bosses and many are fought more than once. The boss fights are reminiscent of the early Ys games - the are mainly "wars of attrition" as avoiding the bosses' attacks is nigh impossible so it's a better strategy to just get up in thurr and pound away hoping that the bosses fall before you do.

Crystalis controls well. The hero moves fast and it's easy to outmaneuver most regular enemies. Combat is tons of fun, and the hero must be standing still briefly to power up his sword which adds a small element of strategy. The menus are a bit clunky, however. Like Zelda, various weapons, spells, and items can be mapped to the A and B buttons. Oddly enough though, more than one thing can be mapped to each button and certain functions tend to "override" others. I'm still a bit stumped by this honestly. Additionally, the save menu is a buried. One must press SELECT and then START to access it.

The graphical style of Crysti is one of its best features. It has a very "loud" color palette: lots of bright yellows and kick-you-in-the-nuts violets. The hero is much larger than Adol or Link and certainly stands out with his distinct headband and pink hair. The aforementioned Nausicaä bugs look awesome and nightmarish, as does the assortment of other various creatures. The game's accompanying OST is quite strong as well. I especially enjoy the bold title screen music and the ambitious scores of the pyramids and ocean settings.

I highly recommend this one. Any NES gamer looking for "more Zelda" would be advised to buy this immediately (it's surprisingly inexpensive). One last word of caution: avoid the Game Boy Color port. It's portability may be enticing, but the game is markedly inferior in every way possible.
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Sarge
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Re: Games Beaten 2015

by Sarge Thu Mar 05, 2015 3:47 pm

Yep, Crystalis is fantastic. Easily one of my favorite RPGs, and this just reminds me I'm due for a replay one of these days. It's been a long time since I played through it.
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Fragems
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Re: Games Beaten 2015

by Fragems Thu Mar 05, 2015 3:53 pm

Sarge wrote:Aw, man, Asura's Wrath was so wacky that I didn't care it had tons and tons of cutscenes. Totally worth it. I think I paid like $8 for it, and while I was annoyed at having to pick up the DLC, it was totally worth it, too.


Yeah it is a great game. Damn music was so good that it is stuck in my head now :lol: . Nabbed my copy for $5 so I just went and watched the $7 ending on Youtube. If they ever make a complete version I would definitely pick it up, but I rarely buy DLC especially for SP content.
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prfsnl_gmr
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Re: Games Beaten 2015

by prfsnl_gmr Thu Mar 05, 2015 3:59 pm

BoneSnapDeez wrote:Just a brief look at the game's overall setting and atmosphere reveals that it borrows heavily from Miyazaki's Nausicaä of the Valley of the Wind. There's an intermingling of science and technology: the hero battles malicious robots and sentient supercomputers with a sword and magic, and the world is infected with Nausicaä's characteristic bloated insects.


I never thought of it that way before, but now that you mention it, the inspiration is obvious.

BoneSnapDeez wrote:My favorites town is Amazones. It's inhabited solely by man-hating women, making Crystalis that one misandrist game that GamerGate dudes have been searching for this whole time.


:lol:

.....

Crystalis is awesome. It is easily one of the best NES games. I purchased it "blind" back in the 1990s, and I loved it immediately.
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Re: Games Beaten 2015

by SamuraiMegas Thu Mar 05, 2015 7:38 pm

Hotline Miami- replayed over and over and now I have all achievements! I actually didn't get Get A Life properly, but the game glitched and gave it to me anyways.

Fuck Crackdown, I ain't going for an A+ on that.
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Ack
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Re: Games Beaten 2015

by Ack Thu Mar 05, 2015 8:03 pm

SamuraiMegas wrote:Fuck Crackdown, I ain't going for an A+ on that.


What?! But that level is awesome! Is it the first or second floor that gives you the most trouble?
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SamuraiMegas
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Re: Games Beaten 2015

by SamuraiMegas Thu Mar 05, 2015 8:18 pm

Ack wrote:
SamuraiMegas wrote:Fuck Crackdown, I ain't going for an A+ on that.


What?! But that level is awesome! Is it the first or second floor that gives you the most trouble?

It's not the level itself, it's how hard it is to keep a combo up long enoguh to get an A+.
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Ack
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Re: Games Beaten 2015

by Ack Thu Mar 05, 2015 8:51 pm

SamuraiMegas wrote:
Ack wrote:
SamuraiMegas wrote:Fuck Crackdown, I ain't going for an A+ on that.


What?! But that level is awesome! Is it the first or second floor that gives you the most trouble?

It's not the level itself, it's how hard it is to keep a combo up long enoguh to get an A+.


Are you using the Zack mask?
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