Anything that is gaming related that doesn't fit well anywhere else
User avatar
noiseredux
Next-Gen
 
Posts: 38145
Joined: Fri Nov 14, 2008 1:09 pm

Re: Games Beaten 2015

by noiseredux Wed Feb 18, 2015 12:24 pm

dsheinem wrote:OMG I JUST READ ABOUT MOTOR KOMBAT

...I had no idea these PS2-era games had mini games. Stoked!

are any of them deep enough to reasonably count as a stand alone entry on the "Games Beaten" list?


yes. Motor Kombat is a full on Mario Kart clone game. There's also a Puzzle Fighter clone game as well. These really are full bonus games, not just mini games.

I can't remember which games are where though - some were only on LE's, I believe.
Image
User avatar
Ack
Moderator
 
Posts: 21576
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Games Beaten 2015

by Ack Wed Feb 18, 2015 12:25 pm

dsheinem wrote:Ack, I know I like MK1-3, so the idea is to play the rest prior to TR. I'll play 1-3 that month and shoot for the full mainline series by year's end.


Haha, then you and I have the opposite problem! I spent a lot of time with MK but didn't really follow the sequels until Mortal Kombat Trilogy and then went through the various 3D reincarnations to try and get the taste of MK4 out of my mouth. So for me, it'll be about going back to recapture the magic.
Image
Image
I have a movie review website now: https://moviereviewsbyamook.com/
User avatar
BogusMeatFactory
Next-Gen
 
Posts: 6770
Joined: Mon Jan 26, 2009 3:16 pm
Location: Farmington Hills, MI

Re: Games Beaten 2015

by BogusMeatFactory Wed Feb 18, 2015 12:26 pm

All this mortal kombat mini-game talk reminds me of the greatest Mortal Kombat ripoff of all times... PONG KOMBAT!
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
User avatar
dsheinem
Next-Gen
 
Posts: 23156
Joined: Wed Dec 12, 2007 12:56 pm
Location: Northeast Pennsylvania

Re: Games Beaten 2015

by dsheinem Wed Feb 18, 2015 12:29 pm

noiseredux wrote:I can't remember which games are where though - some were only on LE's, I believe.


Hmm, I thought the LE stuff was all video content...maybe w/ports of some of the earlier 2D games, too? I'll be sad if I don't have the mini games. Specifically, I recently bought this:

Image

...they better be there!

By not having the LEs I thought I was just missing stuff I have elsewhere or videos I can find on YouTube...
User avatar
Exhuminator
Next-Gen
 
Posts: 11573
Joined: Tue Apr 30, 2013 8:24 am

Re: Games Beaten 2015

by Exhuminator Wed Feb 18, 2015 12:50 pm

Shaolin Monks is a fantastic co-op brawler btw. Had a lot of fun beating it last decade.
PLAY KING'S FIELD.
User avatar
Damm64
Next-Gen
 
Posts: 1592
Joined: Thu Sep 08, 2011 12:49 am

Re: Games Beaten 2015

by Damm64 Wed Feb 18, 2015 2:43 pm

Now i feel like the only person that didn't like the PS2 era of MK, besides shaolin monks.
noiseredux wrote:I don't lend shit and I don't borrow shit.

Image
User avatar
noiseredux
Next-Gen
 
Posts: 38145
Joined: Fri Nov 14, 2008 1:09 pm

Re: Games Beaten 2015

by noiseredux Wed Feb 18, 2015 2:46 pm

dsheinem wrote:
noiseredux wrote:I can't remember which games are where though - some were only on LE's, I believe.


Hmm, I thought the LE stuff was all video content...maybe w/ports of some of the earlier 2D games, too? I'll be sad if I don't have the mini games. Specifically, I recently bought this:

Image

...they better be there!

By not having the LEs I thought I was just missing stuff I have elsewhere or videos I can find on YouTube...


http://www.rfgeneration.com/blogs/noise ... s-1717.php

You are right, bonus stuff is videos and arcade port of MK1. All the good bonus stuff is on the actual game discs.
Image
User avatar
BoneSnapDeez
Next-Gen
 
Posts: 19666
Joined: Mon May 02, 2011 1:08 pm
Location: Maine

Re: Games Beaten 2015

by BoneSnapDeez Wed Feb 18, 2015 2:55 pm

1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)

I'm not a huge shmup guy. I mainly play for survival and rarely get deep into scoring analysis. So I'll keep this brief.

Gekirindan is a vertical Taito shooter originally released in the arcades and then ported to the Saturn. I just looked up the Saturn port on eBay and then cried a little. Anyhow, the version on Taito Legends 2 is the arcade original, of course.

This is essentially a textbook shooter. One button for autofire, one for screen-clearing bombs. Get the power-ups (I like the homing gun) and don't die. The player has a choice between a spaceship, helicopter, and biplane. There are six characters total, though three are available to player 1 and the other three are for player 2 to chose among. I picked the cute bookworm girl who pilots a helicopter.

This is a time travel game! One level occurs in the futuristic dystopia of 1999 (I was hoping for 199X, shucks), another takes you back to 1942 perhaps as a Capcom shout-out, and then there are the distant future stages such as the final one (4580 AD). The graphics are pleasing. I especially enjoy the future stages, which look like robotic cyberpunk nightmares. Bullets are very bright and distinct from the backgrounds. The enemies match the stages well: there are WWII era planes to battle in 1942 and malicious androids in the future. As is typical for many shmups of this era, the bosses are really just larger variations of the regular bad guys. Massive planes, massive tanks, etc.

The soundtrack is unique. It technically consists of only one song remixed for each level. Thankfully it's an upbeat techno track that fits well with the overall theme of the game. I dig it.

Gekirindan isn't super challenging. Hardcore shmup dudes could 1CC this with some practice. My first run took about 7 credits. My second run: 4 credits.

Fun game overall. Probably not worth tracking down the Saturn port but it's yet another reason to own Taito Legends 2 (as if the inclusion of Alpine Ski wasn't enough of a reason, amirite?).

Speaking of Taito Legends 2, I'll be shelving that for a bit. Just changed my Saturn battery so I can dive back into Ys II!
User avatar
isiolia
Next-Gen
 
Posts: 5755
Joined: Mon May 16, 2011 1:52 pm
Location: Virginia

Re: Games Beaten 2015

by isiolia Wed Feb 18, 2015 5:42 pm

1.) Castlevania: Lords of Shadow 2 (PC)
2.) Transistor (PC)
3.) Marlow Briggs and the Mask of Death (PC)
4.) Wolfenstein: The New Order (PC)
5.) The Vanishing of Ethan Carter (PC)
6.) Dragon Age: Inquisition (PC)

Thoughts:
Once the positive feedback started coming in, I actually pre-purchased DA:I, and have been playing it off and on since it came out. The general estimates for time to beat don’t seem to be exaggerated; I clocked 68 hours or so, and still have a fair bit I could run around and do.

In general, I really enjoyed the game – the massive, varied environments seem like a direct apology for DA:II. Bioware managed to tie together all kinds of past choices, along with a good number of major and minor characters from the previous games, DLC, and other media. The writing is excellent, especially for how it needs to adapt to the player – and it’s hard to tell just how good it is without replaying the game making different choices. It all seems to come back around, for better or worse.

By contrast though, a lot of the actual game mechanics sort of seem to just be there for the sake of themselves.
Combat itself is mediocre. Granted, I could have made it harder, turned on friendly fire, all that (or just not gone with Knight Enchanter, as it is disgustingly broken)…but I felt like that would just be frustrating, rather than interesting. The tactical view was infuriating enough to use just doing the handful of puzzles that required it. It’s been (further) consolized, and unlike Mass Effect, it’s not better for it.

By default, provided I wasn’t underleveled, it was just a sloppy hack and slash against largely repetitive enemies.
As I understand from other looks at it, the game originally had more tactical decisions to make mid-combat, but that stuff got dropped (or moved the the war table).

All the crafting and enchanting systems seemed wasted, as outside of requisitions and throwing a few runes on things, I never even used them. Didn’t need to, and the plans/etc that I came across couldn’t produce items better than I ran across anyway.
‘course, there were still various things to harvest or pick up every few feet…

Even around the 50+ hour mark, I was able to initiate the last few missions, and held off because there were full zones I hadn’t even been to yet. Some of what I’d yet to do wound up helping or opening up other paths to take. Plenty of others didn’t connect (at least not yet) with main story stuff at all – something I found odd. Even with most Bioware games, it tends to be a matter of making the rounds to secure resources or support. On a design level, that serves to push them into different areas. DA:I kind of lacked that in a comprehensive sense.

What it felt more like was more of an MMO setup, where zones were there simply to have level-appropriate content, and possibly get added to later.

It doesn’t detract from the better parts of the game – and to a fair point, gives the chance to work in a ton of lore – but I feel like the game is a lot better when it’s being more linear. Still, a grand entry to the series that left me looking forward to the next one.
User avatar
MrPopo
Moderator
 
Posts: 23154
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Games Beaten 2015

by MrPopo Wed Feb 18, 2015 5:45 pm

Knight-Enchanter is hilariously broken. On multiple dragons I ended up soloing them for half their health because my party decided to stand in the fire but my Knight-Enchanter was effectively invincible.
Image
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Return to General Gaming

Who is online

Users browsing this forum: No registered users and 16 guests