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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Thu Dec 24, 2015 5:37 pm

Hydlide is fun but rough around the edges. You have to keep reminding yourself that it's a port of a game originally released in 1984.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Thu Dec 24, 2015 6:00 pm

First 50:

Second 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
91. Tomb Raider Legend - PC
92. Super Mario Bros. 3 - NES
93. Tomb Raider Anniversary - PC
94. Tomb Raider Underworld - PC
95. StarCraft Brood War - PC
96. Ninja Pizza Girl - PC
97. Borderlands The Pre-Sequel - Claptastic Voyage - PC
98. Duke Nukem Forever - The Doctor Who Cloned Me - PC
99. Doom 3 - Resurrection of Evil - PC
100. Painkiller - Battle Out of Hell - PC

101. Alien Isolation - PC
102. Medal of Honor Allied Assault - Spearhead - PC
103. Medal of Honor Allied Assault - Breakthrough - PC
104. Castlevania Bloodlines - Genesis
105. MechWarrior 3: Pirate's Moon - PC

The Pirate's Moon expansion for MechWarrior 3 was overall a disappointment. It's short, tough for the wrong reasons, and ends up tripping over the elements that MechWarrior 3 put in. Unless you're getting this as a package deal with the base game I wouldn't recommend it.

The campaign is 10 missions and across four maps. You end up having to do two of the maps three times and two of them twice. And most of those involve traversing the same route in each engagement; you don't even get to visit different parts of the map most of the time. It feels very lazy, especially when MechWarrior 3 had unique maps for every mission and a good feeling of progressing through Smoke Jaguar territory. Pirate's Moon feels like a series of instant action scenarios with minimal story tying them.

Speaking of, now your character gives their thoughts before and after each mission, which could have been nice except it robs you of the actual mission briefing. You still get a map and an indication of the nav points, so you aren't going in completely blind, but you aren't getting a proper briefing like you're supposed to.

The shortness of the campaign also means that the salvage mechanics of MechWarrior 3 are now a major hindrance. Ammunition based weaponry is something you use on one mission and then you're out, because you don't have enough time to build up the necessary stock. You also end up having to make some very subpar loadouts because you don't have enough good equipment even though the enemy's forces are ramped up hard (again, because of the shortness of the campaign).

And in order to increase the difficulty they decided that the enemy mechs should be godly at coring your Mech; if you come under fire they will utterly destroy your torso with every shot. Fortunately, they aren't as accurate against your lancemates and so the real tactic is to get within radar range, then stop and send in your lancemates to draw fire before heading in and finishing them off. It's rather unsatisfying.

The game does add in a few mechs (including the conspicuously absent Atlas) and some new weaponry. Most of the weaponry is pretty pointless; we don't need light and heavy machine guns, and the heavy lasers and x-pulse lasers don't provide enough benefit for the drawbacks and are rare enough you don't get much opportunity to use them. And then there's the Thunderbolt missile, which is hilariously OP just like the Arrow IV was in Mech 2 GBL and is only balanced by the fact that you get it super late and get very little ammo for it. I had just enough to take a pair into the last mission and snipe a ton of mechs with it.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Fri Dec 25, 2015 6:30 pm

First 50:

Second 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
91. Tomb Raider Legend - PC
92. Super Mario Bros. 3 - NES
93. Tomb Raider Anniversary - PC
94. Tomb Raider Underworld - PC
95. StarCraft Brood War - PC
96. Ninja Pizza Girl - PC
97. Borderlands The Pre-Sequel - Claptastic Voyage - PC
98. Duke Nukem Forever - The Doctor Who Cloned Me - PC
99. Doom 3 - Resurrection of Evil - PC
100. Painkiller - Battle Out of Hell - PC

101. Alien Isolation - PC
102. Medal of Honor Allied Assault - Spearhead - PC
103. Medal of Honor Allied Assault - Breakthrough - PC
104. Castlevania Bloodlines - Genesis
105. MechWarrior 3: Pirate's Moon - PC
106. Vampire the Masquerade: Redemption - PC

Of the two VtM games available on the PC, this is the less good one. It ends up being too much Diablo, not enough VtM. The setting isn't really explored the way it is in Bloodlines which is a real misuse of the property. It's a shame, too, because having the game being set in both the Dark Ages and the Modern Ages has promise. The devs just failed to deliver.

You are a wounded Crusader who is left behind in the care of a convent. You immediately get a hard on for one of the nuns and she reciprocates, leading to the overarching goals of the game. Shortly thereafter you are introduced to the world of the vampires when you try to defend the town against nearby monsters and you get turned by clan Brujah. Here we see the game's biggest strength; they take a look at clan Brujah in the olden days, which is different from how they are in the modern setting. You also get to interact with the Cappadocians and gain one as a party member. Then you do some jobs for your sire, and during this time the hot nun gets kidnapped and sold into vampiric slavery. This becomes the main plot; you spend the rest of the game trying to get back your virginal squeeze. Midway through the game you fall into torpor and are only awakened in the modern era.

The game is incredibly combat focused, with the minimal town areas being little better than the original Diablo's. You traverse from one dungeon to the next killing tons of dudes. This would be ok if the combat was interesting, but again, it falls short. You have a party of up to four members and melee combat is straight Diablo. You do gain a selection of powers, but until late game they are all too costly in blood to be useful as a primary means of attack. So you're left swinging away and usually missing in the early game and overall it's very unsatisfying.

Then you get the best sword in the game that steals blood on hit and your strength and dex get high enough to regularly hit and you instantly morph into a death god. Unless you were trying to build a caster. Then you're just gimped. The game throws a ton of disciplines at you but most are worthless. I found the ones I needed were healing, celerity, fortitude, potence, and prison of ice, the last of which turns all bosses into ez mode. As it turns out, bosses don't resist disabling spells, so you can just keep them perma frozen while your party beats on them.

Speaking of disabling spells, there are far too many of them that enemies like to use on you, which makes things incredibly frustrating. You end up having to do a lot of drawing enemies out with your expendable party members before you swoop in and trash the joint. It doesn't really feel like proper difficulty, just fake difficulty.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Fri Dec 25, 2015 8:43 pm

First 50:

Second 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
91. Tomb Raider Legend - PC
92. Super Mario Bros. 3 - NES
93. Tomb Raider Anniversary - PC
94. Tomb Raider Underworld - PC
95. StarCraft Brood War - PC
96. Ninja Pizza Girl - PC
97. Borderlands The Pre-Sequel - Claptastic Voyage - PC
98. Duke Nukem Forever - The Doctor Who Cloned Me - PC
99. Doom 3 - Resurrection of Evil - PC
100. Painkiller - Battle Out of Hell - PC

101. Alien Isolation - PC
102. Medal of Honor Allied Assault - Spearhead - PC
103. Medal of Honor Allied Assault - Breakthrough - PC
104. Castlevania Bloodlines - Genesis
105. MechWarrior 3: Pirate's Moon - PC
106. Vampire the Masquerade: Redemption - PC
107. Star Fox Assault - GCN

Holy shit. I had heard this game was a disappointment, but I wasn't prepared for the level of how much I hated playing this. This is the reason the Star Fox series has been dormant; Namco produced a steaming turd of a game. It's like the devs decided to make a sequel based on gameplay footage of previous games, rather than actually playing the games themselves.

So the first thing; there are only three levels that are the classic Star Fox on rails. All range mode is a fun diversion, but you don't want it for every level. That is where Star Fox Command falls short; every battle is all range mode. Star Fox is about rail shooting. Also, they manage to cock up segments of the rail shooter levels by having a really floaty camera when you take turns. This leads to a lot of running into stuff that shouldn't be happening.

The second thing; holy shit they utterly ruined the Landmaster. It only shows up in all range segments and controls like ass. If you are using the twin stick controls (which you'll want for the next paragraph) then the Landmaster moves forward and back with the left stick, you move the turret up and down and the Landmaster side to side with the c-stick, and left and right on the left stick will have you strafe. Except that you barely move at all when you hit strafe, and it seems to take precedence over turning. So it handles like garbage. Add on an incredibly slow movement speed, the movement boost that barely lets you climb an elevation thanks to the slow movement speed, and these fucked up mollusk enemies that I still haven't figured out how to kill, and I frequently felt like the Landmaster was a liability. I'd rather go on foot.

Which brings me to on foot. Someone at Namco was like "hey, remember that mode in Star Fox 64 where you could run around rather than fly? Well I saw footage of that and want half the game to be devoted to that!" Fuck that guy. Rogue Squadron 3 had a couple of on foot segments, but they were done a lot better; the non-Luke Skywalker ones were short and only a small part of the overall mission that was focused on a vehicle, and the Luke Skywalker ones involve a lightsaber. The Star Fox ones involve a selection of weapons you need to flip through like Goldeneye but no menu to shortcut and a much slower draw speed, a bunch of enemies that are immune to weak shots and you either need to use rockets or your slowly charging blaster, and extremely tediously long mission objectives. I'd like to emphasize, half the game is spent on foot. If I ever find the designer at Namco who thought that was good idea I'm going to feed him into a Pac-Man themed wood chipper.

Also, the story presentation is terrible. Various cutscenes interrupt the flow of things, whereas Star Fox 64 kept everything in one smooth line. And the previous blast off at the end of the mission is instead an immediate cut to a results menu and some minor chatter. Also, they cocked up some of the voices. Leon is the biggest one; he was a cultured enemy in Star Fox 64 but is now a standard sniveling baddie here.

So glad this game is short and gives a ton of lives out, so when I got screwed over by poorly telegraphed patterns I could recover. Oh, that reminds me. The shooting on the Arwing feels terrible. It feels like you're always using an incredibly underpowered gun on regular fire; you need dual blasters to feel like you can actually kill stuff, and it still had a weak feel to it.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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BogusMeatFactory
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Re: Games Beaten 2015

by BogusMeatFactory Sat Dec 26, 2015 3:14 pm

MrPopo wrote:106. Vampire the Masquerade: Redemption - PC

Of the two VtM games available on the PC, this is the less good one. It ends up being too much Diablo, not enough VtM. The setting isn't really explored the way it is in Bloodlines which is a real misuse of the property. It's a shame, too, because having the game being set in both the Dark Ages and the Modern Ages has promise. The devs just failed to deliver.

You are a wounded Crusader who is left behind in the care of a convent. You immediately get a hard on for one of the nuns and she reciprocates, leading to the overarching goals of the game. Shortly thereafter you are introduced to the world of the vampires when you try to defend the town against nearby monsters and you get turned by clan Brujah. Here we see the game's biggest strength; they take a look at clan Brujah in the olden days, which is different from how they are in the modern setting. You also get to interact with the Cappadocians and gain one as a party member. Then you do some jobs for your sire, and during this time the hot nun gets kidnapped and sold into vampiric slavery. This becomes the main plot; you spend the rest of the game trying to get back your virginal squeeze. Midway through the game you fall into torpor and are only awakened in the modern era.

The game is incredibly combat focused, with the minimal town areas being little better than the original Diablo's. You traverse from one dungeon to the next killing tons of dudes. This would be ok if the combat was interesting, but again, it falls short. You have a party of up to four members and melee combat is straight Diablo. You do gain a selection of powers, but until late game they are all too costly in blood to be useful as a primary means of attack. So you're left swinging away and usually missing in the early game and overall it's very unsatisfying.

Then you get the best sword in the game that steals blood on hit and your strength and dex get high enough to regularly hit and you instantly morph into a death god. Unless you were trying to build a caster. Then you're just gimped. The game throws a ton of disciplines at you but most are worthless. I found the ones I needed were healing, celerity, fortitude, potence, and prison of ice, the last of which turns all bosses into ez mode. As it turns out, bosses don't resist disabling spells, so you can just keep them perma frozen while your party beats on them.

Speaking of disabling spells, there are far too many of them that enemies like to use on you, which makes things incredibly frustrating. You end up having to do a lot of drawing enemies out with your expendable party members before you swoop in and trash the joint. It doesn't really feel like proper difficulty, just fake difficulty.



You came into the game at a point where it was patched a gazillion times to make it even playable. I got the game at launch and, for the first month and a half, your party AI was so bad that they would spam spells to the point where they went into frenzy and would attack you... AT ALL TIMES! Whenever combat was engaged, they would immediately run out of blood and frenzy attack you. It was really really bad.

The level creation toolset was also a bust, as it required you to do some hardcore modding to add custom maps. You were left with a handful of premade garbage maps from the game. Outside of that though, the actually Dungeon Master tools they gave you were awesome and it was fun to mess around with, but was very under utilized.

As for the game itself, it was a great concept that fell horribly flat on its face. I never picked it up again after the launch fiasco. I will stick to my FPS/RPG alternative thank you very much!
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

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MrPopo
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Re: Games Beaten 2015

by MrPopo Sat Dec 26, 2015 3:23 pm

First 50:

Second 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
91. Tomb Raider Legend - PC
92. Super Mario Bros. 3 - NES
93. Tomb Raider Anniversary - PC
94. Tomb Raider Underworld - PC
95. StarCraft Brood War - PC
96. Ninja Pizza Girl - PC
97. Borderlands The Pre-Sequel - Claptastic Voyage - PC
98. Duke Nukem Forever - The Doctor Who Cloned Me - PC
99. Doom 3 - Resurrection of Evil - PC
100. Painkiller - Battle Out of Hell - PC

101. Alien Isolation - PC
102. Medal of Honor Allied Assault - Spearhead - PC
103. Medal of Honor Allied Assault - Breakthrough - PC
104. Castlevania Bloodlines - Genesis
105. MechWarrior 3: Pirate's Moon - PC
106. Vampire the Masquerade: Redemption - PC
107. Star Fox Assault - GCN
108. Contraption Maker - PC

Contraption Maker is a spiritual sequel to The Incredible Machine series and made by the same devs. Since they don't have rights to the name they came up with a new name, but the game is very obviously a sequel. Nearly every part from the previous games is in this one, along with some new parts.

The biggest difference with Contraption Maker is that all objects that can move are fully physics modeled. So if a candle is falling and one side hits something on the way down it will flip over. Sometimes this is required in order to solve a puzzle, while other times it's something to watch out for so you don't get in trouble. Other than that, the game has a much smoother UI; this is especially noticeable with ropes and belts, as well as placing lasers. I don't know if those things were in the two TIM: Contraptions games because I haven't played those yet.

One fun thing is that when you solve a puzzle it also shows you the official solution running. Sometimes you can be very different from that on the really hard stuff, as the number of possibilities increases. A few times I've done a solution that was much simpler (in my mind) than the official solution, which is a testament to how great the concept of the game is. The devs agree, as they've tweaked some puzzle goal triggers for when people come up with an alternate solution that looks right to a human but is just a little off from what the puzzle was looking for.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sat Dec 26, 2015 3:31 pm

First 50:

Second 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
91. Tomb Raider Legend - PC
92. Super Mario Bros. 3 - NES
93. Tomb Raider Anniversary - PC
94. Tomb Raider Underworld - PC
95. StarCraft Brood War - PC
96. Ninja Pizza Girl - PC
97. Borderlands The Pre-Sequel - Claptastic Voyage - PC
98. Duke Nukem Forever - The Doctor Who Cloned Me - PC
99. Doom 3 - Resurrection of Evil - PC
100. Painkiller - Battle Out of Hell - PC

101. Alien Isolation - PC
102. Medal of Honor Allied Assault - Spearhead - PC
103. Medal of Honor Allied Assault - Breakthrough - PC
104. Castlevania Bloodlines - Genesis
105. MechWarrior 3: Pirate's Moon - PC
106. Vampire the Masquerade: Redemption - PC
107. Star Fox Assault - GCN
108. Contraption Maker - PC
109. Panzer Dragoon - Saturn

Well, this was much better than Star Fox Assault, though I think I prefer the other Star Fox games more. Panzer Dragoon is quite short and is both hard and easy at the same time. The difficulty comes from how hard it is to read and dodge enemy attacks. Whereas in Star Fox you had fast moving lasers you could roll through and slow moving other projectiles you had to dodge, in Panzer Dragoon your only way to avoid damage is to dodge or kill the enemy before they fire. And most enemy projectiles are quite fast and shot at a close range. So your first time through the level is going to be quite difficult, but the second tome is much, much easier, as you know where enemies are coming from and which ones you need to worry about.

Speaking of, the most interesting thing the game does is the 360 degree mechanic. Your default view is your standard rail shooter, but you can hit the shoulder buttons to have your dragon auto fly while you turn around and shoot stuff to the sides and rear of you. This is heavily integrated into the gameplay and mastering it and focusing on your radar is essential. Since you can't control your dragon during this time it's even more essential that you kill everything right away. In addition to standard shots you also have a lock on; this differs from Star Fox 64's in that you can lock on to up to eight(?) targets at once. Some enemies have multiple lock on points to get more damage on them. The Panzer Dragoon lock on is about managing the number of enemies, while the Star Fox 64 lock on was about combos.

The bosses are fairly interesting, with some being best killed with rapid shots (the Saturn controller is fantastic for this, tap all three fingers on the three fire buttons) and others best killed with your lock on. The annoying thing is that some bosses would get into a pattern, and then if you depleted their HP to the point that would trigger their next pattern they become invulnerable until they finish that pattern. The stage one boss launching its missiles comes to mind.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Re: Games Beaten 2015

by Xeogred Sat Dec 26, 2015 4:56 pm

1. Tomb Raider Definitive Edition (PS4)
2. Demon's Souls* NG+++ (PS3) [PLATINUM]
3. Castlevania (WiiUVC)
4. Dragon Age Inquisition (PS4)
5. Super Castlevania 4* (WiiUVC)
6. Castlevania Rondo of Blood (WiiVC)
7. Castlevania 3 Dracula's Curse (WiiUVC)
8. Castlevania Dracula X (WiiUVC)
9. Castlevania Adventure Rebirth (Wii)
10. Metal Gear Solid: Ground Zeroes (PS4)
11. Castlevania Bloodlines (Gen/Emu)
12. Castlevania Chronicles (PSN)
13. Donkey Kong Country* (WiiUVC)
14. Castlevania Harmony of Dissonance (WiiUVC)
15. Super Ghouls n' Ghosts (WiiUVC)
16. Castlevania Aria of Sorrow* (WiiUVC)
17. Bloodborne NG++ (PS4) [PLATINUM]
18. Sonic & Knuckles* (PS3)
19. Donkey Kong Country 2* (WiiUVC)
20. Sonic the Hedgehog 3* (PS3)
21. Mortal Kombat X (PS4)
22. Donkey Kong Country 3* (WiiUVC)
23. Sonic the Hedgehog 2* (PS3)
24. Sonic the Hedgehog* (PS3)
25. Ratchet & Clank Crack in Time* (PS3) [PLATINUM]
26. Dark Souls 2* NG++ (PS4) [PLATINUM]
27. Ratchet & Clank Into the Nexus (PS3) [PLATINUM]
28. Jak & Daxter Precursor Legacy HD (PS3) [PLATINUM]
29. Infamous 2 (PS3)
30. DuckTales Remastered (WiiU)
31. Yakuza 3 (PS3)
32. Borderlands 2 (PC)
33. Suikoden* (PSX)
34. Suikoden 2* (PSX)
35. Suikoden 3 (PS2)
36. Resident Evil Dead Aim (PS2)
37. Silent Hill 3* (PS2)
38. Silent Hill 2* (PS2)
39. Metal Gear Solid V: The Phantom Pain (PS4)
40. Metal Gear (PS3)
41. Metal Gear Solid* (PSX)
42. Metal Gear 2 (LP)
43. Outlast (PC)
44. Amnesia A Machine for Pigs (PC)
45. Thief (2014) (PC)
46. Dishonored* (PC)
47. Doom 64* EX (PC)
48. Sonic CD* (PS3)
49. Fallout 4 (PS4) [PLATINUM]
50. The Lost Vikings* (Genesis)
51. Bloodborne: The Old Hunters (PS4)
52. Rayman Legends (WiiU)

Have to be honest, I didn't love it, though I didn't hate it. I saw some credits, only had 200 some blue guys out of 700+, but I'm done.

People knock on the DKC games or the Returns series for the controls, which I don't get, but well I guess this is my choice for ultra slippery and annoying controls. I tend to hold down run buttons in all sidescrolling games, but the way it works here is completely weird. Holding the button down makes his momentum instantly faster from standing still. There's just a lot I didn't like about the controls.

Music didn't stand out at all and I didn't care too much for the art style.

This isn't a knock on the Wii U version, but the Murphy AI bugged the heck out of me. Had to restart to a few checkpoints because he would get stuck or something.

Overall, this is more of a twitch trial and error fast paced kind of platformer, and I don't think I'm a fan of that style.

6/10.
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Sarge
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Re: Games Beaten 2015

by Sarge Sat Dec 26, 2015 6:02 pm

January:
1) Rollergames
2) Bayou Billy
3) Whomp 'Em
4) Love+ (repeat, B-)
5) Love+ (repeat, B)
6) Zen: Intergalactic Ninja
7) Battletoads & Double Dragon
8 ) Battletoads (repeat, first time with Game Genie, this time using save states, nowhere near legit win... but it was "beaten")
9) Battletoads (repeat, legit, no Game Genie, no continues, no save states!)
10) Rockin' Kats
11) The Little Mermaid
12) Tiny Toons Adventures
13) Tiny Toons Adventures 2
14) Code Name: Viper
15) Bayou Billy (completely legit!)
16) King of Dragons (on Capcom Classics Collection Reloaded)
17) Ninja Gaiden III: The Ancient Ship of Doom
18) Ninja Gaiden II: The Dark Sword of Chaos
19) Ninja Ryuukenden III
20) Treasure of the Rudras
21) TMNT: Tournament Fighters (SNES) (repeat)
21) Ninja Gaiden III (SNES)
22) Ninja Gaiden (SNES)
23) Wrath of the Black Manta
24) TMNT (NES) (save states)
25) TMNT (NES) (legit)
26) Mighty Morphin Power Rangers (SNES)

February:
27) Robin Hood: Prince of Thieves (repeat)
28) The Krion Conquest
29) Jackie Chan's Action Kung-Fu
30) Yume Penguin Monogatari
31) Street Fighter 2010 (save states / rewind)
32) Street Fighter 2010 (repeat, legit run)
33) Conquest of the Crystal Palace
34) Aladdin
35) Trojan (save states)
36) Trojan (legit run)
37) The Last Remnant
38) Remember Me
39) Bloodrayne Betrayal
40) Rex Rocket

March:
41) Fester's Quest (non-legit)
42) Fester's Quest (legit)
43) Justice League Task Force
44) Monument Valley: The Forgotten Shores
45) Gunman Clive 2
46) Freedom Planet (Lilac, 84 lives lost)
47) Freedom Planet (Carol, 43 lives lost)
48) Link's Awakening DX


Previous undated:
49) Captain Toad: Treasure Tracker (almost all optional stuff done, all stars)
50) Donkey Kong Country 2
51) Picross DS
52) Shadow of the Ninja
53) Shatterhand
54) Super Smash Bros. (Kirby)
55) Pillars of Eternity (65-ish hours, Monk)
56) Majora's Mask (all masks)
57) One Must Fall 2097
58) Contra (not a great run, but no continues or code)
59) Doom
60) Bayonetta 2
61) The Fall
62) MvC2 (Hulk, Cyclops, and Gambit, if memory serves)
63) Child of Light
64) TMNT: Danger of the Ooze
65) Donkey Kong Country Returns 3D (forgot to plug this one in)
66) Dragon Quest III (SFC)
67) Transistor
68) Castlevania: Dawn of Sorrow (repeat)
69) King of Demons (bad ending)
70) King of Demons (good ending, no-death run)
71) King of Demons (good ending, hard)
72) Life of Pixel (100%)
73) Shovel Knight: Plague of Shadows (100%)
74) 8-Bit Commando
75) Freedom Fall
76) Shadow and Ash
77) Sorcery!
78) Super Cyborg (argh, this was hard!)
79) Job the Leprechaun
80) Transformers: Fall of Cybertron
81) Odallus
82) Samurai Pizza Cats
83) Splatterhouse: Wanpaku Graffiti
84) Time Diver: Eon Man
85) Chrono Trigger (repeat)
86) Super Castlevania IV (repeat)
87) Psycho Dream
88) GS Mikami: Joreishi Wa Nice Body
89) Wario Land (VB) (how did I miss listing this one?)
90) Shadow Force
91) Cosmo Police - Galivan
92) Legend of Heroes: Trails in the Sky FC
93) Momodora II
94) Momodora
95) Strikers 1945 Plus
96) Double Dragon (Neo Geo)
97) Guardian
98) Solar Striker
99) Battle Unit Zeoth

100) Metal Slug 5 (via Metal Slug Anthology on Wii)
101) Metal Slug X (via Steam on PC)
102) Street Fighter X Tekken (Vita, Hardest, Ken/Ryu)

So I finally got SFxT. Pretty decent, even if I didn't use all the techniques available. I slid by on specials and abusing spacing and foot sweeps. It worked reasonably well against everyone but the grapplers. I hate Zangief with a passion, on the highest difficulties he's a shoto-stopper for sure. I'd love to learn to properly utilize his grappling game, honestly. It did work on the last boss, but the spacing was even more important there, because he'd nail you if you jumped in too deep, so my cross-ups were out of play, and anything that didn't chain very well went out the window. I honestly resorted to a lot of hard kick jump-ins from distance straight into a hard kick sweep, and I won by timing him out both times. :P

Vita version seems to run mostly fine, just a few framerate hiccups here and there. It only set me back $8 new, and if I ever get the PS3 version, I can redeem the DLC to get all the fighters in that as well. Not a bad deal, honestly.

Also, I don't know how the original Vita handles, but the d-pad on the new model is really nice. A good, clicky feel, almost like the original DS, and I loved that d-pad. It controlled extremely well for a game that demands it. I'm still adjusting to some of the layout, but I'm getting there.

I also snagged a few other Vita games on the cheap: The Wolf Among Us for $4, Walking Dead: Season 2 for $6, Freedom Wars for $6, and Borderlands 2 for $6. Not a bad haul for unopened games. :D
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BogusMeatFactory
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Re: Games Beaten 2015

by BogusMeatFactory Sat Dec 26, 2015 7:30 pm

Xeogred wrote:Have to be honest, I didn't love it, though I didn't hate it. I saw some credits, only had 200 some blue guys out of 700+, but I'm done.

People knock on the DKC games or the Returns series for the controls, which I don't get, but well I guess this is my choice for ultra slippery and annoying controls. I tend to hold down run buttons in all sidescrolling games, but the way it works here is completely weird. Holding the button down makes his momentum instantly faster from standing still. There's just a lot I didn't like about the controls.

Music didn't stand out at all and I didn't care too much for the art style.

This isn't a knock on the Wii U version, but the Murphy AI bugged the heck out of me. Had to restart to a few checkpoints because he would get stuck or something.

Overall, this is more of a twitch trial and error fast paced kind of platformer, and I don't think I'm a fan of that style.

6/10.


I do feel like Rayman Legends needs to be played Co-Op with the second player as Murphey. I feel like a lot of the fun is communicating together and working as a team to overcome obstacles. The amount of fun you can have is definitely diminishing if you are playing solo. As for the music not standing out? Those musical stages are just plain awesome and I don't know how you couldn't find them charming. That's ok though! I loved to hear your thoughts on it!
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
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