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Ack
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Re: Games Beaten 2015

by Ack Mon Nov 30, 2015 10:31 am

Xeogred wrote:Is it safe to say Shadow Warrior and Blood are Dante Must Die mode on their Normal?

I remember Quake 2 being kind of easy. Sounds like Quake would be a breeze for me too.

Those Build engine games though... absolutely brutal difficulty.


I couldn't say, as I haven't spent much time with either Shadow Warrior or Blood. I do recall the first level of Shadow Warrior having an enemy that could insta-kill you or something like that, but I'm not sure. Part of the problem is that the Build engine games sit in this weird twilight zone between Doom and Quake in terms of design. It makes it really hard to go back. I did it a couple of years ago for Duke Nukem 3D, but that's also the easiest of the set.
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Mon Nov 30, 2015 10:32 am

Games Exhuminator has beat in 2015...
1. Devil's Attorney (Android | 2012 | strategy) (7/10)
2. Resident Evil 5 (360 | 2009 | action adventure) (8/10)
3. Sonic & All-Stars Racing Transformed (360 | 2010 | kart racer) (8/10)
4. Dragon Quest VIII (PS2 | 2005 | JRPG) (9/10)
5. Gears of War (360 | 2006 | cover shooter) (6/10)
6. Uncharted: Golden Abyss (Vita | 2012 | action adventure) (7/10)
7. Orcs & Elves (DS | 2007 | dungeon crawler) (7/10)
8. From The Abyss (DS | 2008 | action-RPG) (5/10)
9. Army of Two (360 | 2008 | cover shooter) (7/10)
10. Psychic World (Master System | 1991 | platformer) (4/10)
11. Endless Ocean: Blue World (Wii | 2010 | simulation) (9/10)
12. Journey to Silius (NES | 1990 | platformer) (6/10)
13. Sword Master (NES | 1992 | platformer) (3/10)
14. Project: Snowblind (PC | 2005 | FPS) (7/10)
15. Yakyuuken Part II - Gal's Dungeon (Famicom | 1989 | puzzle) (5/10)
16. Bishoujo Sexy Derby (Famicom | 1988 | racing) (2/10)
17. SiN Episodes: Emergence (PC | 2006 | FPS) (5/10)
18. Seirei Gari (AKA Ghost Hunter) (NES | 1989 | adventure) (4/10)
19. The Guardian Legend (NES | 1989 | shmup) (9/10)
20. Prey (PC | 2006 | FPS) (7/10)
21. Ys IV: Mask of the Sun (SFC | 1993 | action-RPG) (4/10)
22. Star Wars Rogue Squadron II: Rogue Leader (GameCube | 2001 | flight shooter) 3/10)
23. Ys V: Lost Kefin, Kingdom of Sand (SFC | 1995 | action-RPG) (7/10)
24. Bonk's Adventure (TurboGrafx-16 | 1990 | platformer) (6/10)
25. Lost Kingdoms (GameCube | 2002 | action-RPG) (8/10)
26. Bonk's Revenge (TurboGrafx-16 | 1991 | platformer) (6/10)
27. Blazing Lazers (TurboGrafx-16 | 1989 | shmup) (7/10)
28. Heatseeker (PS2 | 2007 | flight shooter) (7/10)
29. Castlevania: The Adventure (Game Boy | 1989 | platformer) (3/10)
30. Castlevania II: Belmont's Revenge (Game Boy | 1991 | platformer) (7/10)
31. Castlevania Legends (Game Boy | 1998 | platformer) (5/10)
32. Wario Land: Super Mario Land 3 (Game Boy | 1994 | platformer) (7/10)
33. Bonk's Adventure (Game Boy | 1992 | platformer) (7/10)
34. Brandish: The Dark Revenant [Ares mode] (PSP | 2009 | dungeon crawler) (9/10)
35. Castlevania Special: I'm Kid Dracula (Famicom | 1990 | platformer) (7/10)
34. Brandish: The Dark Revenant [Dela mode] (PSP | 2009 | dungeon crawler) (8/10)
35. Soul Calibur V (360 | 2012 | fighter) (7/10)
36. No More Heroes (Wii | 2008 | action adventure) (7/10)
37. Castlevania: Bloodlines (Genesis | 1994 | platformer) (7/10)
38. Bionic Commando (360 | 2009 | action adventure) (8/10)
39. Vanquish (PS3 | 2010 | cover shooter) (9/10)[/b]
40. Uncharted: Drake's Fortune (PS3 | 2007 | cover shooter) (6/10)
41. King's Field II (PS1 | 1995 | dungeon crawler) (7/10)
42. Trauma Center: Under The Knife 2 (DS | 2008 | simulation) (7/10)
43. Fairune (Android | 2013 | action / puzzle) (5/10)
44. Metroid: Other M (Wii | 2010 | action adventure) (7/10)
45. Red Dead Redemption (360 | 2010 | action adventure) (10/10)
46. Army of Two: The 40th Day (360 | 2010 | cover shooter) (6/10)
47. Shin Megami Tensei: Devil Summoner: Soul Hackers (3DS | 1997/2013 | dungeon crawler) (6/10)
48. Bonk's Revenge (Game Boy | 1994 | platformer) (7/10)
49. The Lord of the Rings: War in the North (360 | 2011 | action-RPG) (8/10)
50. Valkyria Chronicles (PS3 | 2008 | SRPG) (9/10)
51. Tom Clancy's Splinter Cell: Conviction (360 | 2010 | action adventure) (7/10)
52. Sorcery! (Android | 1983/2014 | adventure) (9/10)
53. Sorcery! 2 (Android | 1984/2014 | adventure) (8/10)
54. Lone Wolf - Book I: Flight From The Dark (Android | 1984/2015 | adventure) (8/10)
55. Lone Wolf - Book II: Fire On The Water (Android | 1984/2015 | adventure) (8/10)
56. Island of the Lizard King (Android | 1984/2014 | adventure) (7/10)
57. Shadow and Ash (PC | 2015 | adventure) (10/10)
58. Atelier Rorona Plus: The Alchemist of Arland (PS3 | 2014 | JRPG) (8/10)
59. Warioware: Touched! (DS | 2005 | puzzle action) (7/10)
60. Shadow Hearts (PS2 | 2001 | JRPG) (8/10)
61. Dungeon Explorer: Warriors of Ancient Arts (DS | 2008 | dungeon crawler) (6/10)
62. Professor Layton and the Diabolical Box (DS | 2009 | puzzle) (5/10)

To read my reviews for these games, check out my HLTB "Completed" section.

Simply click on the "show details" icon to read the review for each game. The "show details" icon looks like this: Image

Exhuminator's HLTB:

http://howlongtobeat.com/user.php?n=Exh ... e_complete

63. Shadow of the Ninja (NES | 1990 | platformer) 7/10

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Shadow of the Ninja was obviously inspired by the Ninja Gaiden games on NES, even though the Japanese artwork claims its part of the "Kage" series. The one innovation SotN brings over its inspiration, is simultaneous two player. Yes you and a friend can both slash and dash through this platformer. However, there are some drawbacks to this design.
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Enemies have a lot more health than you'd usually see in a game like this, due to the designers planning for both players to be attacking said enemies together. Platforming is unfortunately kept simple to accommodate the synchronicity required for both players to be jumping around together. SotN has nice graphics with detailed backgrounds and sprites. The game's music is above average as well with some really killer basslines and PCM voice snippets. Controls are very simple and respond well.
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Unfortunately SotN is rather short and is fairly easy overall, even on single player you'll likely burn through it one night. Level designs get less interesting as the game goes on, but the bosses become more and more interesting to make up for that. Shadow of the Ninja would have made for a fantastic rental back in the day, and it's still worth a play today. Especially if you can get a fellow ninja to play it with you.


64. Summer Carnival '92: Recca (NES | 1992 | shmup) 7/10

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You might think you've played difficult shmups, but if you haven't played Recca yet, you're missing out on some true sadism. I'll be straight honest with you, I did not "beat" this game legit. I used its infinite lives code just to finish the game for content tourism purposes. I am sure I died dozens of times in the 25 minutes it took to complete. Death comes fast and furious in Recca indeed.
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So why bother playing this? Because Recca is a programming miracle. The amount of blisteringly fast sprites and zero slowdown this old NES shmup exudes is mind blowing considering its limitations. Couple that with its really cool electronica OST and you've got something special. If only the difficulty was made for human beings and the backgrounds were more complex, we'd have a contender here for best NES shmup ever.
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I can't recommend Recca as an actual "good game", but as an experience it shouldn't be missed by NES enthusiasts. There were a lot of great programmers on the NES, but Shinobu Yagawa was on his own savant level here. The sheer speed of everything going on seems impossible given the processing limitations of the NES, but Recca says the hell with that, and kicks those pixels around with gusto. It will also kick the player around just as hard, if not harder. If you're looking for a truly difficult shmup to master, this is one carnival you don't want to miss.

Summer Carnival '92: Recca has a bit of history, and you can read all about that here:

http://www.hardcoregaming101.net/recca/recca.htm

https://en.wikipedia.org/wiki/Recca

http://agtp.romhack.net/project.php?id=recca
PLAY KING'S FIELD.
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retrosportsgamer
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Re: Games Beaten 2015

by retrosportsgamer Mon Nov 30, 2015 10:47 am

"content tourism purposes" is a fantastic phrase.

Recca is my favorite most random 3DS eShop add ever.
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Re: Games Beaten 2015

by ExedExes Mon Nov 30, 2015 12:39 pm

1. Call of Duty United Offensive Expansion Pack - PC (January 16)
2. Dead To Rights - Gamecube (January 24)
3. River City Ransom EX - GBA (February 21)
4. Call of Duty 2 - PC (February 28) (link missing due to this game's post being wiped during the great RB server move)
5. Quake - PC (March 31)
6. The Chronicles of Riddick: Escape from Butcher Bay - PC (April 5)
7. Tom Clancy's Ghost Recon - PC (April 18)
8. Tom Clancy's Ghost Recon Advanced Warfighter - PC (May 19)
9. Super Puzzle Fighter II - GBA (May 23)
10. Saints Row The Third - PC (June 24)
11. Konami Krazy Racers - GBA (June 27)
12. Medal of Honor: Airborne - PC (August 13)
13. Code Name: Viper (NES) (November 15)
14. Tom Clancy's Ghost Recon-Desert Siege Expansion Pack (November 25)
15. *NEW* Grim Fandango Remastered (November 30)

I had to fight a little to get this one completed in the period of time we had left for this month in Together Retro, but I did it.

Grim Fandango Remastered is the 2015 enhanced version of the 1998 Lucasarts point and click adventure game created by Tim Schaefer. His new company Double Fine Productions got the original source material and gave it a big facelift for the 21st century. It was a new way to experience a game that might have been passed over at its original release.

It had a good story and superb voice acting, but some of the puzzles were a real exercise in frustration. I encountered at least one troublesome point in each of the 4 in-game "years". Another new feature in this version were developer's commentaries, at certain points throughout the game, you were able to get interesting insight into the game and the course of its original development from Tim and some of the other staff that worked on the game.

I probably would have overlooked this game had it not been nominated here.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Mon Nov 30, 2015 1:02 pm

I've played Recca a handful of times. Got murdered. Awesome game though.
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alienjesus
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Re: Games Beaten 2015

by alienjesus Mon Nov 30, 2015 5:13 pm

I've been thinking about picking up Recca, but I was worried I'd get destroyed so quickly I'd only ever see the first minute of the game.
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Re: Games Beaten 2015

by Exhuminator Mon Nov 30, 2015 5:25 pm

I strongly suggest trying the game out via emulation before actually purchasing it. Recca is seriously psychotically difficult. That's either a good thing or a bad thing I suppose, depending on the player.
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ExedExes
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Re: Games Beaten 2015

by ExedExes Mon Nov 30, 2015 6:35 pm

I also liked the content tourist branding. It would make me feel better to continue in more shmups. "I beat it as a content tourist!"
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Mon Nov 30, 2015 7:11 pm

The 3DS release is cheap enough to be worth an impulse purchase.
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Games Beaten: 2015 2016 2017 2018
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Re: Games Beaten 2015

by BoneSnapDeez Mon Nov 30, 2015 8:10 pm

Don't virtual console games have save states?
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