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Re: Games Beaten 2015

Posted: Sun Nov 15, 2015 11:37 pm
by GSZX1337
1) Cannon Spike - Dreamcast
2) I Have No Mouth, and I Must Scream - PC
3) Mighty Gunvolt - 3DS (as Mighty No. 9)
4) Mega Man: Maverick Hunter X - PSP (Vile Mode)
5) StarCraft - PC
6) Naughty Bear - Xbox 360
7) The Last of Us - PS3
8] Eets (100-percented) - PC
9) Gunpoint - PC
10) The Last Story - Wii
11) Papers, Please - PC (Ending 18)
12) King's Quest I: Quest for the Crown (AGD VGA remake)
13) Dune 2000 - PC (easy :()
14) Clock Tower: The First Fear - PC (S Ending)
15-19) Sam & Max Season 3: The Devil's Playhouse - PC
20) Dishonored - PC
21) Call of Juarez - PC
22) Gargoyle's Quest - GameBoy
23) Assassin's Creed - PC
24) Fly in the House - PC
25) Serious Sam 2 - PC

Oh gawd, why? I played the demo of this back in '05 and thought it was alright, but I decided to get Quake IV and F.E.A.R. instead, and boy am I glad I did. I enjoyed the previous two titles in the series and was hoping for more of the same. In some cases, that is what I got, but most of the time it was stale mediocrity peppered with bits of frustration. Let's start with the positives, of which there are few: the graphics are pretty nice for 2005 and the sound is alright with some nice music tracks. That's about it.

Alright, time for the negatives: The cutscenes and the humor in general are fucking awful. They're animated cheaply (one was literally just Sam's ragdoll falling for ten seconds repeated a couple of times), have awful voice-acting, and are cringe-worthy due to their horrible jokes. Admittedly, there were one or two jokes that made me laugh, but they're like the bits of corn in a pile of shit; not worth it.

The gunplay mechanics haven't changed much from the previous titles, just some new weapons added to the arsenal. The changes come in the form of vehicles and mounted turrets with both of them being lame. The vehicles are alright, it's just that they're mainly used to mitigate the challenge of fighting large hordes of enemies. Several encounters amount to a large horde appearing, getting into a vehicle, exterminating most of the enemies, then finishing off whatever enemies remain on foot. Those sections are just really dull. Say what you want about Quake IV's vehicle sections, but at least they incorporated their own enemies and had some challenge. One final note: While not a vehicle per-say, the hamster ball is an awesome addition. It's so much fun to destroy enemies in such a different and silly way.

As for the turrets, they just feel out of place and kill any sort of challenge in the level. I normally love turrets in games, but I hated them in this. I think the reason for this is that in games like Medal of Honor or Half-Life the turret greatly increases the player's firepower and allows him/her to mow down larger mobs of enemies than is common in those sort of titles. Serious Sam on the other hand has the player killing a shit ton of enemies as part of its norm, so having a turret is rather redundant even though it does make some encounters easier. Every time I use one I feel like I'm just moving a cursor and watching things die with no resistance. BOR-RING!

Next up are the bouts of unrelenting monotony, I mean the boss fights. God, each one of these are just crap. Every one of these has a stupid ass gimmick to detract from the established gunplay, with the first one and fifth using turrets and the last two requiring fucking vehicles. The most grievous example is the fifth boss fight against the dragon. The map is pretty much a circle with multiple levels (like floors, not stages) and jump power-ups littered throughout the stage. Sounds like a basic but good setup for a fun boss fight, but nope, your weapons do no damage to the dragon and you need to use turrets to damage it. Turrets that you have to find ammo for. A promising boss fight is turned into an absolute chore by the addition of these turrets. The last boss is also a complete pain in the ass as not only is it a vehicle boss fight, it's made extremely tedious by the boss's immense health bar and the sudden impotency of the vehicle's laser cannons. Ugh, so awful.

Like I said, the main gameplay itself is fine, but nothing great, or even that different for the most part. With the exception of the grenades, there are no improvements to the meat and potatoes of the game. Most of the game feels pretty tame when compared to its predecessors, even when the challenge starts ramping up. There are some fun firefights, but not enough of them to make the game worth recommending. It just feels very pedestrian and bland.

In short, this game has shitty boss fights, annoying cutscenes with lame jokes, disappointing innovations, and is completely underwhelming when compared to its contemporaries and its predecessors. if Call of Juarez is disappointing for doing too much with too little, then Serious Sam II is disappointing for doing too little with too much.

Re: Games Beaten 2015

Posted: Tue Nov 17, 2015 3:54 pm
1.Alien Isolation - Xbox One
2.Super Mario Bros. 3 - NES *
3.Popful Mail - Sega CD
4.Final Fantasy - PSP
5.Super Mario 3D World - Wii U
6.Actraiser - Snes
7.Final Fantasy IV - PSP
8.Batman: Arkham Origins - Xbox 360
9.Contrast - Xbox 360
10.Deus Ex - PC
11.Ghouls 'N Ghosts - Genesis
12.Earthworm Jim - Genesis
13.Dragonball Xenoverse - Xbox One
14.Resident Evil Revelations 2 - Xbox One
15.Sally Acorn in Sonic the Hedgehog - Genesis *
16.Endless Ocean - Wii
17.Star Wars: Dark Forces - PC
18.System Shock - PC
19.Strider - Genesis
20.Streets of Rage - Genesis *
21.Vectorman - Genesis
22.Mega Man X - Snes
23.Streets of Rage 2 - Genesis *
24.Toejam & Earl - Genesis
25.Fragile Dreams: Farewell Ruins of the Moon - Wii
26.Gex - 3DO
27.Batman: Arkham Knight - Xbox One
28.Batgirl: A Matter of Family - Xbox One
29.Fallout 3 - PC
30.Fallout 3: Operation Anchorage - PC
31.Fallout 3: Mothership Zeta - PC
32.Fallout 3: The Pitt - PC
33.Fallout 3: Point Lookout - PC
34.Fallout 3: Broken Steel - PC
35.Halo 4 - Xbox 360
36.The Elder Scrolls V: Dawnguard - Xbox 360
37.The Elder Scrolls V: Dragonborn - Xbox 360
38.Ninja Gaiden - NES
39.Inherit The Earth - PC
40.Kickbeat Special Edition - Xbox One
41.Jazz Jackrabbit - PC

Gonna try to keep this short. Mostly.

Batman: Arkham Knight + Batgirl

Time has admittedly dulled this game a bit for me.

The common criticism is the overuse of the batmobile. As much as I enjoyed the batmobile, that complaint is warranted, as there really is just too much of it. The tank battles are fun, no doubt, but it does feel like they shoehorned it in to justify the time spent creating it.

Setting that aside, the normal Arkham gameplay is in top form here and as fun as ever. The game is gorgeous and its pleasant just to wander around.

It has been my habit to 100% these games. As of now, I've done everything but complete the new game+, and I only stopped because I honestly grew bored. I'll get back to it eventually.

Batgirl: A Matter of Family was a nice, if brief, flashback story. There's not much to it, but the amusement park is neat, and the best part of it lies in learning about one more of the Joker's devious manipulations.

Fallout 3 (and friends)

This was a replay, as I went through the 360 version back when it came out. At the time, I did not play Mothership Zeta or Point Lookout, so it was to finally try them out.

Fallout 3 remains an engrossing game. Point Lookout is easily the best expansion of the bunch, with a much larger new area to explore where you aren't limited by the story (like The Pitt) and a lot of new stuff to do.

Halo 4

Game H. Yeah, I'm still doing the alphabet marathon. Obviously I won't finish it by year's end, but I intend to just continue working on the list until I complete it. Two more are in this update.

Anyway, Halo 4. Short but sweet. The campaign is all I ever care about, and this was a good one. Pretty, nice set pieces, typical Halo style. I'll get to 5 eventually, when its cheaper.

The Elder Scrolls V: Dawnguard and Dragonborn

Dawnguard is surprisingly lengthy. Highlights: a cool new companion, some unique and stunning new environments, the opportunity to slaughter punk ass vampires by the barrel full because Werewolves are far superior.

Dragonborn takes you back to Solstheim, which was both delightful and nostalgia inducing. The main plot of this expansion is actually pretty short, but you don't notice it much for all the other stuff there is to do on the island. Its pretty huge, the new quests are all quite fun, and a couple of the characters you work with are a riot.

Dragon riding wasn't much to write home about though. Something like that should be more exciting, but it isn't.

Ninja Gaiden

I've had this game since I was a kid and never actually beat. Fixed that over a weekend. Acts 5 and 6 are a pain, yes, but by the time I was done I had 6 down to a science.

Its a little cruel to force you to repeat the entirety of act 6 if you lose one life to the final bosses (not game over mind you, one life) and as everyone knows, the respawning enemies can often be bullshit, but overall getting good at this game is super rewarding. It just feels good to destroy it.

Also, the actual final boss is a breeze, especially compared to the boss immediately before him.

Inherit the Earth

Game I.

An enjoyable and very funny adventure game starring a clever anthropomorphic fox named Rif.

The actual puzzles are rather easy, and a lot of the game simply comes down to talking to people and figuring out where to go next. No inventory juggling or ridiculous leaps in logic here. Which I prefer, as some adventure games can become rather tedious, and Inherit the Earth avoids that issue.

Apparently this game was severely crippled by publisher meddling, not the least of which being changes in the themes the story explores due to the perception that animal characters automatically mean the game is "for children". Sometimes it shows, as it is quite short and it occasionally feels like you've skipped something big. Which is a damn shame. I wonder what it would have been like if the developers had been allowed to make the game they wanted.

There's also a bit of a sequel hook, which obviously never happened.

Kickbeat Special Edition

Stumbled across this on the xbox one marketplace. Its a martial arts themed rhythm game, which by itself was enough to sell me.

The story is nutty and doesn't take itself seriously, and I genuinely cracked up a couple of times at some of the dialogue.

The game features the usual timed presses of the four face buttons. There are additional wrinkles with different enemy types, color coded to represent different timing, as well as powerups that require a double tap to collect. In harder difficulties, these are required to maintain your combo, so what seems a simple system at first actually ramps up quite a bit.

The nice thing is that you are actually controlling a character during play (rather than just watching them in the background), and they react to button presses by attacking enemies. It adds some weight to the game and it looks cool too.

The tracklist is great, and there's a few characters and costumes to unlock for 5 starring songs on each difficulty level.

My only beef with the game is some slowdown that occasionally happens for no justifiable reason. Not only can this fuck up your timing, the music will keep going even while the game is stopped, so you'll ultimately end up finishing the last enemies in total silence since the song is already over.

Great game overall though, I had a blast and recommend it.

Jazz Jackrabbit

Game J.

My cousins had the shareware version of this when we were kids, and we loved it, but of course I never got to play the full game. At 6 episodes with a total of 36 levels, I missed out on a lot back then.

Its a sidescrolling, platforming shooter with the speed of a Sonic game. Unfortunately, you don't usually get to utilize that speed. Trying to rush through the game is a surefire way to get killed, and keeping a measured pace will get you through faster. It doesn't help that the camera is very close to the action, which means you will get shot in a heartbeat if you're not careful. I can see now why they chose to pull the camera way back in the sequel. The speed sections are rather fun when you get them though.

The level design is great, with a good flow, a few nifty powerups, and lots of secrets to discover. Many of the levels have unique gimmicks to change things up, but they're never intrusive. There are a couple of cheap shots where they set you up to take a hit, but nothing nasty.

I think my favorite part of the game though is the music. None of songs on the soundtrack are bad, and many of them are exceptional. It really adds a lot to the mood on some levels.

Simple stuff, but addicting fun. Have to play the sequel soon.

Re: Games Beaten 2015

Posted: Tue Nov 17, 2015 10:14 pm
by noiseredux
1. Beavis And Butt-Head In Virtual Stupidity (PC)
2. Renegade Ops (PC)
3. Arena Of Octos (Apple II)
4. Beauty And The Beast (Intellivision)
5. Chivalry (Apple II)
6. Donald Duck's Playground (C64)
7. Left 4 Dead (PC)
8. Left 4 Dead 2 (PC)
9. Fahrenheit: Indigo Prophecy Remastered (PC)
10. Forward To The Sky (PC)
11. Elevator Action (MSX)
12. Quake (PC)
13: Talisman: Digital Edition (PC)
14: Dead Or Alive 5 Last Round (PC)
15. Dragon Age Origins (PC)
16. Hearthstone (Android)
17. Toren (PC)
18. The Great Giana Sisters (Amiga)
19. Super Puzzle Fighter II Turbo (PC)
20. Lego Jurassic Park (PC)
21. Borderlands The Pre-Sequel (PC)
22. Cities Skylines (PC)
23. Borderlands The Pre-Sequel: Claptastic Voyage (PC)
24. Her Story (PC)
25. Hearthstone: Curse Of Naxxramus (PC)
26. Half-Life 2 (PC)
27. 9:05 (PC)
28. Mercenary Kings (PC)
29. Iron Brigade (PC)
30. NFL 2K (DC)
31. Gunbird 2 (DC)

Gunbird 2 was kicking my ass. So I lowered it down to the lowest difficulty to see if an easy 1CC would make me feel better about myself. So I 1CC'd Gunbird 2... on "Baby" difficulty.

I do not feel better about myself. :|

Re: Games Beaten 2015

Posted: Tue Nov 17, 2015 11:55 pm
by BoneSnapDeez
lol baby difficulty

Re: Games Beaten 2015

Posted: Tue Nov 17, 2015 11:58 pm
by darsparx
So another game that fits in with games that make fun of you for lowering the difficulty especially as low as it might go? :lol: Knew there had to be a few more somewhere not on a list or something

Re: Games Beaten 2015

Posted: Wed Nov 18, 2015 1:09 am
by laurenhiya21
1/10: Superbrothers: Sword & Sorcery EP (Steam)
1/10: Rusty's Real Deal Baseball: Bat & Switch (3DS DL)
1/11: Time Fcuk (Steam)
1/11: Coil (Steam)
1/17: Portal 2 (Steam)
1/31: Tales of Xillia (PS3) (re-beat 3/31)
2/12: Tokyo Jungle (PSN)
2/22: LoZ: Four Swords Anniversary Edition (3DS DL)
4/25: Stanley Parable (Steam)
4/28: BattleBlock Theatre (Steam)
5/3: Fragile Dreams: Farewell Ruins of the Moon (Wii)
5/9: Excite Truck (Wii)
5/14: Elebits (Wii)
5/26: Trauma Center: Under the Knife 2 (DS)
6/9: Klonoa: Door to Phantomile (PSN)
6/11: Tappingo (3DS DL)
6/15: Galaga Legions DX (PSN)
6/22: Eversion (Steam)
6/25: Hatoful Boyfriend (GOG)
6/30: Silent Hill (PS1)
7/1: SteamWorld Dig (Steam)
7/12: Cook, Serve, Delicious! (Steam)
7/13: Higurashi no Naku Koro Ni - Ch.1 Onikakushi (Steam)
7/14: Retro/Grade (Steam)
8/12: Onechanbara Z2: Chaos (PS4)
8/15: Brothers: A Tale of Two Sons (Steam)
8/25: Ziggurat (Steam)
9/11: Danganronpa: Trigger Happy Havoc (Vita)
9/25: Prince of Persia: The Forgotten Sands (Steam)
9/27: Freedom Planet (GOG)
9/27: Giana Sisters: Twisted Dreams - Rise of the Owlverlord (GOG)
10/15: Mad Maestro! (PS2)
10/16: Uncharted 2: Among Thieves (PS3)
11/5: Hatsune Miku: Project Diva f 2nd (PS3)
11/14: eden*: They were only two, on the planet (Steam)
11/16: Super Mario 3D World (WiiU DL)

Total: 36 games

I wasn't expecting much from this visual novel since I had never heard of it before and I got it in a cheap bundle, but surprisingly I really enjoyed reading it.

It's a sad kinetic novel about Ryou Haruna, a guy in the military who is assigned to protect an engineered human named Sion. Sion is in charge of the project to get humanity off the dying Earth and into space, so she has been stuck in the same place for 100 years for her protection. It's really difficult for me to explain what happens in the majority of the novel, since most it feels like it's Ryou & Sion's interactions and how they come to terms with certain things, but it's extremely well written. I was really sucked into the novel and nearly cried quite a few times.

It also probably helps that, instead of the traditional character sprite in the center of the screen that most VNs use, eden* uses a lot of different shots in many different angles. Cinematic shots if that's the right word? Other VNs may use different shots as well, but eden* uses them almost all the time, which really helped to bring me into the scene. There were a few times that didn't work since a few shots had the faces drawn a little odd, but this rarely happened from what I noticed.

To top it all off, the BGMs, voice acting, and art (especially the backgrounds) are all really well done. Not really much to else add, but I'm really glad I gave it a shot!

Super Mario 3D World
A lot of people have played this already, so I'll try and keep it short... but it's a pretty game with a lot of really fun levels. I'm really bad at platformers so I really appreciate that most of the levels weren't crazy difficult. The only levels I really didn't like were the ones with a lot of water in them, and the final story level. I just could not figure out how to beat it without always being out of sight at the very top of the screen as it scrolled up, so I was always hoping that I jumped in the right place and actually landed on a platform. But other than that, I still had fun. I might also do some of the extra levels, but I'll probably have to play with my boyfriend or something ha ><;

Re: Games Beaten 2015

Posted: Wed Nov 18, 2015 2:24 am
by emwearz
Super Mario 3D World has so much "end game" content, you pretty much need to 100% the game up to its "normal ending" to unlock the second half of the game.

Re: Games Beaten 2015

Posted: Wed Nov 18, 2015 2:57 am
by laurenhiya21
^Yeah all the extra levels are a pretty nice bonus. It's too bad I really don't like 100%ing games, but I'll probably get to them eventually. It'll just take me a long while ._.

Re: Games Beaten 2015

Posted: Thu Nov 19, 2015 2:17 am
by GSZX1337
1) Cannon Spike - Dreamcast
2) I Have No Mouth, and I Must Scream - PC
3) Mighty Gunvolt - 3DS (as Mighty No. 9)
4) Mega Man: Maverick Hunter X - PSP (Vile Mode)
5) StarCraft - PC
6) Naughty Bear - Xbox 360
7) The Last of Us - PS3
8] Eets (100-percented) - PC
9) Gunpoint - PC
10) The Last Story - Wii
11) Papers, Please - PC (Ending 18)
12) King's Quest I: Quest for the Crown (AGD VGA remake)
13) Dune 2000 - PC (easy :()
14) Clock Tower: The First Fear - PC (S Ending)
15-19) Sam & Max Season 3: The Devil's Playhouse - PC
20) Dishonored - PC
21) Call of Juarez - PC
22) Gargoyle's Quest - GameBoy
23) Assassin's Creed - PC
24) Fly in the House - PC
25) Serious Sam 2 - PC
26) Batman Arkham City (with Harley Quinn's Revenge DLC) - PC

Unfortunately I had to play this game on low settings since my media center PC is woefully underpowered. I might just play some more of the game (maybe some political prisoner missions) when I build a new media center machine. It still looked alright, though. About on par with consoles.

With that out of the way, I gotta say that I didn't expect to enjoy this as much as I did. I heard Ashens (I think) mention that having an open world in a Beat 'em Up doesn't really work. I thought that was sound logic and I expected Arkham City to drag, but thankfully it didn't. The open world actually works to the game's favor. While there are some side missions ala Grand Theft Auto, they can be ignored completely and are quickly completed. The open world makes the game feel like recent films as opposed to Saints Row.

The music is standard film-score Batman fare, but the sound effects are rather nice. The punching sound is particularly great as it produces a deep bassy pound whenever a crook gets hit in the face. Kevin Konroy and Mark Hamill reprise their roles, but Arleen Sorkin hasn't unfortunately. Her replacement, Tara Strong, admirably fills in for her. Everyone in the voice cast performs superbly and bring their respective characters to life.

The story is a bit of a mixed bag. On one hand, the premise is kinda stupid, (I mean c'mon, a large portion of the city is turned into an anarchistic criminal capitol? How the hell is that even legal?) on the other it has a very ballsy ending. It's set up to give you a fake out ending, but the bullshit is expelled at the end. Additionally, the clues for the ending are strewn throughout the game.

For the most part the gameplay is the same with some minor additions. While the additions aren't game-changing (Heh, get it?), they do keep Arkham City from feeling like a lame rehash. I normally hate when a game shifts from the main character (i.e. the one you were playing as the whole damn time) to another which plays very differently, but in this case it's not bad. Catwoman plays similarly to Bats, but is different enough to make her missions stand out. I don't know why there were upgrades specifically for her since you don't play as her much during the campaign. I bought one, maybe two upgrades for her.

Batman Arkham City is a great Beat 'em Up game from start to finish.

noiseredux wrote:. . .I 1CC'd Gunbird 2... on "Baby" difficulty.

I do not feel better about myself. :|

Sigged. ;)

Re: Games Beaten 2015

Posted: Thu Nov 19, 2015 9:07 am
by noiseredux
haha, thanks.