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Re: Games Beaten 2015

Posted: Sun Jan 18, 2015 12:13 pm
by elricorico
1. Fatal Fury (GEN)

2. DuckTales Remastered (WiiU)

When this went on sale on the eShop and I had some Deluxe Digital rewards to spend I grabbed this without hesitation. I had only played the original game for about half an hour as a kid, so I didn't have a real nostalgic tie to this game, but I've been interested in it ever since it was first announced. Finished it on normal difficulty this morning.

This didn't disappoint, it really is just plain fun. The controls are very responsive, I can think of only one or two moments where I felt I had made the right move yet had a fail (climbing chains, and they probably were my own fault). Level design is good; I didn't love the Himalayas, but I suspect I just didn't figure out the best way through with the least backtracking. I expected the game to be harder in a way, once I got the hang of the first couple of levels things got a little easy for the next few. However the very ending had me replaying Vesuvius several times due to some troubles I had after the boss. When I was finally successful I noticed I had gotten pretty stressed by the last bit of platforming.

Whether you have a nostalgic tie to the original or you are a platforming fan this game is worth your time.

Re: Games Beaten 2015

Posted: Sun Jan 18, 2015 9:30 pm
by J T
A Wolf Among Us (01/03/15)
Pac-Man Championship Edition DX+ (All courses S ranked on 01/08/15)
Distance (beta 3315, 01/11/15)
Shantae: Risky's Revenge- Director's Cut (01/16/15)
Sega Bass Fishing (01/17/15)
Fairy Bloom Freesia (01/17/15)
BasketBelle (01/18/15)

BasketBelle is a very short and sweet indie game about family, basketball, and overcoming metaphorical monsters/barriers. It's an unusual art game that makes basketball central to its story, yet that's what makes this game unique. It's a very different take on sports and what they can mean to us, particularly in the context of family, and as a metaphor for practice, improving, and overcoming adversity. The gameplay is a puzzle platformer with Double Dribble mechanics. You run, jump, and slide your way to find a ball, then find your way to a net to shoot it or dunk it in. The controls are a little janky on the platforming end, but I find the shooting to be satisfying, though with minimal need for skill. It's just a classic hold to jump, and release to shoot. After just completing a puzzle though, it feels good to dunk.

Where the game most excels is in its ambiance. Everything is soft and fuzzy and purple in its visual presentation. The music is a warm, moody ambience. It all has a lovely dreamlike quality as you square off in basketball games against mental representations of personal barricades in the way of you reconnecting with your sister. I enjoyed the game, but keep in mind that it's really just a short maybe 20 minute experience.

Re: Games Beaten 2015

Posted: Sun Jan 18, 2015 10:43 pm
by dsheinem
So I was thinking of kicking off the alphabetical-by-year thing with a replay of Adventure...which is from 1979. Except, maybe it isn't from 1979.

This is one of the most fascinating, well-researched, and insane discussions of a release date I have ever read: ... ar-of.html

So, instead, I think I may go with Akalabeth...which also has a debatable on sale date but was certainly finished in 1979. It is something I haven't played, an important early game, and one that I don't have to dig out special hardware for. :D

Re: Games Beaten 2015

Posted: Sun Jan 18, 2015 11:46 pm
by noiseredux
Thanks for the article link Dave - fascinating!

Re: Games Beaten 2015

Posted: Mon Jan 19, 2015 12:11 am
by emwearz
1. New Super Mario Bros. 2 - 3DS
2. Captain Toad: Treasure Tracker - Wii U

Total Games for 2015: 2

New Super Mario Bros. 2 - 3DS
More of the same, solid platforming you have come to expect from the NSMB series. The "gold" gimick gold old pretty fast. I got 5 shiny stars (100%) on my profile, I did find this one a fair bit easier than the Wii U version.

Captain Toad: Treasure Tracker - Wii U
This game is just fun. They took the concept of Captain Toad from Super Mario 3D World and just ran with it. Again another 100% profile completion, I never found it all too hard, did not have to use a guide or anything once. The final level can be a bit frustrating but it took me less than 10 tries at it, rather than what felt like 100+ for the "final stages" in 3D World.

The game itself was a bit short and most of the time (other than the final level) on the easy side, but still just heaps of fun and packed with the good old Ninty charm.

Re: Games Beaten 2015

Posted: Mon Jan 19, 2015 12:50 am
by Sload Soap
First two for 2015.

Pro Evolution Soccer 2015 (360)
Classed as beat due to winning the club league, cup, Europa League, Champions League, World Cup and even the African Cup Of Nations.

It's been about five years since I owned a modern football game I actually enjoyed as opposed to put up with, but Pro 2015 is a real return to the form of the Pro Evo's of the mid-noughties, enhanced by Konami's FOX engine. It plays some damn good football and the master league mode chucks in elements of Football Manager games to make it close to gaming crack.

On the pitch, the game flows so well it can seem as if it's reading your thoughts, so precise is the control. There was one goal I scored where three delicate taps of the stick took the ball on the player's chest, took a step inside and shot. All one brilliant flowing move and all done with minimal effort.

The AI is improved too. Opponents will spot you runs or switch to counter attacking tactics if they notice you marauding forwards too often. They can also be clinical in opening up your own defensive line.

Annoyingly though, while the AI has been improved, the way difficulty is handled is still a bit naff, obviously forcing your players to be worse rather than make the other team play better. A champions league semi-final (always semi-finals, never finals) against say Real Madrid can become spectacle of formerly excellent players mislaying easy passes and shooting wide from clear chances. Frustrating and with the clear advances in opponent AI I wonder why it's even necessary anymore.

The other downer is that while some leagues and clubs are fully licensed others are not. There is an unfortunate lack of the German, Russian and American leagues while Manchester United (aka, scum) are the only licensed English team. Now I quite like changing all the names and kits myself but for everyone else, FIFA is the clear winner.

Anyway, I really loved this game and I imagine it will get a lot more play throughout the year. Football games are kind of like gaming comfort food for me. It might not ave the glitz and glamour of FIFA but it plays about ten times better. A proper football game for proper football fans.

Forza Horizon (360)
This is a weird one. I very, very much enjoyed Forza Horizon and the Forza series on the whole but there are a few aspects of the game, ones more about its production than its gameplay that irk me.

First and foremost though, this is a fantastic racing game. Sort of paradoxically it's more focused and streamlined a game than the mainline games despite its openworld structure. There's an obvious goal here (become the top racer at the Horizon festival) and that goal always seems attainable, unlike Forza's 1-4 and their monolithic requirements to get to the top.

Horizon is also a shorter game. The ingame counter clocked me at 20 hours altogether. For comparison after 20 hours in Forza 4 I had beat about 10% of the game. If Forza 4 is Final Fantasy XII then Horizon is VI a much tighter and engaging experience.

That doesn't mean to say Horizon rushes along at breakneck pace though, far from it. A lot of your time will be spent idly cruising along Colorado highways or down winding dirt tracks just soaking in the ambiance. Horizon can be a very relaxing game inbetween its bouts of tense racing action.

Sometimes it's almost, dare I say it, Outrun-esque.. Unlike the mainline Forza games, the spotlight is on driving as opposed to racing. A good example would be when you're browsing for a new car; in Forza 4 you're looking for a car that'll help you win. In Horizon you're looking for the car that is the most fun to drive.

The game is less about car porn side and more about the reasons behind why people love cars. It's a powerful mix combining Turn Ten's already genre leading game engine with a more open and inviting racing experience. It got its hooks in me that's for sure.

There are those niggles though. Firstly, it can feel like a jack of all trades, providing you with street, rallying, touring and circuit racing without any of them feeling truly distinct. I think the most glaring example of this was a mostly offroad race in which most of my opponents were driving extremely low profile Italian supercars. No. Just, no.

The game also has this annoyingly smug sense of self worth that only corporate mandated products can have. The titular Horizon festival is supposed to be this big counter culture melting pot but the way everyone acts and speaks shows they were written by guys in their 50's and the (mostly) terrible radio stations with their bland and inoffensive dance/rock music say otherwise.

Most annoyingly though you can sense the oily fingers of the Microsoft execs in the game design itself. There are spots called Outposts that allow free fast travel once you reach them BUT only if you complete a set of mini challenges first. The speed and photo challenges are a doodle but the trick challenges are among the trickiest parts of the game. So the hardest parts of the game are placed in the areas which should be there for player convenience. But guess what, for a low, low price (of real money) you can but the convenience of travelling back to places you've already visited from the xbox live marketplace. Yaaaaaaay. :roll:

I usually don't complain about this sort of stuff as it's mostly harmless. like paying to unlock all the kits and weapons in Battlefield or whatever. That's fine if you want to waste your money. It won't make you better at the game but it might improve your enjoyment while not impacting others. But here, this is a change to the way the game is actually played and I'm totally against that.

I feel bad for Turn Ten really. They are an obviously very talented bunch of developers but every time some slimey Microsoft exec wants to drop in microtransactions or parcel off a quarter of the cars as DLC they have to acquiesce to their demands.

As I said though, Horizon is above all an exceptional racing game. On the track it may not do one thing brilliantly well, but as an overall driving experience it can't be beat. This is enough to distract from a somewhat corporate feeling and some questionable difficult spikes.

While I'm here, I'd also like to note how good the PS3/360 generation was for racing games. Some really excellent titles across broad spectrum of racing types.

Re: Games Beaten 2015

Posted: Mon Jan 19, 2015 3:30 am
by Omerta
1. The Last of Us - PS3 - January 16
2. Lollipop Chainsaw - PS3 - January 19

An average brawler. The overall theme, banter, and mini-games keep it fresh. There were some pretty decent laugh out loud moments.

Re: Games Beaten 2015

Posted: Mon Jan 19, 2015 8:50 am
1.Alien Isolation - Xbox One
2.Super Mario Bros. 3 - NES
3.Popful Mail - Sega CD
4.Final Fantasy - PSP
5.Super Mario 3D World - Wii U

Girlfriend and I have been playing this off and on for a couple of months. Finally beat it last night.

Its an exceptional game and I can't really gush about it anymore than everybody else already has. We loved it of course, and I really enjoyed the final boss, fun and unique.

We're in the Star World now and intend to continue playing the extra levels. Whenever we get around to it, naturally. :lol:

Re: Games Beaten 2015

Posted: Mon Jan 19, 2015 12:54 pm
by Fragems
1. Injustice Gods Among Us Ultimate Edition(PS4)
2. Infamous First Light(PS4)
3. Drakengard 3(PS3) *Endings 1-4. Ending 5 I watched online due to BS boss.
4. Infamous Second Son(PS4)
5. Thomas Was Alone(PS4)
6. Uncharted Drake's Fortune(PS3) *
7. Uncharted 2 Among Thieves(PS3) *

Finished it a few days back final boss was kind of disappointing this time around since the trick to beating him is basically running in circles :P. Now onwards to Uncharted 3 :).

Re: Games Beaten 2015

Posted: Mon Jan 19, 2015 1:35 pm
by Stark
dsheinem wrote::lol:

It would take you...
3877 continuous hours
161 days,13 hours,2 minutes
of gameplay to complete your Steam library