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Sarge
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Re: Games Beaten 2015

by Sarge Sat Jun 20, 2015 12:30 am

Or wonder what you're going to fix for supper. ;)
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sat Jun 20, 2015 12:40 am

Sarge wrote:Or wonder what you're going to fix for supper. ;)

The correct answer is that you're going to reheat that soup you made over the weekend.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Sarge
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Re: Games Beaten 2015

by Sarge Sat Jun 20, 2015 12:51 am

MrPopo wrote:
Sarge wrote:Or wonder what you're going to fix for supper. ;)

The correct answer is that you're going to reheat that soup you made over the weekend.

At least it's not ramen!
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Gamerforlife
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Re: Games Beaten 2015

by Gamerforlife Sat Jun 20, 2015 1:09 am

X-Men Arcade - 100% Trophies

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So I had given up on 100%-ing this game a very long time ago because of the silly 6-player trophies...then I recently learned about the controller re-assignment trick. Mission accomplished

So while playing this again, it seems the press forward on the joystick version of the jump attack is the game's most powerful move, still don't like this game as much as The Simpsons Arcade though. That game has a more balanced difficulty (having lots of food items in reliable locations and powerful weapons to pick up will do that). I've always considered this one of Konami's weaker arcade games but a lot of people love it.
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Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Sarge
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Re: Games Beaten 2015

by Sarge Sat Jun 20, 2015 10:50 am

I agree with your assessment on X-Men. I mean, it's good, but I don't think it's as good as TMNT or The Simpsons. The real draw for the game was the six-player, dual-monitor setup. I remember encountering one when I was younger, and it was pretty amazing.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sun Jun 21, 2015 1:37 am

1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
27. Bioshock 2: Minerva's Den - PC
28. Command & Conquer Generals: Zero Hour - PC
29. Robin Hood: Prince of Thieves - NES
30. Punch-Out!! - NES
31. Doom 3 - PC
32. The Even More Incredible Machine - PC
33. Contra - NES
34. Dark Forces - PC
35. Jedi Knight: Dark Forces II - PC
36. X-Wing - PC
37. TIE Fighter - PC
38. Bloodborne - PS4
39. Gradius - NES
40. Marble Madness - NES
41. The Witcher 3 - PC
42. Mega Man X5 Zero Playthrough - PSX
43. Wolfenstein The Old Blood - PC
44. Might and Magic Book 1 - PC
45. Hexen: Beyond Heretic - PC

Yeah! I started playing this game a couple years ago but got stuck because of bugs in the Doomsday engine; when saves were written to disk they didn't store all the necessary state variables, which would lead to you getting stuck. I ended up giving up after having to beat the first three hubs by using the noclip cheat after I got stuck, and I was sick of it. I wanted to beat things for real.

Hexen is the sequel to Heretic, but it is a game that really stands on its own. Heretic was fantasy Doom with an inventory system, but Hexen does a lot of new stuff for itself and is a distinct game that happens to run on the Doom engine. This is a game that if I had it back in the day I could totally see myself playing at least three times through and probably more, since there's a lot of interesting stuff going on here.

The game starts by having you choose one of three classes. These affect your damage resistance, movement speed, and weapon set. All classes only get four weapons, but the weapons are quite different between the classes. The initial weapon takes no resources and is your standard fallback weapon, though it is still potent and the only reason you don't use it more is there are enough ammo drops to keep you in the other weapons. The next two weapons use either blue or green mana only (blue for weapon 2, green for weapon 3). These can't really be generalized across the three classes as they all have different uses. The constant is that the two combined give you an range of attack profiles, encouraging switching between the two as you face different enemies. The last weapon is essentially your BFG equivalent, and needs to be assembled from three pieces. You can gather them in the first three hubs, or in a secret level in the fourth hub (which requires tripping something in hubs 1 and 2), or in one of the areas of the fifth and last hub. The fourth weapon uses both blue and green mana, but it ends up being a little too good to use most of the time, but against the first couple bosses you can use it against it's quite bad, as those bosses can reflect your projectiles, which gives a bad cost ratio on them. In the final hub it is fantastic against those bosses. The game carries over the item system from Heretic.

Now, I've been talking about hubs, and that's the biggest thing Hexen does. The game is divided into five hubs, which consist of a group of maps that are interconnected using a series of portals. There's a lot of going into one map to flip switches to open paths in another map, and you slowly expand everything out. It makes for a great sense of exploration.

The environments are also quite varied and makes for a great experience. There's a lot of uses of open outdoor space and structures, and because of the way the maps connect they can split features across maps rather than keeping them in a single map like earlier games. And it goes beyond the medieval stuff and into things like ice and lava areas, swamps, and some sort of desolate battleground.

The only thing that's slightly negative is the game is definitely easier than Heretic, due to a combination of changed balance and the fact that all your items carry over from level to level and hub to hub. This lets you spam healing items and horde up the invulnerability and mana refill items. The slew of four bosses in the final hub were quite anticlimactic, as I just spammed my fourth weapon and chugged mana refills while invulnerable for the last boss (first three didn't need it). ALso, the Cleric's fourth weapon (which is the class I was using) is hilariously overpowered; it fires out three spirits that autoseek targets, deal damage, and keep it up for a while and will seek out new targets if they kill the original. You can also pump out a ton of spirits; you don't have to wait for the first set to go away. It was total easy mode, but at the same time it felt nice that my preparation was rewarded. That's something that tends to go away in the more modern FPS's that tend to give puzzle bosses or others of that nature that prevent you from dropping the heavy end of the hammer on them to cheese them out.
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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Blu
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Re: Games Beaten 2015

by Blu Sun Jun 21, 2015 11:28 am

1. Super Smash Brothers - N64 (January 3)
2. Shovel Knight - Wii U (January 6)
3. NES Remix - Wii U (January 14)
4. NES Remix 2 - Wii U (January 14)
5. Streets of Rage - Genesis (January 16)
6. F-Zero - SNES (January 21)
7. Super Mario 3D World - Wii U (January 28)
8. Hyrule Warriors - Wii U (February 5)
9. Legend of Zelda: Majora's Mask 3D - 3DS (February 23)
10. Double Dragon Neon - PC (March 1)
11. Mario Kart 8 - Wii U (March 3)
12. Hotline Miami - PS3 (March 14)
13. Pokemon White - Nintendo DS (March 17)
14. Pokemon Soul Silver - Nintendo DS (April 2)
15. Pokemon White 2 - Nintendo DS (April 14)
16. Pokemon X - Nintendo 3DS (April 30)
17. Call of Duty: Advanced Warfare - Xbox One (May 3)
18. Pokemon Shuffle - Nintendo 3DS (May 12)
19. Hearthstone: Blackrock Mountain - PC / iPhone (May 17)
20. Splatoon - Wii U (June 7)
21. Fallout Shelter - iOS (June 21)

This was a neat little Sim Tower-like game. The art style embodies the Vault Boy style characters frpm the Fallout Series You have SPECIAL Attributes that aid in the contribution of resources and well-being of your vault and its respective chambers. You have power, food, water, and happiness as resources to sustain, and caps as the traditional currency to build and upgrade rooms. Happiness is secondary to power, food and water, but is important. So you'll assign your dwellers to your diners, power plants, and water treatment, and later on you'll unlock more rooms to build as your vault population grows. Some of these rooms offer ways to train stats. You can equip them with special outfits and weapons to enhance stats and dispatch threats. The biggest threats you see besides resource depletion are raider attacks, fires, and radroaches, and if your dwellers die out in the wasteland (of you sending them there)

I managed to unlock nearly all the weapons, outfits and legendary dwellers. It was fun and I considered the game beaten when I got to the Nuka Cola plant. All is well in Vault 423!
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BogusMeatFactory
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Re: Games Beaten 2015

by BogusMeatFactory Sun Jun 21, 2015 11:33 am

Blu wrote:1. Super Smash Brothers - N64 (January 3)
2. Shovel Knight - Wii U (January 6)
3. NES Remix - Wii U (January 14)
4. NES Remix 2 - Wii U (January 14)
5. Streets of Rage - Genesis (January 16)
6. F-Zero - SNES (January 21)
7. Super Mario 3D World - Wii U (January 28)
8. Hyrule Warriors - Wii U (February 5)
9. Legend of Zelda: Majora's Mask 3D - 3DS (February 23)
10. Double Dragon Neon - PC (March 1)
11. Mario Kart 8 - Wii U (March 3)
12. Hotline Miami - PS3 (March 14)
13. Pokemon White - Nintendo DS (March 17)
14. Pokemon Soul Silver - Nintendo DS (April 2)
15. Pokemon White 2 - Nintendo DS (April 14)
16. Pokemon X - Nintendo 3DS (April 30)
17. Call of Duty: Advanced Warfare - Xbox One (May 3)
18. Pokemon Shuffle - Nintendo 3DS (May 12)
19. Hearthstone: Blackrock Mountain - PC / iPhone (May 17)
20. Splatoon - Wii U (June 7)
21. Fallout Shelter - iOS (June 21)

This was a neat little Sim Tower-like game. The art style embodies the Vault Boy style characters frpm the Fallout Series You have SPECIAL Attributes that aid in the contribution of resources and well-being of your vault and its respective chambers. You have power, food, water, and happiness as resources to sustain, and caps as the traditional currency to build and upgrade rooms. Happiness is secondary to power, food and water, but is important. So you'll assign your dwellers to your diners, power plants, and water treatment, and later on you'll unlock more rooms to build as your vault population grows. Some of these rooms offer ways to train stats. You can equip them with special outfits and weapons to enhance stats and dispatch threats. The biggest threats you see besides resource depletion are raider attacks, fires, and radroaches, and if your dwellers die out in the wasteland (of you sending them there)

I managed to unlock nearly all the weapons, outfits and legendary dwellers. It was fun and I considered the game beaten when I got to the Nuka Cola plant. All is well in Vault 423!


Daaaaaaammmnnn! You tore through that lasciviously!
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Sun Jun 21, 2015 2:16 pm

First 50:
1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)

51. The Legend of Zelda: A Link to the Past (SNES)
52. Tic-Tac-Toe / Shooting Gallery / Doodle / Quadra-Doodle (Channel F)
53. Robot War / Torpedo Alley (Channel F)
54. Pinball Challenge (Channel F)
55. Elevator Action (Xbox - Taito Legends)
56. Elevator Action II (PlayStation 2 - Taito Legends 2)
57. Altered Beast (Xbox 360 - Sonic's Ultimate Genesis Collection)
58. Congo Bongo (Xbox 360 - Sonic's Ultimate Genesis Collection)
59. International Soccer (Commodore 64)
60. Out of this World! / Helicopter Rescue! (Odyssey²)
61. Alien Invaders - Plus! (Odyssey²)
62. Ice Hockey (Atari 2600)
63. River Raid (Atari 2600)
64. Frankenstein's Monster (Atari 2600)
65. Ys II (Famicom)
66. Ys III: Wanderers from Ys (Turbo CD)
67. Gremlins (Atari 2600)
68. Frogs and Flies (Atari 2600)
69. Ice Climber (NES)
70. Ys III: Wanderers from Ys (PlayStation 2)
71. Ghosts 'n Goblins (PSP - Capcom Classics Collection Reloaded)
72. Ikari Warriors (Atari 2600)
73. Donkey Kong Junior (Atari 2600)
74. Donkey Kong Junior (ColecoVision)
75. Ys: Memories of Celceta (Vita)
76. Guevara (PSP - SNK Arcade Classics 0)
77. New Super Mario Bros. 2 (3DS)

Surprised it took me so long to play this one, I love these "New" Mario games.

The game looks and plays almost identically to New Super Mario Bros. on DS, thus making the 3D effect rather superfluous. Controls are flawless, as anticipated, and the levels are designed for maximum fun.

New Mario 2 is all about the bling. There are coins everywhere. Coins to accumulate, coins to unlock levels, big coins, little coins, coins popping out of pipes, coins popping out of enemies, coin-summoning fireballs, coins to gather during the (interactive) ending of the game - and yes, 100 coins will still give you an extra life. This means it's feasible to rack up 3-5 lives per stage with minimal effort, and the game allows more than 99 total lives (I think I finished with 120 or so)!

The real challenge here comes from searching for secret exits, collecting all the star coins, and seeking out the bonus levels. There's tons of extra content here, all of it worthwhile for the Mario fanatic.

While I prefer the console "New" Mario games, this one is vastly superior to its DS predecessor. An essential title for all 3DS owners.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sun Jun 21, 2015 4:32 pm

1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
27. Bioshock 2: Minerva's Den - PC
28. Command & Conquer Generals: Zero Hour - PC
29. Robin Hood: Prince of Thieves - NES
30. Punch-Out!! - NES
31. Doom 3 - PC
32. The Even More Incredible Machine - PC
33. Contra - NES
34. Dark Forces - PC
35. Jedi Knight: Dark Forces II - PC
36. X-Wing - PC
37. TIE Fighter - PC
38. Bloodborne - PS4
39. Gradius - NES
40. Marble Madness - NES
41. The Witcher 3 - PC
42. Mega Man X5 Zero Playthrough - PSX
43. Wolfenstein The Old Blood - PC
44. Might and Magic Book 1 - PC
45. Hexen: Beyond Heretic - PC
46. Serious Sam HD: The First Encounter - PC

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

A nice facelift to the original game that keeps everything intact. Serious Sam fits somewhere between Doom and Painkiller in gameplay style. Sometimes you're barreling through and killing dudes as you through corridors, while other times you get locked in an arena and kill a ton of dudes. It's the latter where you see both Sam's huge areas that was its claim to fame back in the day as well as the general frustration that these arena fights can generate. Many of them turn into affairs not too dissimilar from Smash TV, though you lack the overhead view that lets you see all the threats as they appear. This is a game that will actually justify a surround sound setup, as all the enemies have sound cues but half the time they might be spawning behind you.

The place where the game really shines is when they do a few of the hallways, which are areas that tend to be long and have a series of monster spawns as you traverse them. There it feels like you get the chance to really mow down dudes and show your ability to keep going in the face of all odds. The arenas, by contrast, is an exercise in spinning in place a lot and trying to dodge the enemies that charge you and if you get off beat you're going to take a ton of hits. I'm happy to say that the final level is probably the best hallway in the game, where you need to dash to your objective while the boss chases you and massive hordes of enemies are in your way.

The weaponry is utterly standard, with the only weapons that don't already appear in Doom 2 are the tommy gun (slower minigun), the grenade launcher, and the cannon. The cannon is the kind of gun that in any other game would be seen as massively overpowered, but in Serious Sam is considered a necessary tool. The weapon fires out cannonballs that are as tall as you are that will roll on the ground until they either hit an enemy they don't one shot, hit a wall at sufficient speed, or time expires, in all three cases exploding. I did mention that the cannonballs tend to one shot nearly everything in the game, which rewards you for lining up your shots to clear a ton of dudes at once. The cannon is also chargeable, with a higher charge increasing the speed at which it fires as well as increasing the damage it does (the rocket launching walkers die to a single fully charged cannon but are left barely alive if you only half charge).
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Games Beaten: 2015 2016 2017 2018
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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