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Xeogred
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Re: Games Beaten 2015

by Xeogred Sun May 31, 2015 9:30 am

1. Tomb Raider Definitive Edition (PS4)
2. Demon's Souls* NG+++ (PS3) [PLATINUM]
3. Castlevania (WiiUVC)
4. Dragon Age Inquisition (PS4)
5. Super Castlevania 4* (WiiUVC)
6. Castlevania Rondo of Blood (WiiVC)
7. Castlevania 3 Dracula's Curse (WiiUVC)
8. Castlevania Dracula X (WiiUVC)
9. Castlevania Adventure Rebirth (Wii)
10. Metal Gear Solid: Ground Zeroes (PS4)
11. Castlevania Bloodlines (Gen/Emu)
12. Castlevania Chronicles (PSN)
13. Donkey Kong Country* (WiiUVC)
14. Castlevania Harmony of Dissonance (WiiUVC)
15. Super Ghouls n' Ghosts (WiiUVC)
16. Castlevania Aria of Sorrow* (WiiUVC)
17. Bloodborne (PS4)
18. Sonic & Knuckles* (PS3)
19. Donkey Kong Country 2* (WiiUVC)
20. Sonic the Hedgehog 3* (PS3)
21. Mortal Kombat X (PS4)
22. Donkey Kong Country 3* (WiiUVC)
23. Sonic the Hedgehog 2* (PS3)
24. Sonic the Hedgehog* (PS3)
25. Ratchet & Clank Crack in Time* (PS3) [PLATINUM]
26. Dark Souls 2* (PS4)
27. Ratchet & Clank Into the Nexus (PS3) [PLATINUM]

* = replay

My Ratchet & Clank journey has finally come to an end, at least with the main games of the series. Into the Nexus was definitely a step down and kind of disappointing overall. The engine wasn't as good as the previous PS3 games, although everything looked nicer, it wasn't as smooth and I had trouble seeing what the heck was even going on on the screen sometimes, never had that issue before. The orchestrated music was insanely generic, and the new story and characters were very lame. Where was the humor? It was a strange departure from the previous games and pretty weak. Still not too bad though and it was fun, but easily ranks near the bottom of the listings.

Next up I think I'll finally hit up Jak HD or Sly 2 HD.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Sun May 31, 2015 10:45 am

Exhuminator, it sounds like you would like No More Heroes 2. They cut out a lot of the in between mission grinding and now it consists of only doing one or two jobs which are now much more enjoyable, and I believe the city isn't as boring to go around in.
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Games Beaten: 2015 2016 2017 2018
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BogusMeatFactory
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Re: Games Beaten 2015

by BogusMeatFactory Sun May 31, 2015 11:29 am

MrPopo wrote:Exhuminator, it sounds like you would like No More Heroes 2. They cut out a lot of the in between mission grinding and now it consists of only doing one or two jobs which are now much more enjoyable, and I believe the city isn't as boring to go around in.


No More Heroes 2 is definitely a huge step forward for the series as there is no city to go around in, just a map where you select missions and the jobs are done in a retro, 8-bit arcade style and are actually fun!
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
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noiseredux
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Re: Games Beaten 2015

by noiseredux Sun May 31, 2015 4:12 pm

1. Beavis And Butt-Head In Virtual Stupidity (PC)
2. Renegade Ops (PC)
3. Arena Of Octos (Apple II)
4. Beauty And The Beast (Intellivision)
5. Chivalry (Apple II)
6. Donald Duck's Playground (C64)
7. Left 4 Dead (PC)
8. Left 4 Dead 2 (PC)
9. Fahrenheit: Indigo Prophecy Remastered (PC)
10. Forward To The Sky (PC)
11. Elevator Action (MSX)
12. Quake (PC)
13: Talisman: Digital Edition (PC)
14: Dead Or Alive 5 Last Round (PC)
15. Dragon Age Origins (PC)
16. Hearthstone (Android)
17. Toren (PC)
18. The Great Giana Sisters (Amiga)
19. Super Puzzle Fighter II Turbo (PC)

played through Arcade Mode... as far as I know, I've now played every port of Puzzle Fighter.
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Sun May 31, 2015 9:19 pm

@MrPopo
@BogusMeatFactory

Indeed it seems Suda actually listened to his fan base and got rid of the junk that didn't work in the first NMH. I'm looking forward to NMH2, and I own a copy, but it will be a little while. I did pick up Killer Is Dead though because from what I've seen and read, it's sort of a mashup of No More Heroes and Killer7 in a lot of ways.
PLAY KING'S FIELD.
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Cronozilla
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Re: Games Beaten 2015

by Cronozilla Sun May 31, 2015 10:52 pm

I had Kirby and the Rainbow Curse from the library and I finished the story mode. It's disgustingly adorable. I liked it.

It's a game I felt like I wanted to go back to to finish everything. At the very least the challenge stages.

If the trophy shelf for the bosses is any indication, there's one more boss in the game that you don't encounter through the story mode.
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BogusMeatFactory
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Re: Games Beaten 2015

by BogusMeatFactory Sun May 31, 2015 11:31 pm

Cronozilla wrote:I had Kirby and the Rainbow Curse from the library and I finished the story mode. It's disgustingly adorable. I liked it.

It's a game I felt like I wanted to go back to to finish everything. At the very least the challenge stages.

If the trophy shelf for the bosses is any indication, there's one more boss in the game that you don't encounter through the story mode.


YAY! I feel like the phrase, "Disgustingly adorable," is a great descriptive word for a lot of the games out on the WiiU lately. Captain Toad, Kirdby, Yoshi's Wooly World etc.

P.S. I miss you Crono.
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
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BogusMeatFactory
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Re: Games Beaten 2015

by BogusMeatFactory Mon Jun 01, 2015 8:31 pm

1. Jazzpunk (PC)
2. Grand Theft Auto: Vice City (PS2)
3. Grandia (PS1)
4. Hotline Miami (PC)
5. Luigi’s Mansion: Dark Moon (3DS)
6. Off-Peak (PC)
7. realMYST: Masterpiece Edition (PC)
8. Puzzle Quest: Challenge of the Warlords (DS)
9. Super Mario 3D Land (3DS)
10. Space Pirates (PC)
11. NiGHTS Into Dreams (PC)
12. Inherit the Earth (PC)
13. Saints Row IV (PC)
14. Grand Theft Auto V (PC)
15. The You Testament (PC)
16. Dark Forces (PC)

17. Ratchet & Clank (PS2)
18. Legend of Zelda: Oracle of Seasons (GBC)




During the closing of Club Nintendo, I was able to procure this title as part of my gold membership reward. Having played Oracle of Ages as a youngster and viewing, Link’s Awakening as one of my all-time favorite Zelda games, I couldn’t pass up the opportunity to play this game. Add to it the Summer Games Challenge, there was more than enough encouragement to tackle the title immediately.

Oracle of Seasons is one of two Capcom developed Gameboy Color Zelda titles that catered to the gimmick of manipulating the seasons to alter the landscape and solve puzzles to save Goddess of the Seasons from imprisonment. As Link, you travel between the normal realm and another dimension to solve puzzles and manipulate the two realms to reach the next dungeon and collect various elements to confront the evil at hand. While the game is a lot of fun to play and has amazing sprite work for the numerous anime-style pictures that show up at various story points, I felt the game was lacking in a few departments.

Primarily, the game lacked drive in telling you where you need to go and what you need to do to progress. After the first four initial dungeons, things become vaguer in what you need to do and why, as well as where you need to be to accomplish this task. For instance, in the alternate dimension, you come across these skeletal pirates who are trapped and need a bell that was lost in the normal dimension. They keep talking about it, but you can’t do anything to progress until near the very end, when you have somehow proven your worth to the skeleton captain (which was never established) and then allows you to talk to a guard in the normal dimension to allow you into a desert to find a ghost that tells you that you need to recover his head. You recover his head and he says that he will tell you when you are close to the bell. Want to know when you are close to the bell? It is when his skull cracks slightly when you are about to fall into a certain area of quicksand. There are numerous areas of quicksand in the desert area and if you fall through the wrong one, you lose the skull and have to find it again, making you think, “It’s not in the quicksand.”

He even mentions that you will need to dig through the desert, insinuating that you should use the shovel to find it, but nope! It is falling through the quicksand.
It is these types of counter-intuitive puzzles that are peppered throughout the game and they can really dampen the experience. This doesn’t happen with every puzzle, but I did have to consult a guide more than once just to learn where to go.

The dungeons themselves were pretty self explanatory. The puzzles seem clear cut, minus a few issues here and there. The only real problem I had with them is that, the final dungeon called back to a game mechanic that was used only once in one of the very first dungeons, which I completely forgot about, which was using a slingshot to the eyes of the statues. The only other issues I saw was that the maps do not tell you which rooms contain stairs. It wouldn’t be that much of an issue, but some of the dungeons have a plethora of rooms that are only connected by stairs making it very hard to consult the map on where to go and what to do.

These gripes are minor, as the game itself was really fun to play, even though the game itself is somewhat flawed. Also, there are features that are locked in the game, because you are required to have Oracle of Ages to input codes and continue the connected storylines. Hopefully, I will grab Oracle of Ages sometime soon and complete that as well so that I can fully complete the two. All in all, it was a great game.
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.

-I am the idiot that likes to have fun and be happy.
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Mon Jun 01, 2015 9:09 pm

Ages > Seasons, bet on it.

You know what else?

Ages > Awakening.

Come at me.
PLAY KING'S FIELD.
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Xeogred
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Re: Games Beaten 2015

by Xeogred Mon Jun 01, 2015 10:21 pm

Exhuminator wrote:Ages > Seasons, bet on it.

You know what else?

Ages > Awakening.

Come at me.

Good LORD!

No way on both. I wanted Ages to be a bit like Link to the Past, but it was anything but that. The overworld was way too complex and not fun (the mountain area I recall being a huge pain to navigate), had some solid dungeons... but I was surprised by how much more I enjoyed Seasons all around.

I like that they are both much more challenging than Awakening which is a cake walk if you've played it a few times, but man you just can't compete with how awesome it is. I still can't believe this game is even on the GB, so ahead of its time and has some amazing music for the whole series.

Anyways, word is that Capcom were actually planning to do a trilogy, both Ages and Seasons are great in my book so it's kind of a shame we didn't get a third one from them.

I don't have much positive to say about Minish Cap and don't even get me started on the DS games. Phantom Hourglass is the only Zelda I've started ... and not want to finish. So yeah... Awakening and the Capcom games destroy these for me.
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