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MrPopo
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Re: Games Beaten 2015

by MrPopo Mon Apr 20, 2015 2:06 pm

Well Ack, you pretty much summed up what makes Earthbound awesome and what places it could be improved. The only thing I'll point out is the Healing PSI does say what statuses it cures. And most of the statuses, to me, seemed to be fairly self explanatory, especially when their effects kicked in.
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Games Beaten: 2015 2016 2017 2018
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Mon Apr 20, 2015 2:11 pm

Cograts on finish Earthbound Ack, I missed that apparently.

If one were to go play Earthbound, would one be better off playing the officially localized version, or one of the fanhacks that are supposed to remove censoring?
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Ack
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Re: Games Beaten 2015

by Ack Mon Apr 20, 2015 2:18 pm

I'm ok with the censored Western versions. They often have their own level of quirkiness that more accurately reflects our culture. Woolsey's work for Square, for instance, has a whole other level of charm not found in more accurate translations. But if you're really curious, try the US one first and then play a Japanese version.

MrPopo wrote:Well Ack, you pretty much summed up what makes Earthbound awesome and what places it could be improved. The only thing I'll point out is the Healing PSI does say what statuses it cures. And most of the statuses, to me, seemed to be fairly self explanatory, especially when their effects kicked in.


I suppose. I guess I'm just particularly irked by possession, and that some of them were so rare that I never really saw what they were. Like diamondized, which is apparently a death-like state, but I couldn't tell you what else it does if anything.
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Mon Apr 20, 2015 2:22 pm

First 50:
1. Grandia (PlayStation)
2. Jungle Hunt (Xbox - Taito Legends)
3. Jungle Hunt (Atari 2600)
4. Jungle Hunt (Plug & Play - ColecoVision Flashback)
5. Donkey Kong (Atari 2600)
6. Donkey Kong (Intellivision)
7. Donkey Kong (ColecoVision)
8. Bubble Bobble (NES)
9. Side Arms: Hyper Dyne (PSP - Capcom Classics Collection Remixed)
10. 1941: Counter Attack (PSP - Capcom Classics Collection Remixed)
11. Ys: The Ark of Napishtim (PSP)
12. The Ninja Kids (Xbox - Taito Legends)
13. Neutopia (TurboGrafx-16)
14. Golden Axe Warrior (Xbox 360 - Sonic's Ultimate Genesis Collection)
15. Phantasy Star Online Ver. 2 (Dreamcast)
16. Growl (PlayStation 2 - Taito Legends 2)
17. Arabian Magic (PlayStation 2 - Taito Legends 2)
18. Dungeon Magic (PlayStation 2 - Taito Legends 2)
19. Gekirindan (PlayStation 2 - Taito Legends 2)
20. Ys II (Saturn - Falcom Classics II)
21. Darius Gaiden (PlayStation 2 - Taito Legends 2)
22. G Darius (PlayStation 2 - Taito Legends 2)
23. Giana Sisters DS (DS)
24. RayStorm (PlayStation 2 - Taito Legends 2)
25. Mr. Do! (ColecoVision)
26. Beauty & the Beast (Intellivision)
27. Boxing (PlayStation 2 - Activision Anthology)
28. Crystalis (NES)
29. Dragon Warrior (NES)
30. Faxanadu (NES)
31. Tombs & Treasure (NES)
32. Kirby's Dream Land (Game Boy)
33. Kirby's Adventure (NES)
34. Kirby Super Star (SNES)
35. Hoshi no Kirby 64 (Nintendo 64)
36. Kirby: Triple Deluxe (3DS)
37. Dig Dug (Wii - Namco Museum Megamix)
38. Phoenix (Xbox - Taito Legends)
39. Phoenix (Atari 2600)
40. Pleiads (Xbox - Tecmo Classic Arcade)
41. Kangaroo (Atari 2600)
42. Final Fantasy Adventure (Game Boy)
43. Gorf (Atari 2600)
44. Richard Scarry's Huckle and Lowly's Busiest Day Ever (Pico)
45. Mickey's Blast Into the Past (Pico)
46. Secret of Mana (SNES)
47. Psycho Soldier (PSP - SNK Arcade Classics 0)
48. Genshi-Tou 1930's (PSP - SNK Arcade Classics 0)
49. Datsugoku: Prisoners of War (PSP - SNK Arcade Classics 0)
50. SAR: Search and Rescue (PSP - SNK Arcade Classics 0)

51. The Legend of Zelda: A Link to the Past (SNES)
52. Tic-Tac-Toe / Shooting Gallery / Doodle / Quadra-Doodle (Channel F)
53. Robot War / Torpedo Alley (Channel F)
54. Pinball Challenge (Channel F)

1978...

Pinball Challenge
What do you think of when you hear the word "Pinball"? A plunger? A couple of flippers? Some bumpers, slingshots, ramps, and targets? Well to Fairchild in 1978 "Pinball" was apparently synonymous with "Breakout."

Seriously. I'm assuming that Fairchild couldn't get rights to Breakout itself so they made their own variation and then called it Pinball Challenge because.... pinball was popular at the time? Hilariously the game's cover art displays an actual game of pinball. I should also mention that at this point in time the instructions to Channel F games were printed on the cartridges themselves. This is amazing.

So how does this fair as a Breakout-styled game? Just okay. The controls are a bit slow and unresponsive. I would chalk that up to the age of the hardware but I didn't have issues in any of the other games I played. Hit detection is funny too - sometimes my ball would pass right through certain blocks. It seems as if the ball has to strike a block directly on the top or bottom (not the side) for the hit to register. I don't know if this is common among old Breakout games, but it feels glitchy here.

The game's packaging boasts that there are "132 game variations" which essentially means that there are lots of options to fiddle with like speed and paddle size. Since you asked, default paddle size is "14." There are actual "lives" here too - seven of them. And of course one is lost every time the ball is missed by the paddle. The game loops endlessly until all lives are lost or the settings are altered.

Pinball Challenge is a mildly amusing artifact, but I'd recommend Capcom's Block Block - or hell, even the original Breakout - over this one.

Well, this ends my run with the Channel F. There were some games released in 1979 and 1980 but I don't own them. Next up is a completely different system - and it won't be the Atari 2600!
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noiseredux
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Re: Games Beaten 2015

by noiseredux Mon Apr 20, 2015 2:27 pm

noiseredux wrote:nah I figure I'll work on Eggerland for a couple more months, then I'll post Elevator Action in disgust sometime around May, then start an F game that I lose interest in just in time to beat one game of the ten I've picked for my Summer Gaming list. It's gonna be awesome and anticlimactic.


^still on track for this. :|
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Mon Apr 20, 2015 2:28 pm

noiseredux wrote:
noiseredux wrote:nah I figure I'll work on Eggerland for a couple more months, then I'll post Elevator Action in disgust sometime around May, then start an F game that I lose interest in just in time to beat one game of the ten I've picked for my Summer Gaming list. It's gonna be awesome and anticlimactic.


^still on track for this. :|


See in all honestly this is why I didn't think combining the years/numbers was the best idea. Seems too arbitrary and a good way to get stalled for awhile.

I know this was mentioned some time ago, but what about Excitebike (NES)?
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noiseredux
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Re: Games Beaten 2015

by noiseredux Mon Apr 20, 2015 2:31 pm

BoneSnapDeez wrote:I know this was mentioned some time ago, but what about Excitebike (NES)?


meh.

Honestly, I should have just posted Elevator Action as beaten on Feb 24th instead of asking for feedback on my decision to do so.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Mon Apr 20, 2015 2:42 pm

Ack wrote:
MrPopo wrote:Well Ack, you pretty much summed up what makes Earthbound awesome and what places it could be improved. The only thing I'll point out is the Healing PSI does say what statuses it cures. And most of the statuses, to me, seemed to be fairly self explanatory, especially when their effects kicked in.


I suppose. I guess I'm just particularly irked by possession, and that some of them were so rare that I never really saw what they were. Like diamondized, which is apparently a death-like state, but I couldn't tell you what else it does if anything.

Diamondized is a swankier petrified. And I get where you're coming from on possession, since it's just a big "hahaha, you take damage and sometimes can't act" fuck you.
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Re: Games Beaten 2015

by REPO Man Mon Apr 20, 2015 4:52 pm

Nemo (Arcade via MAME4All Ouya) - again, this time on the third lowest difficult setting. I plan on beating it on every difficulty level.
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Re: Games Beaten 2015

by Key-Glyph Tue Apr 21, 2015 12:49 am

I must know: what's this Elevator Action joke that keeps being alluded to? I'm so nosy and curious.
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