by MrPopo Sat Apr 11, 2015 11:15 pm
1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC
8. Shadowrun - SNES
9. Warcraft III - PC
10. Dungeon Keeper - PC
11. Final Fantasy X-2 HD - PS3
12. Descent - PC
13. Quake Mission Pack 2 - Dissolution of Eternity - PC
14. Quake 2 Mission Pack 2 - Ground Zero - PC
15. Sokobond - PC
16. Hybrid Heaven - N64
17. Sonic the Hedgehog - Genesis
18. Castlevania - NES
19. Super Castlevania IV - SNES
20. Castlevania III - NES
21. Castlevania II - NES
22. Castlevania Rondo of Blood - Turbo CD
23. Heretic: Shadow of the Serpent Riders - PC
24. Fractal - PC
25. Kirby's Adventure - NES
26. Pillars of Eternity - PC
The quick summary is this is a proper successor to the Baldur's Gate series. If you liked those then go get this.
The game isn't perfect, but it's quite fun to play and I really liked the system they're using. It's definitely inspired by D&D but they were not shy about breaking from the formula when it made for better gameplay. The biggest change is that all stats are valuable for every class, so rolling a character is deciding how you want to specialize. The second change that follows from that is that every class can use every piece of equipment. If you want armor on your mage that's fine, but armor increases your cooldown period after an action. The final big thing they do is they have separate stats for evasion and damage reduction. You first apply the relevant evasion stat to every incoming hostile effect (including melee attacks), then if it lands you apply the damage reduction. Armor contributes to your damage reduction, while shields and stats apply to your evasion stats.
One interesting feature is that you can go the BG route or the IWD route in building your party. There are eight companions you can find with stories and quests, but you also have the option of hiring adventurers from any inn which are custom built by you. There's no romances as that's not really a thing Obsidian does, but I think that's fine for the story being told.
There's a fair amount of quests around if you want, or you can just power through the main story. I found that when I was doing all the quests I could find that I hit the level cap midway through the last major act. The pacing was pretty good throughout and you slowly uncover what's going on in a similar manner to BG1. It was interesting learning more about the world as you went through things.
I'm really hoping Obsidian makes another one in this universe. We got to see a very small part of the world so there's a lot of places they can go.
Edit: I just discovered I've got an extra copy of Pillars of Eternity in my Obsidian account; for either GOG or Steam (the key hasn't been generated yet). Drop me a PM if you're interested and I'll give it out to whomever is my favorite person when I get around to reading them sometime tomorrow morning.

Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.