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Ack
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Re: Games Beaten 2015

by Ack Mon Mar 30, 2015 9:40 am

BogusMeatFactory wrote:You should try and find the Dark Forces II expansion pack, Mysteries of the Sith, which adds a third person perspective...although that perspective stinks.


The GOG version actually comes with this, so I plan to play through it after my dark side run. From what I have read, dark side is also easier due to Force Throw.
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prfsnl_gmr
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Re: Games Beaten 2015

by prfsnl_gmr Mon Mar 30, 2015 11:17 am

Ack wrote:From what I have read, dark side is also easier due to Force Throw.


The dark side is always easier...
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Mon Mar 30, 2015 12:58 pm

1. Devil's Attorney (Android | 2012 | strategy) (7/10)
2. Resident Evil 5 (360 | 2009 | action adventure) (8/10)
3. Sonic & All-Stars Racing Transformed (360 | 2010 | kart racer) (8/10)
4. Dragon Quest VIII (PS2 | 2005 | JRPG) (9/10)
5. Gears of War (360 | 2006 | cover shooter) (6/10)
6. Uncharted: Golden Abyss (Vita | 2012 | action adventure) (7/10)
7. Orcs & Elves (DS | 2007 | dungeon crawler) (7/10)
8. From The Abyss (DS | 2008 | action-RPG) (5/10)
9. Army of Two (360 | 2008 | cover shooter) (7/10)
10. Psychic World (Master System | 1991 | platformer) (4/10)
11. Endless Ocean: Blue World (Wii | 2010 | adventure / simulation) (9/10)
12. Journey to Silius (NES | 1990 | platformer) (6/10)
13. Sword Master (NES | 1992 | platformer) (3/10)
14. Project: Snowblind (PC | 2005 | FPS) (7/10)
15. Yakyuuken Part II - Gal's Dungeon (Famicom | 1989 | maze / puzzle) (5/10)
16. Bishoujo Sexy Derby (Famicom | 1988 | horse racing) (2/10)
17. SiN Episodes: Emergence (PC | 2006 | FPS) (5/10)
18. Seirei Gari (AKA Ghost Hunter) (NES | 1989 | puzzle / adventure) (4/10)
19. The Guardian Legend (NES | 1989 | action-RPG / shmup) (9/10)
20. Prey (PC | 2006 | FPS) (7/10)
21. Ys IV: Mask of the Sun (SFC | 1993 | action-RPG) (4/10)
22. Star Wars Rogue Squadron II: Rogue Leader (GameCube | 2001 | combat flight sim) (3/10)
23. Ys V: Lost Kefin, Kingdom of Sand (SFC | 1995 | action-RPG) (7/10)
24. Bonk's Adventure (TurboGrafx-16 | 1990 | platformer) (6/10)
25. Lost Kingdoms (GameCube | 2002 | CCG-action-RPG) (8/10)
26. Bonk's Revenge (TurboGrafx-16 | 1991 | platformer) (6/10)
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Bonk's Revenge didn't learn much from its TG16 predecessor "Bonk's Adventure". The same problems that game had its sequel does as well. Mainly lackluster level designs, slowly responsive jump controls, and bosses that take way too many hits to kill. However the same strengths persist as well, such as bright colorful expressive graphics and an upbeat whimsical OST. (At least this time the backgrounds have actual artwork, so that's an improvement.) Just as in the first game, with this sequel the developers are hiding amateur game design behind above average aesthetics. Thus with Bonk's Revenge, Bonk himself still had a long ways to go if he wanted to compete with Mario or Sonic. But if you just want to bash your skull into cute dinosaurs a lot, Bonk's Revenge is up to the task.

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PLAY KING'S FIELD.
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Tue Mar 31, 2015 10:28 am

1. Devil's Attorney (Android | 2012 | strategy) (7/10)
2. Resident Evil 5 (360 | 2009 | action adventure) (8/10)
3. Sonic & All-Stars Racing Transformed (360 | 2010 | kart racer) (8/10)
4. Dragon Quest VIII (PS2 | 2005 | JRPG) (9/10)
5. Gears of War (360 | 2006 | cover shooter) (6/10)
6. Uncharted: Golden Abyss (Vita | 2012 | action adventure) (7/10)
7. Orcs & Elves (DS | 2007 | dungeon crawler) (7/10)
8. From The Abyss (DS | 2008 | action-RPG) (5/10)
9. Army of Two (360 | 2008 | cover shooter) (7/10)
10. Psychic World (Master System | 1991 | platformer) (4/10)
11. Endless Ocean: Blue World (Wii | 2010 | adventure / simulation) (9/10)
12. Journey to Silius (NES | 1990 | platformer) (6/10)
13. Sword Master (NES | 1992 | platformer) (3/10)
14. Project: Snowblind (PC | 2005 | FPS) (7/10)
15. Yakyuuken Part II - Gal's Dungeon (Famicom | 1989 | maze / puzzle) (5/10)
16. Bishoujo Sexy Derby (Famicom | 1988 | horse racing) (2/10)
17. SiN Episodes: Emergence (PC | 2006 | FPS) (5/10)
18. Seirei Gari (AKA Ghost Hunter) (NES | 1989 | puzzle / adventure) (4/10)
19. The Guardian Legend (NES | 1989 | action-RPG / shmup) (9/10)
20. Prey (PC | 2006 | FPS) (7/10)
21. Ys IV: Mask of the Sun (SFC | 1993 | action-RPG) (4/10)
22. Star Wars Rogue Squadron II: Rogue Leader (GameCube | 2001 | combat flight sim) (3/10)
23. Ys V: Lost Kefin, Kingdom of Sand (SFC | 1995 | action-RPG) (7/10)
24. Bonk's Adventure (TurboGrafx-16 | 1990 | platformer) (6/10)
25. Lost Kingdoms (GameCube | 2002 | CCG-action-RPG) (8/10)
26. Bonk's Revenge (TurboGrafx-16 | 1991 | platformer) (6/10)
27. Bonk 3: Bonk's Big Adventure (TurboGrafx-16 | 1993 | platformer) (6/10)
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King Drool has once again stolen half the moon because why not? And Bonk doesn't take too kindly to this considering his pink dinosaur girlfriend lives there. One more time Bonk sets out to kill any dinosaur between him and crushing King Drool's face. That's about as deep as the story gets, so on to the specifics then.

Bonk 3 has barely evolved past what the first two games offered. The biggest difference here is that Bonk can grow or shrink in size thanks to special candies. This new feature is rarely used to any meaningful effect however, and comes across more of a graphical gimmick than much else. Outside that, the level designs have at least improved in complexity, with more climbing, mazes, and platforming than ever before (along with a strange fascination with tube traversal). Bosses still take too many hits to kill, but outside that aspect the overall gameplay is much more forgiving in Bonk's third game compared to his earlier efforts.

Graphically Bonk 3 continues its series' strength in large expressive sprite work, although quite a few enemies are recycled from earlier games. One big step down unfortunately is the OST isn't nearly as good as the first two games. Maybe Hudson was trying to encourage players to buy the CD version of this game instead in that regard (I played the HuCard version). Overall Bonk 3 simply isn't enough of an upgrade over earlier games in this series to competently show the developers are learning from their prior mistakes. If you want to laugh at a cave-baby-man eating narcotic candy and headbutting a transvestite nautilus this is your game. If you're looking for actual solid platforming the likes of Mario or Sonic, keep looking.

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Well this Bonk kid has had enough Bonk for a while. Time to explore other TG-16 goodies.
PLAY KING'S FIELD.
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Sarge
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Re: Games Beaten 2015

by Sarge Tue Mar 31, 2015 11:10 am

Yeah, that's a lot of Bonk. I've wanted to get into that series, but it just never quite gels for me. Of the mascot-gaming pantheon, Bonk comes in well after Mario and Sonic, and I suppose the systems' relative finishing positions here in the States reflects that.
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alienjesus
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Re: Games Beaten 2015

by alienjesus Tue Mar 31, 2015 5:05 pm

1. Star Fox 2 SNES
2. Sonic Advance 2 GBA
3. Captain Toad: Treasure Tracker Wii U
4. Advance Wars: Dark Conflict DS
5. Joy Mech Fight Famicom
6. Grandia PS1
7. Money Idol Exchanger Game Boy
8. The Battle of Olympus NES
9. Lost Kingdoms 2 GC
10. Fire Emblem Shadow Dragon DS
11. Code of Princess 3DS DL
12. Discworld Saturn
13. Kaeru no Tame ni Kane wa Naru [For the Frog the Bell Tolls] Game Boy
14. 3D Sonic the Hedgehog 3DS DL
15. 3D Streets of Rage 3DS DL
16. Pokémon Shuffle 3DS DL
17. 3D Altered Beast 3DS DL
18. 3D Super Hang-On 3DS DL *NEW*
19. 3D Space Harrier 3DS DL *NEW*
20. 3D Galaxy Force II 3DS DL *NEW*

3D Super Hang-On
Super Hang-On was one of the first video games I have ever played, in it's Mega Drive iteration. I never really liked Super Hang-On as a kid. I found it to be too tough to enjoy.

Years and years later, I gave Super Hang-On another serious go. I beat the beginner course, I tried the Original and Arcade modes, and I still didn't like it.

Now, I've played this port of the Arcade original. It's not amazing by any means, but I actually found myself enjoying it. The arcade controls feel very responsive compared to the Mega Drive game, and I enjoyed playing this in short bursts.

New features added to this version include a tilting cabinet effect that moves the screen around as you turn your bike, optional motion controls for steering, an audio balancer and an unlockable world tour mode when you beat the game - all 48 stages of the original 4 courses in a row. You can also adjust the difficulty (the number of bikes on the course) and the amount of time gained when you past a checkpoint.

Super Hang-On still isn't astounding by any means, but this port has given me a new appreciation for the game I didn't have before.


3D Space Harrier
As people around this forum may know already, I'm not a fan of Space Harrier. I've always thought it was both monotonous and cheap, and that outside of it's visuals it;s really not aged very well at all. But with my new-found appreciation of Super Hang-On, I was willing to give this one one more go.

The 3D port of Super Hang-On may be the best way to play the game outside of the arcade. The 3D helps the game have a sense of depth that could be awkward to percieve in the original version. The difficulty can be adjusted, you can start from any level you've already reached, adjust the points needed for extenstions, and can turn on both arcade style screen tilting (which is awesome) and even the arcade machine noises - IE the noises of the mechanics as it moved the seat around (which is really awesome).

So I started playing Space Harrier, and what do you know - this isn't as bad as I remember. The tilting cabinet effects make the game feel more exciting and I can start to see why it would've been so cool back in the day.

But then I carry on playing, and I keep getting hit by things I can't see. And I find myself feeling frustrated, and then just...bored. I keep chugging anyway. I even beat the secret optional boss exclusive to this port of the arcade game - Haya-Oh, which requires beating the last level without taking a hit. I still don't find myself actually having fun.

Sorry guys, but although I perhaps appreciate why other people like this game a bit more, I still think it's a bit crap. I probably won't try this one again.


3D Galaxy Force II
So this is another Sega Super-Scaler shooter, but this one must be a later release - it blows Space Harrier away graphically, and the files size is huge in comparison to the other 3D classics.

You fly your ship into the screen shooting bullets and homing missiles at enemies until you reach enemy bases which you must fly though until you can destroy the core - it feels very Return of the Jedi, and the winding passages are awesome - doing full 180 U-turns in a 2D super scaler game is very impressive.

The gameplay is very basic - like Space Harrier it gets very repetitive. It feels much fairer though, if not a bit too easy - I didn't use a credit once, even though it was my first time playing on Normal. It's also much shorter - only 6 levels instead of Space Harrier's 20 or so, which feels like a more appropriate length to me too.

I'd never played Galaxy Force before. It's not an especially notable game. It's fun in it's own way, but like many of these old arcade games, it's a bit monotonous. The 3D is impressive and fits the game well, and adding tilting cabinet and the likes probably makes this the best version of the game outside of the arcade. I liked it a lot more than Space Harrier, and I'd be more likely to come back to this one, but it's not especially memorable to me. These arcade 3D Classics are much more impressive than the Mega Drive ones, but perhaps less enjoyable simply because the Mega Drive game choices are superior. Except Altered Beast. That one still sucks.
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Tue Mar 31, 2015 5:33 pm

Interesting stuff aj.

Ya know, I have some of those old 3D games on the SMS, but I don't have the glasses. :lol:
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prfsnl_gmr
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Re: Games Beaten 2015

by prfsnl_gmr Tue Mar 31, 2015 5:39 pm

BoneSnapDeez wrote:Ya know, I have some of those old 3D games on the SMS, but I don't have the glasses. :lol:


I do. 8)

(Seriously, I have a working pair of the SMS 3D glasses. They are actually really awesome.)
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BoneSnapDeez
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Re: Games Beaten 2015

by BoneSnapDeez Tue Mar 31, 2015 7:59 pm

I'm a slacker and hate buying hardware.

I also have Mario Paint but no mouse.

Hell, my Commodore 16 is mostly unplayable because I don't even own the standard joystick. :lol:
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Sarge
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Re: Games Beaten 2015

by Sarge Tue Mar 31, 2015 8:06 pm

Knocked out Freedom Planet again as Carol. Took me a bit to adjust to her play style, it's a good deal different, especially without the double jump. But I finally figured out (mostly thanks to my brother) that her rapid kick super actually makes her invincible. It makes some things much easier. The last boss run, for the most part, seemed a good deal easier. I ended the game losing around 43 lives, which is about half my first run. And I dropped a good deal more early on while I was adjusting, with the Final Dreadnought stage not stealing nearly as many this time. Probably just my being more prepared. For the record, I did not see a Game Over this run. :)
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