Games Beaten 2015
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- Next-Gen
- Posts: 1279
- Joined: Mon Aug 31, 2009 8:33 pm
Re: Games Beaten 2015
Beat Project X Zone. That felt like a legitimate conquest. Why you ask? The game is, quite literally, 20, 30, maybe even 40 hours too long. I never thought I'd complain about a game in this respect but here I am.
For what it is (an extremely poor man's SRPG serving as a vessel for pure fan service) the game is just hilariously overdone. That being said I will own the sequel on day one haha. It's a great idea for a game even if it's not the most well-executed. They do right by the characters though.
For what it is (an extremely poor man's SRPG serving as a vessel for pure fan service) the game is just hilariously overdone. That being said I will own the sequel on day one haha. It's a great idea for a game even if it's not the most well-executed. They do right by the characters though.
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Re: Games Beaten 2015
^Agree totally. I will likely check the sequel out down the line, but if they make it that long again there better be something more compelling to it.
Re: Games Beaten 2015
First 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
The final game in the Catacomb Fantasy Trilogy. The game does add some new stuff; you have a very primitive hub section where you get to do four levels in any order to get all the keys needed to get to the next area (though you technically only need to do three of them) and it also includes invisible walls. They are much harder to detect on a modern PC using Dosbox because Dosbox doesn't properly emulate how the Catacomb games would make the edges of your screen flash. This makes it harder to realize you're taking damage and you don't get the notification that you're near an invisible wall unless you are religiously checking the status bar. The game also includes some invisible enemies which are utter bastards. The game feels like it's hard for the sake of hard, which was a common thing for sequels to be in those days.
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
The final game in the Catacomb Fantasy Trilogy. The game does add some new stuff; you have a very primitive hub section where you get to do four levels in any order to get all the keys needed to get to the next area (though you technically only need to do three of them) and it also includes invisible walls. They are much harder to detect on a modern PC using Dosbox because Dosbox doesn't properly emulate how the Catacomb games would make the edges of your screen flash. This makes it harder to realize you're taking damage and you don't get the notification that you're near an invisible wall unless you are religiously checking the status bar. The game also includes some invisible enemies which are utter bastards. The game feels like it's hard for the sake of hard, which was a common thing for sequels to be in those days.
Re: Games Beaten 2015
Did you take on the final boss or skip him entirely?
Obviously I was impressed as hell with the Catacomb games when I played through them earlier this year. What do you think of them overall?
You also realize we're like the only two guys here who have beaten all of them.
Obviously I was impressed as hell with the Catacomb games when I played through them earlier this year. What do you think of them overall?
You also realize we're like the only two guys here who have beaten all of them.
Re: Games Beaten 2015
I took on the final boss. I think skipping the future time gate meant I didn't have the extra red key needed to skip Nemesis. I had to mash my X and C keys after jumping into the final room to get enough damage to beat him while not dying in half a second. And I admit to a bit of save scumming on the last few treasure areas to replenish my exhausted supplies of everything.
Overall I was surprised at how good the games are when you consider how old they are. They certainly compare favorably with Wolf 3D. Apocalypse goes a bit off the deep end with "we must make this for the people who have beaten the first two", but otherwise they're very solid games.
Overall I was surprised at how good the games are when you consider how old they are. They certainly compare favorably with Wolf 3D. Apocalypse goes a bit off the deep end with "we must make this for the people who have beaten the first two", but otherwise they're very solid games.
- laurenhiya21
- Next-Gen
- Posts: 1115
- Joined: Tue Jan 28, 2014 11:20 pm
- Location: Wash-a-ton
Re: Games Beaten 2015
Wow thanks for all the suggestions! It's weird though since I've played Baroque before but it never occurred to me that it's essentially a rouge-like XD I don't even know if I beat it or not though since it's really odd. I really need to get my own copy and figure that outExhuminator wrote:*snip lots of rouglikes*laurenhiya21 wrote:And do you know of any good PS2 rougelikes?
Re: Games Beaten 2015
January:
February:
March:
Previous undated:
Get ready for an update blast, haven't been here in a while, so lots of games beaten in the interim...
66) Dragon Quest III (SFC)
67) Transistor
68) Castlevania: Dawn of Sorrow (repeat)
69) King of Demons (bad ending)
70) King of Demons (good ending, no-death run)
71) King of Demons (good ending, hard)
72) Life of Pixel (100%)
73) Shovel Knight: Plague of Shadows (100%)
74) 8-Bit Commando
75) Freedom Fall
76) Shadow and Ash
77) Sorcery!
78) Super Cyborg (argh, this was hard!)
79) Job the Leprechaun
80) Transformers: Fall of Cybertron
81) Odallus
82) Samurai Pizza Cats
83) Splatterhouse: Wanpaku Graffiti
84) Time Diver: Eon Man
85) Chrono Trigger (repeat)
86) Super Castlevania IV (repeat)
87) Psycho Dream
88) GS Mikami: Joreishi Wa Nice Body
89) Wario Land (VB) (how did I miss listing this one?)
90) Shadow Force
91) Cosmo Police - Galivan
92) Legend of Heroes: Trails in the Sky FC
93) Momodora II
94) Momodora
95) Strikers 1945 Plus
96) Double Dragon (Neo Geo)
97) Guardian
And hey, see, I am beating some JRPGs again! Sure, two of them are repeats to some degree (first time through SFC DQIII, but countless for Chrono), but Legend of Heroes is in there.
Also, if y'all haven't checked out Exhuminator's Shadow and Ash, I recommend you do so! I enjoyed it quite a bit.
I will also mention that Super Cyborg may be one of the hardest Contra-style games I've played. It's good, but man, is it hard. Look it up and despair.
February:
March:
Previous undated:
Get ready for an update blast, haven't been here in a while, so lots of games beaten in the interim...
66) Dragon Quest III (SFC)
67) Transistor
68) Castlevania: Dawn of Sorrow (repeat)
69) King of Demons (bad ending)
70) King of Demons (good ending, no-death run)
71) King of Demons (good ending, hard)
72) Life of Pixel (100%)
73) Shovel Knight: Plague of Shadows (100%)
74) 8-Bit Commando
75) Freedom Fall
76) Shadow and Ash
77) Sorcery!
78) Super Cyborg (argh, this was hard!)
79) Job the Leprechaun
80) Transformers: Fall of Cybertron
81) Odallus
82) Samurai Pizza Cats
83) Splatterhouse: Wanpaku Graffiti
84) Time Diver: Eon Man
85) Chrono Trigger (repeat)
86) Super Castlevania IV (repeat)
87) Psycho Dream
88) GS Mikami: Joreishi Wa Nice Body
89) Wario Land (VB) (how did I miss listing this one?)
90) Shadow Force
91) Cosmo Police - Galivan
92) Legend of Heroes: Trails in the Sky FC
93) Momodora II
94) Momodora
95) Strikers 1945 Plus
96) Double Dragon (Neo Geo)
97) Guardian
And hey, see, I am beating some JRPGs again! Sure, two of them are repeats to some degree (first time through SFC DQIII, but countless for Chrono), but Legend of Heroes is in there.
Also, if y'all haven't checked out Exhuminator's Shadow and Ash, I recommend you do so! I enjoyed it quite a bit.
I will also mention that Super Cyborg may be one of the hardest Contra-style games I've played. It's good, but man, is it hard. Look it up and despair.
- Exhuminator
- Next-Gen
- Posts: 11573
- Joined: Tue Apr 30, 2013 8:24 am
- Contact:
Re: Games Beaten 2015
laurenhiya21 wrote:I really need to get my own copy and figure that out
I've got a mint condition spare Wii copy, if you want it PM me. You can have it for free as long as you promise to actually play it.
Sarge wrote:Also, if y'all haven't checked out Exhuminator's Shadow and Ash, I recommend you do so! I enjoyed it quite a bit.
Alright! That's at least four people who've played my game!
Nice to see you back on the forum again man.
PLAY KING'S FIELD.
Re: Games Beaten 2015
First 50:
51. The Chronicles of Riddick: Escape from Butcher Bay (PC)(FPS)
52. The Chronicles of Riddick: Assault on Dark Athena (PC)(FPS)
53. 9:05 (PC)(Text Adventure)
54. Mercenary Kings (PC)(Run and Gun)
55. Super Pinball: Behind the Mask (SNES)(Pinball)
56. Pinocchio (SNES)(Platformer)
57. Iron Brigade (PC)(Tower Defense/TPS)
58. Iron Brigade: Rise of the Martian Bear (PC)(Tower Defense/TPS)
59. Anachronox (PC)(RPG)
60. Banished (PC)(Strategy)
61. Rune (PC)(Action)
62. Ghost Recon: Advanced Warfighter (PC)(FPS)
63. Quake (PC)(FPS)
64. Quake Mission Pack No. 1: Scourge of Armagon (PC)(FPS)
65. Quake Mission Pack No. 2: Dissolution of Eternity (PC)(FPS)
66. Star Wars: Battlefront II (PC)(FPS)
The Star Wars Battlefront series is basically the Battlefield series of first person shooters set in the Star Wars universe. In general the purpose of each level is to eliminate the enemy by forcing them to run out of points or preventing them from being able to spawn more reinforcements. While there are several different types of missions, this is always what the game boils down to. But as for how you get there...well, that's what makes it interesting. There are technically four factions you get to choose to play as from two different time periods in this game: the clone troopers of the Republic and the droid army of the Confederacy of Independent Systems from the Clone Wars or the forces of the Empire against the Rebellion from the Galactic Civil War. Within these forces, players then select a class, though all four armies offer classes that are fundamentally similar, with the exception of the last two classes for each force. These classes must be unlocked in each game by getting a prerequisite number of kills and offer some unique ways to play, such as the Droideka for the CIS or the Empire's Dark Trooper. That said, my favorite class of the game happens to be the base Stormtrooper. Suck it, rebel scum.
Anyway, how does it work? Well, in most games the players have to capture specific command points and hold them, thus limiting enemies' possible spawn points. Both enemies come in with a preset amount of score that corresponds to respawns; lose a man, and your score goes down by 1, though it's usually set to around 300. But if all points are captured, players have no means to spawn in, thus meaning the match will end in victory for whoever's side knocked out the other. There are a few other types of games too, such as capture the flag, massive space battles that require players take out the shields and destroy the subsystems of the opposing team's capital ships, or a hunt mode where indigenous creatures from particular planets attempt to genocide each other or with an invading army. For example, on Tatooine I played a Tusken raider and mercilessly slaughtered Jawas running about Mos Eisley, while on Endor I did play one round as a rock-chucking Ewok battling the Empire. I find that these other modes are most entertaining as diversions, peppered into longer sessions of capturing command points and slaughtering whoever gets in my way.
There are also hero characters for each side that can be played as, who usually have a ton of health and special abilities which are better than your average soldier. These include quite a few Jedi and Sith, such as Luke Skywalker or Darth Maul, as well as folks like Boba Fett or Han Solo. It adds a splash of color and can make or break a struggle to suddenly have one of these hero characters appear on the field. There are also all manner of NPC creatures and Star Wars vehicles from many of the major battles of the films. High points for me? I threw myself at a Rancor and rode a Tauntaun. Sorry folks, but you might as fell face the truth: nothing you do will ever be that cool.
Unfortunately the multiplayer servers for Star Wars: Battlefront II were shut down last year, but you can still use a service like GameRanger to fake a LAN and play through matches with friends. I find the game much, much better with buddies to share it with and laugh at when they screw up horribly...or better, to team kill. Since this involves jumping through a few hoops for many folks though, I don't think I should recommend this one to you. But a new Star Wars: Battlefront just came out a few weeks ago. Maybe look into that.
Oh, a couple of fun notes: Fastbilly managed to get triple digit scores…that probably would have been higher had he not repeatedly team killed our friend Xen. I also managed to get a K/D ratio of 98/2 in one level. I think that’s the best I’ve ever done.
51. The Chronicles of Riddick: Escape from Butcher Bay (PC)(FPS)
52. The Chronicles of Riddick: Assault on Dark Athena (PC)(FPS)
53. 9:05 (PC)(Text Adventure)
54. Mercenary Kings (PC)(Run and Gun)
55. Super Pinball: Behind the Mask (SNES)(Pinball)
56. Pinocchio (SNES)(Platformer)
57. Iron Brigade (PC)(Tower Defense/TPS)
58. Iron Brigade: Rise of the Martian Bear (PC)(Tower Defense/TPS)
59. Anachronox (PC)(RPG)
60. Banished (PC)(Strategy)
61. Rune (PC)(Action)
62. Ghost Recon: Advanced Warfighter (PC)(FPS)
63. Quake (PC)(FPS)
64. Quake Mission Pack No. 1: Scourge of Armagon (PC)(FPS)
65. Quake Mission Pack No. 2: Dissolution of Eternity (PC)(FPS)
66. Star Wars: Battlefront II (PC)(FPS)
The Star Wars Battlefront series is basically the Battlefield series of first person shooters set in the Star Wars universe. In general the purpose of each level is to eliminate the enemy by forcing them to run out of points or preventing them from being able to spawn more reinforcements. While there are several different types of missions, this is always what the game boils down to. But as for how you get there...well, that's what makes it interesting. There are technically four factions you get to choose to play as from two different time periods in this game: the clone troopers of the Republic and the droid army of the Confederacy of Independent Systems from the Clone Wars or the forces of the Empire against the Rebellion from the Galactic Civil War. Within these forces, players then select a class, though all four armies offer classes that are fundamentally similar, with the exception of the last two classes for each force. These classes must be unlocked in each game by getting a prerequisite number of kills and offer some unique ways to play, such as the Droideka for the CIS or the Empire's Dark Trooper. That said, my favorite class of the game happens to be the base Stormtrooper. Suck it, rebel scum.
Anyway, how does it work? Well, in most games the players have to capture specific command points and hold them, thus limiting enemies' possible spawn points. Both enemies come in with a preset amount of score that corresponds to respawns; lose a man, and your score goes down by 1, though it's usually set to around 300. But if all points are captured, players have no means to spawn in, thus meaning the match will end in victory for whoever's side knocked out the other. There are a few other types of games too, such as capture the flag, massive space battles that require players take out the shields and destroy the subsystems of the opposing team's capital ships, or a hunt mode where indigenous creatures from particular planets attempt to genocide each other or with an invading army. For example, on Tatooine I played a Tusken raider and mercilessly slaughtered Jawas running about Mos Eisley, while on Endor I did play one round as a rock-chucking Ewok battling the Empire. I find that these other modes are most entertaining as diversions, peppered into longer sessions of capturing command points and slaughtering whoever gets in my way.
There are also hero characters for each side that can be played as, who usually have a ton of health and special abilities which are better than your average soldier. These include quite a few Jedi and Sith, such as Luke Skywalker or Darth Maul, as well as folks like Boba Fett or Han Solo. It adds a splash of color and can make or break a struggle to suddenly have one of these hero characters appear on the field. There are also all manner of NPC creatures and Star Wars vehicles from many of the major battles of the films. High points for me? I threw myself at a Rancor and rode a Tauntaun. Sorry folks, but you might as fell face the truth: nothing you do will ever be that cool.
Unfortunately the multiplayer servers for Star Wars: Battlefront II were shut down last year, but you can still use a service like GameRanger to fake a LAN and play through matches with friends. I find the game much, much better with buddies to share it with and laugh at when they screw up horribly...or better, to team kill. Since this involves jumping through a few hoops for many folks though, I don't think I should recommend this one to you. But a new Star Wars: Battlefront just came out a few weeks ago. Maybe look into that.
Oh, a couple of fun notes: Fastbilly managed to get triple digit scores…that probably would have been higher had he not repeatedly team killed our friend Xen. I also managed to get a K/D ratio of 98/2 in one level. I think that’s the best I’ve ever done.
Re: Games Beaten 2015
First 50:
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
The very first non-edutainment game I ever played (we owned a Socrates), I finally beat Bowser last night. You better believe I used both warps. I might go back someday and do a full playthrough, but I'm happy with what I accomplished. I found that I was having a lot of trouble handling the physics. Mario has so much momentum but also has a bit of a floaty jump. I died way too many times to botched jumps or running afoul of how long it takes to get up to speed. Most other NES platformers have two speeds: moving and standing still. Sonic brings back the momentum physics and it was a bit of a feel bad on the first one for me; fortunately by Sonic 2 we get the spin dash so you can just always start with full speed after a brief charge.
51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
85. Bloodrayne 2 - PC
86. Catacomb Armageddon - PC
87. This Starry Midnight We Make - PC
88. Shadowrun Dragonfall - Director's Cut - PC
89. Catacomb Apocalypse - PC
90. Super Mario Bros. - NES
The very first non-edutainment game I ever played (we owned a Socrates), I finally beat Bowser last night. You better believe I used both warps. I might go back someday and do a full playthrough, but I'm happy with what I accomplished. I found that I was having a lot of trouble handling the physics. Mario has so much momentum but also has a bit of a floaty jump. I died way too many times to botched jumps or running afoul of how long it takes to get up to speed. Most other NES platformers have two speeds: moving and standing still. Sonic brings back the momentum physics and it was a bit of a feel bad on the first one for me; fortunately by Sonic 2 we get the spin dash so you can just always start with full speed after a brief charge.