Markies wrote:
Unfortunately, I have no way of playing Neo Geo games on Neo Geo Systems, but I am quite curious to continue the series. I really felt like the problems I was having was because of the port of the game to the Genesis. I didn't think it was the game itself because it seemed to have a good base.
I grew up playing Street Fighter II, so I kind of base every fighting game off of that. The flow isn't quite the same, but it is very unique. I am intrigued in the series and I am curious to see how it evolves in the future.
Oh, yeah, the transition from Street Fighter to any other fighting game, especially SNK games is a very jarring change. I highly recommend taking a look at guides and FAQs to learn the characters and learn the mechanics, as there are a ton of stuff that sit behind the scenes. Yeah, find any way to grab the Samurai Shodown Anthology on PS2 or Wii, as it includes every 2D samurai Shodown game, including VI which was never released in the states until then. It is actually really really good, but still not as good as II.
Also, if you have a Sega CD, that version of Samurai Shodown is VERY good, although still missing Earthquake. There are load times, which stink, but the sound, art and responsiveness are almost spot on to the original. It is a lot of fun!
I realized, when getting into a new fighting game outside of the norm that reading guides definitely help you understand how the game should be played, which is directly related to the level of enjoyment in the game. I know this, because everyone stinks on Virtua Fighter, only because they play Tekken or Street Fighter and there is no fighting game like it to compare really.