Games Beaten 2015Theatrhythm Final Fantasy: Curtain Call -
3DSA Bird Story -
PCQuake -
PCCall of Duty: Advanced Warfare -
PS4Quake: Scourge of Armagon -
PCQuake: Dissolution of Eternity -
PCMario vs. Donkey Kong 2: March of the Minis -
NDS Painkiller -
PC Gungrave: Overdose -
PS2Adventure -
Atari 2600 (PS2)Auto Racing -
Intellivision (PS2) [1979]Boxing -
Atari 2600 (PS2) [1980]The Count -
TI99/4A (emulated) [1981]Dragonstomper -
Atari 2600/Starpath Supercharger (emulated) [1982]Enduro -
Atari 2600 (PS2) [1983]Diablo III -
PS4Front Line -
Atari 2600 (emulated) [1984] Gertie Goose - The Lost Eggs -
C64 (emulated) [1985]Ocean Commander -
WiiMortal Kombat: Deadly Alliance -
PS2Diablo III: Reaper of Souls -
PS4Mortal Kombat: Deception -
PS2The Order: 1886 -
PS4The Uncle Who Works for Nintendo -
PCGrab Them By The Eyes -
PCGrowl -
PS2/ArcadeHydlide -
NES [1986]Ikari Warriors -
NES [1987]Jonah Barrington's Squash -
C64 (emulated) [1988] Steel Diver -
3DSSuper Mario 3D World - -
Wii UQuake II -
PCHotline Miami 2: Wrong Number -
PS4Kung Fu Louie vs. The Martial Art Posse -
PC [1989]Loom -
PC [1990]Metroid II: Return of Samus -
GB [1991]Ninja Commando - -
Arcade (MAME) [1992]Tennis in the Face -
VitaFinal Fantasy Type-0 HD -
PS4Quake II: The Reckoning -
PCInjustice: Gods Among Us -
PS4 Assassin's Creed: Freedom Cry -
PS4Infamous: First Light -
PS4Race the Sun -
PS4Mad Riders -
PS3Destiny: House of Wolves -
PS4Escape Goat 2 -
PS4Tower of Guns -
PS4Wolfenstein: The Old Blood -
PCSupersonic Acrobatic Rocket-Powered Battle-Cars -
PS3NotGTAV - -
PCFlower -
PS4Everybody's Gone to the Rapture- PS4 *new*
Total: 53Previously:
2014 |
The First 400 GamesEverybody's Gone to the Rapture was probably my most anticipated game of the past 3 years or so, as I absolutely adored the aesthetic and narrative marriage that was Dear Esther and found the sparing amount of interaction in that game to fit perfectly with the design. That game created some emotional resonance for me that has yet to be matched.
Everybody's Gone to the Rapture is a different game from its predecessor in many ways, though at its heart it is still a slow walk through beautiful landscapes with minimal player input. That said, there is a fair bit more to interact with in Rapture than there was in Dear Esther, and there's a more involved and straightforward story that is uncovered along the way. The game is split up into "chapters" that each focus on the story of an individual character, and they are all woven together very nicely by the end. Without giving too much away, I can say that I felt compelled to finish the game in two sittings.
If Dear Esther made me alternately awestruck and overcome, Everyone's Gone to the Rapture made me feel alternately engrossed and depressed. Those emotions fit better for this longer game (Rapture is closer to 5-6 hours compared to Dear Esther's 1.5-2 hours), but what both games have in common is creating an intense sense of solitude and corresponding despair, mitigated with moments of sheer beauty and wonder. I love that the medium has reached a place where these kinds of experience are possible, profitable, and on the rise - I strongly recommend the game to anyone looking for something different from standard genre titles.