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MrPopo
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Re: Games Beaten 2015

by MrPopo Mon Feb 02, 2015 3:45 pm

Ack wrote:
MrPopo wrote:Meanwhile I keep rolling up 40+ hour RPGs. I'm glad this isn't a contest.


Relax, Popo. We all consider you the consummate gamer.

That's all I've got to show for my life.
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Ack
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Re: Games Beaten 2015

by Ack Mon Feb 02, 2015 3:46 pm

MrPopo wrote:
Ack wrote:
MrPopo wrote:Meanwhile I keep rolling up 40+ hour RPGs. I'm glad this isn't a contest.


Relax, Popo. We all consider you the consummate gamer.

That's all I've got to show for my life.


Well, that and a Portal Gun. And don't you own Han Solo in Carbonite?
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Sarge
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Re: Games Beaten 2015

by Sarge Mon Feb 02, 2015 3:46 pm

MrPopo wrote:Meanwhile I keep rolling up 40+ hour RPGs. I'm glad this isn't a contest.

You're doing what I was several years ago. I played a lot of RPGs. I think I'm still on my NES kick coming off of Xenoblade. I put nearly 100 hours into that game!
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MrPopo
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Re: Games Beaten 2015

by MrPopo Mon Feb 02, 2015 3:52 pm

Ack wrote:Well, that and a Portal Gun. And don't you own Han Solo in Carbonite?

Both true statements.
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Exhuminator
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Re: Games Beaten 2015

by Exhuminator Mon Feb 02, 2015 3:54 pm

MrPopo wrote:That's all I've got to show for my life.

What about the beard? The beard counts for something man.
Sarge wrote:I think I'm still on my NES kick coming off of Xenoblade. I put nearly 100 hours into that game!

That's me right now after Dragon Quest VIII. It was great but damn I'm trying to play some short games now. Uncharted: Golden Abyss is nearing double digit hour game length and I'm like come on SCE Bend wrap it wrap it up!
PLAY KING'S FIELD.
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MrPopo
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Re: Games Beaten 2015

by MrPopo Mon Feb 02, 2015 9:23 pm

1. Painkiller - PC
2. Front Mission 4 - PS2
3. Wasteland 2 - PC
4. Arcanum - PC
5. X-COM Terror from the Deep - PC
6. Military Madness - TurboGrafx-16
7. Unreal - PC

I wrote most of my thoughts in the FPS thread. In short this game bridges the gap between the Doom/Quake style FPS and the Half-Life style FPS. Quake 2 was the first step in that direction with the levels that made sense one after another (like you're actually moving through an enemy base rather than the random levels of previous id games) but Unreal cranks up things with the wide open spaces and a lot more expository text to do world building. Unfortunately for it, Half-Life does everything better. The series transitioned nicely to the arena shooter with Unreal Tournament, however.
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dsheinem
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Re: Games Beaten 2015

by dsheinem Mon Feb 02, 2015 9:50 pm

Games Beaten 2015

Theatrhythm Final Fantasy: Curtain Call - 3DS
A Bird Story - PC
Quake - PC
Call of Duty: Advanced Warfare - PS4
Quake: Scourge of Armagon - PC
Quake: Dissolution of Eternity - PC
Mario vs. Donkey Kong 2: March of the Minis - NDS
Painkiller - PC *new*
Gungrave: Overdose - PS2 *new*

Total: 9


Previously: 2014 | The First 400 Games

A couple of fun, shooty action games.

Painkiller is a surprisingly good-looking and fast moving FPS that wasn't really quite what I expected. The game is often pitched as a Doom/Quake like game and I was expecting something more "modern"/"realistic"" but I found it much closer to something like Serious Sam but in more gothic/European settings. A few of the levels were really inspired and interesting, some of them quite bland. I wish it gave you more guns (and more guns quickly), but the weapons that are there are all pretty well done (though the melee default is more trouble than it is worth, I felt). I could see playing at least some expansion to this in the future, and am glad to at least have it under my belt.

There are things I like about Gungrave: Overdose more than the original, but the first game has a much more compelling story...enough that it even prompted me to watch some of the show it is tied to. This one had some interesting additions to the gameplay and looked even better...though I found it to be a good deal tougher than the original (which I played like six years or so ago, so my memory may be hazy). Still, I'd put this series high in the running for "Best non-AAA exclusive action game series on the PS2".
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emwearz
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Re: Games Beaten 2015

by emwearz Tue Feb 03, 2015 12:21 am

Games Beaten 2015

1. New Super Mario Bros. 2 - 3DS
2. Captain Toad: Treasure Tracker - Wii U
3. God of War - PS2
4. Gunman Clive - 3DS
5. Dead Space 3: Awakened (DLC) - PC


Total Games for 2015: 5

Gunman Clive - 3DS
What a great little package. It feels a lot like Megaman, which is always a good thing. On your first playthrough, on normal, you can finish the game in about an 45-60 minutes, but the whole time is utterly enjoyable. You then unlocked a third character (one which can not shoot), you then play it through again on Hard, then with the character which can't shoot and you have about 3 hours into the game, all of which is enjoyable. You then realise each section scores if you took a hit or not, another challenge to get some time out of the game.

Yes it is short, but it is really gold and only cost a couple bucks, if you have a 3DS, get it!

Dead Space 3: Awakened (DLC) - PC
The DLC to Dead Space 3 only lasts about an hour, but it is a better experience than the main game was. Much more focused on dark halls and atmosphere it plays and feels much more like Dead Space 2, which is a great thing. Other than it being short, it was a great and leads into what will be Dead Space 4 someday (or an ending to the series).
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Omerta
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Re: Games Beaten 2015

by Omerta Tue Feb 03, 2015 3:02 am

1. The Last of Us - PS3 - January 16
2. Lollipop Chainsaw - PS3 - January 19
3. Dragon's Crown - PS3 - January 23

4. Charlie Murder - 360 - February 2

Played this online with a childhood friend in Washington. A lotta beat 'em up, a little Guitar Hero, and a little shmupping make this one a fun little brawler.
"Farewell, good hunter.
May you find your worth
in the waking world."
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Sarge
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Re: Games Beaten 2015

by Sarge Tue Feb 03, 2015 12:01 pm

Jackie Chan's Action Kung-Fu. Fun little platformer. A little short, and I'm pretty sure it's one I could get through without any sort of save states, but I was lazy last night. ;)

Also, there's a TG-16 version, apparently with extended stages, but it also makes some other changes that make it not the definitive version, at least according to HG101.
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