Games Beaten 2015
Re: Games Beaten 2015
http://www.ign.com/articles/2015/01/05/ ... ewer-games
Dave specifically and everyone else, what are your thoughts? I mean it's IGN, so it's already getting taken with a grain of salt, but considering we all have backlogs, I thought this might be worth some discussion and debate.
I agree with some of his points about mediocre video games, but I think there's still relatively few compelling points that he's trying to drive home.
Dave specifically and everyone else, what are your thoughts? I mean it's IGN, so it's already getting taken with a grain of salt, but considering we all have backlogs, I thought this might be worth some discussion and debate.
I agree with some of his points about mediocre video games, but I think there's still relatively few compelling points that he's trying to drive home.
Re: Games Beaten 2015
Clearing a backlog should include removing games that turn out to be shit once you get past the intro. My current Backloggery is all games I intend to beat because I either enjoyed them (midway through) or they look fun (unplayed). If I get into a game and I don't like it I remove it from Backloggery.
Re: Games Beaten 2015
Starting off the new year with actually beating games...
1.) Castlevania: Lords of Shadow 2 (PC)
2.) Transistor (PC)
3.) Marlow Briggs and the Mask of Death (PC)
Thoughts:
1.) Castlevania: Lords of Shadow 2 (PC)
2.) Transistor (PC)
3.) Marlow Briggs and the Mask of Death (PC)
Thoughts:
Re: Games Beaten 2015
@isiolia did you play Mirror of Fate? I couldn't tell from your review. It's an excellent game IMO if you didn't check it out yet.
Let strength be granted, so the world might be mended...so the world might be mended.
Re: Games Beaten 2015
Blu wrote:http://www.ign.com/articles/2015/01/05/new-years-resolution-beat-fewer-games
Dave specifically and everyone else, what are your thoughts? I mean it's IGN, so it's already getting taken with a grain of salt, but considering we all have backlogs, I thought this might be worth some discussion and debate.
I agree with some of his points about mediocre video games, but I think there's still relatively few compelling points that he's trying to drive home.
Different strokes for different folks. I enjoy playing a wide variety of games across genres and generations, of varying quality, because it stokes my intellectual interest in the medium as well as keeps my game time from stagnating. Certainly if, like him, one's failure to play a game to completion is stressful and grating to the point that he suggests, it probably isn't worth doing!
Re: Games Beaten 2015
Stark wrote:@isiolia did you play Mirror of Fate? I couldn't tell from your review. It's an excellent game IMO if you didn't check it out yet.
Played briefly, but haven't beaten.
Re: Games Beaten 2015
dsheinem wrote:Different strokes for different folks. I enjoy playing a wide variety of games across genres and generations, of varying quality, because it stokes my intellectual interest in the medium as well as keeps my game time from stagnating. Certainly if, like him, one's failure to play a game to completion is stressful and grating to the point that he suggests, it probably isn't worth doing!
I feel pretty much exactly the same. I actively seek out and play through bad and mediocre games along side good games. It keeps things feeling fresh and fun while allowing me to have a better understanding and appreciation of what actually makes good games, exactly that, good games.
I also don't like saying for sure I won't ever play a game again. One of my favourite games ever I absolutely hated the first time I played it. But I came back too it a year later and fell in love. So if something isn't fun the first go around, I sit on it and try again in the future.
- BoneSnapDeez
- Next-Gen
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- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: Games Beaten 2015
I play through games that either good and/or are interesting from a historical, aesthetic, or design perspective. The latter category includes many mediocre-to-bad games, and I'm okay with that.
Re: Games Beaten 2015
Time for the first post!
Games Beaten 2015
1. Theatrhythm Final Fantasy: Curtain Call - 3DS *new*
2. A Bird Story - PC *new*
3. Quake - PC *new*
Total: 3
Previously: 2014 | The First 400 Games
I liked the demo of the original Theatrhythm enough to want to eventually pick up a copy of the game, but never got around to it. I am glad I eventually waited for Curtain Call to drop as the game is a lot of fun and I enjoyed my time exploring the game's massive scope and multiple modes on my way to unlocking the final boss and credits. There's a good argument to be made that the FF series has the best music of any game series ever, and this title offers a nice variety of that music and ways to play it that can fit your mood and expertise - the gameplay moves between relaxing, challenging, and insanely tough.
Speaking of great music and engaging sprites, Freebird Games continues to churn out stellar work. This is short and sweet and much less "game-like" compared to their earlier To The Moon, but like that title this one has a bad habit of kicking up a bunch of dust in the room
Other than an occasional level here or there, I hadn't played the original Quake in at least a decade or more. I hope to play the whole series this year, but there's something about the first one that holds a special place for me - the NIN score, the incredible leap in gameplay it represented, the dark aesthetic and twitch movement - everything just works and clicks in a way that only iD, at the top of their game, has really ever been able to do. I can't wait for y'all to play this later this year in Together Retro - especially if it is new to you!
Games Beaten 2015
1. Theatrhythm Final Fantasy: Curtain Call - 3DS *new*
2. A Bird Story - PC *new*
3. Quake - PC *new*
Total: 3
Previously: 2014 | The First 400 Games
I liked the demo of the original Theatrhythm enough to want to eventually pick up a copy of the game, but never got around to it. I am glad I eventually waited for Curtain Call to drop as the game is a lot of fun and I enjoyed my time exploring the game's massive scope and multiple modes on my way to unlocking the final boss and credits. There's a good argument to be made that the FF series has the best music of any game series ever, and this title offers a nice variety of that music and ways to play it that can fit your mood and expertise - the gameplay moves between relaxing, challenging, and insanely tough.
Speaking of great music and engaging sprites, Freebird Games continues to churn out stellar work. This is short and sweet and much less "game-like" compared to their earlier To The Moon, but like that title this one has a bad habit of kicking up a bunch of dust in the room
Other than an occasional level here or there, I hadn't played the original Quake in at least a decade or more. I hope to play the whole series this year, but there's something about the first one that holds a special place for me - the NIN score, the incredible leap in gameplay it represented, the dark aesthetic and twitch movement - everything just works and clicks in a way that only iD, at the top of their game, has really ever been able to do. I can't wait for y'all to play this later this year in Together Retro - especially if it is new to you!
- prfsnl_gmr
- Next-Gen
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Re: Games Beaten 2015
The game is afoot!
1. Cut the Rope (3DS)
I "completed" this charming puzzle game last week by collecting every star and completeing every level. In it, you cut ropes and move objects to guide a piece of candy to a little monster. You can only move the candy indirectly, however, and you lose if the candy is destroyed or falls off the screen. Although the mechanics are fairly simple, the game contains several hundred "gravity" puzzles which require strong sequential reasoning skills and, often, quick reflexes. Moreover, while beating each level is fairly easy, collecting all three stars in each level can be quite challenging.
I played this game as part of the 3DS Cut the Rope: Triple Threat collection, but it is also available on IOS and Android devices. (I first played the game on my 5-year-old daughter's tablet, and I was hooked instantly.) My only real complaint with the game is that the difficulty does not scale very well - a i.e., there may be one incredibly difficult level followed by five incredibly easy ones - and I recommend it to anyone looking for a charming puzzle game.
.....
I agree. I also read every last post in the annual "games beaten" threads.
1. Cut the Rope (3DS)
I "completed" this charming puzzle game last week by collecting every star and completeing every level. In it, you cut ropes and move objects to guide a piece of candy to a little monster. You can only move the candy indirectly, however, and you lose if the candy is destroyed or falls off the screen. Although the mechanics are fairly simple, the game contains several hundred "gravity" puzzles which require strong sequential reasoning skills and, often, quick reflexes. Moreover, while beating each level is fairly easy, collecting all three stars in each level can be quite challenging.
I played this game as part of the 3DS Cut the Rope: Triple Threat collection, but it is also available on IOS and Android devices. (I first played the game on my 5-year-old daughter's tablet, and I was hooked instantly.) My only real complaint with the game is that the difficulty does not scale very well - a i.e., there may be one incredibly difficult level followed by five incredibly easy ones - and I recommend it to anyone looking for a charming puzzle game.
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BoneSnapDeez wrote:So pumped. One of my favorite forum threads. Think I read every post last year.
I agree. I also read every last post in the annual "games beaten" threads.