1. Call of Duty United Offensive Expansion Pack - PC (January 16)
2. Dead To Rights - Gamecube (January 24)
3. River City Ransom EX - GBA (February 21)
4. Call of Duty 2 - PC (February 28) (link missing due to this game's post being wiped during the great RB server move)
5. Quake - PC (March 31)
6. The Chronicles of Riddick: Escape from Butcher Bay (PC) (April 5)
7. Tom Clancy's Ghost Recon (PC) (April 18)
8. *NEW* Tom Clancy's Ghost Recon Advanced Warfighter (PC) (May 19)
As an FPS veteran, I've seen it all. I've been through the classics (Wolfenstein 3D, Doom, Quake, Heretic, Blake Stone, etc.) and even the recent/modern (Serious Sam, Far Cry, Medal of Honor series) but nothing in the world would prepare me for the third entry in the Ghost Recon series, Advanced Warfighter (GRAW).
The graphics reminded me very much of Rainbow Six Vegas, right down to the in-game video briefings and sepia toned cityscapes. Little did I know what I'd get myself into. No ways to save other than uneven and sometimes infrequent checkpoints which required lots of restarts. Dumb Squad AI at times. Hidden enemies everywhere that can kill you without warning.
For all its shortcomings, it added some cool new features to the series. A 3D tactical map. Cross-com system that let you see what your team members see. The ability to direct tanks, drones, and airstrikes. All sorts of weapons with optional accessories. New movement options like the slide-to-cover. I've played the other 2 in the series, but I have to be fair to say this game represented a major upgrade, in graphics, presentation, and tactical options. Its difficulty is unforgiving, its checkpoints were unfair, and you'd need to have played the other 2 games before even attempting this, but I'm going to say overall it was better than average. I think any console port of GRAW might have been easier than this.