MrPopo wrote:It's not just graphics; it's overall game scale. Simulating large worlds is very computationally taxing, even if large amounts of that simulation is happening off screen (and thus doesn't hit the render pipeline).
I think we are at a point where we should think "not can we, but should we" ? Those large endless worlds and complex games are not really more fun than simple retro games. Bigger and badder is not more fun. Indeed, I find a lot of big games overwhelming because now I have to complete it in 30hrs+ and learn all the rules, controls, and tips to master it and the maps and the weapons etc etc. I won't lie though, there was a time when I wanted to play an open world living game where every building is a house that i can enter, and every shop is a place I can go in and interact with.
I am playing PS3 and the games are more than large enough, and the graphics are impressive to me...yes impressive. I may be getting old, but I feel whatever "Extra" the computational power is giving the newer generations is not sensed by the end consumer. They may exist, but so far all the games I heard on ps4/xboxone could have a ps3/360 version that are just as good.
Which brings me to another random realisation... Rockstar still have not released GTAVI for this generation.
isiolia wrote:If, as it seems so far, the PS5 and next XBox have seamless support for PS4/Xbox One games, in a similar fashion to PS4/One X, then I think they'll be a pretty easy purchase. Especially for those that don't already have the upgraded consoles. It sucks to "reset" the library with a new generation, but upgrading your backlog? That's kind of a different thing.
I am with you, I skipped on the current generation but if the next one is backward compatible its worth the purchase. Not only as a gaming console but its worth it as a media player, the controller that you can use on mobile devices, and I am going to bet they will be able to run all the beefy current gen. PC games easy like Cyberpunk.
If for some reason Xbox will be able to run PC games, and many of the older PC games will be playable or ported and it has keyboard mouse support, I am jumping head first.
But I don't think they will be backward compatible, my understanding is that consoles are specifically built in a way to maximize their custom hardware and hence are not backwards compatible. For the most part, no console could run the prior's games except ps1->ps2 and ps1->ps3 . I was told the only reason PS3 could run PS2 games, because there was a small PS2 inside it that they dropped in later iterations.
Well...There is the NGC->Wii, but the Wii was a beefed up NGC or am I wrong?