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Re: Games Beaten 2012

by alienjesus Fri Jan 13, 2012 8:24 pm

Super Mario 3D Land 3DS
Professor Layton & The Spectre's Call DS
Trip World 3DS VC
Streetpass Quest II 3DS *NEW*
Sam & Max: The Devil's Playhouse - Episode 301: The Penal Zone PC *NEW*
Kirby's Fun Pak VC *NEW*
Golden Axe Warrior SMS *NEW*
Total: 7

Streetpass Quest II was a nice update to the Streetpass Mii Plaza games on 3DS. It added lots of new enemies, more options of what to do each turn to add more strategy, more unlockables, and branching paths for some replay value. It was a pretty decent little game, although the new potions were overpriced at up to 20 play coins (2 days worth) per potion. The option to 'hire' people you've previously met on Streetpass was also nice, as it meant I could hire a level 7 Mii of a friend of mine rather than getting 5 rubbish level 1's. Good stuff overall.

Sam & Max: The Devil's Playhouse is the third season in Telltales episodic Sam & Max series, and it has been given a much needed update to make it feel new. The graphics have been marginally improved, with some gritty textures and filters which are actually very fitting to Sam & Max's 'detectivey' actions, aswell as the paranormal theme of this season. The new interface is odd, and seems like it was designed with the PS3 in mind (as the games came out on that also), but it actually grew on me well enough, and made me think a little bit of Grim Fandango with its arrow key movement.
The gameplay is pretty much identical, but has one nice new gimmick with Max's new psychic powers. These make Max a little more involved in the game, and the powers create some new, cool, out of the box puzzles. The future vision power is also nice for hinting at solutions to puzzles you might be stuck on. The new story is OK so far, it seems like it's actually going to be a major continuing story between the 5 episodes. The episode was fairly funny, and the puzzles were well balanced. Overall, it's looking to be a pretty awesome season if it keeps this quality up.

Kirby's Fun Pak (aka Kirby Superstar) is a fun little kirby game for Super Nintendo. The game has a wide variety of powers to use, but the real fun is in how they all have a medley of different attacks to use for each power. Yoyo was a particular favourite of mine. The way the game is split into smaller sub-games is pretty cool too, and makes for nice bite-size chunks of kirby, kind of like the original dreamland on game boy was, only 4 6 times in one game. It's probably the best Kirby game I've played overall.

Golden Axe Warrior is a game I played this month for Together Retro, and I have to say, I prefer it to the original Zelda. Although its still pretty lacking it direction, it's much better than zelda with secrets and items, and the translation is especially an improvement - you actually understand the clues being given to you. Little things like being able to chop multiple trees down quickly with an axe instead of burning them really really slow like in Zelda make up the reasons why I prefer this. The game isn't as hard as Zelda imo, but it's not easy either. Overall it's one of my new favourites for Master System, and it's a game I think any fan of the genre should play.
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Re: Games Beaten 2012

by BoneSnapDeez Fri Jan 13, 2012 11:58 pm

Ys I & II Chronicles

I love Ys games and I had played the DS version of I & II last year. The PSP port looks much better, as it's all 2D. The two games have fantastic music, control and atmosphere... but both titles are essentially a series of fetch quests that are nigh impossible without some sort of maps/walkthroughs. It's forgivable though, given the age of the games. I'd like to beef up my Ys collection this year. I'll certainly get part 7, and maybe IV (PC Engine version) and the Turbo CD ports of I & II.

Kirby's Epic Yarn

Great game, first Kirby title I had played in years. A bit easy, seeing as how you can't die. The translucent yarn graphics caused me to become disoriented a couple of times, but it was nothing major. One of the best platformers for the Wii, I could play a bit more I guess to unlock the secret levels. Maybe in a couple of weeks I'll revisit it.

Onward to Dragon Quest IV!
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Re: Games Beaten 2012

by YoshiEgg25 Sat Jan 14, 2012 3:11 am

1/6: Puzzle Agent 2 PC
1/11: House of the Dead (co-op) Arcade *NEW*
1/11: Avalanche Arcade *NEW*

Total: 3

House of the Dead is not an easy game. But it's short. But still, the only reason my friend and I were going to get through this is with it on free play. I felt like my arm was going to fall off after it.

Avalanche, again. Scored 3,451 points on it on Wednesday. That's 998 points over the world record. I'm counting this as beaten, even if you can't truly beat it. Maybe. I think there MIGHT be a kill screen. It's possible.
Gaming accomplishments:
Nibbler (marathon): 251,169,160 / Nibbler (one life): 5,263,360 (WR)
Donkey Kong: 423,100 [L12-1] (150th place as of 2019-01-15)
Super Smash Bros. (N64): Ranked top 5 in Wisconsin from Q1 2016 to Q2 2017
Shrek SuperSlam: won largest tournament in game's history (Shrekfest 2018) Profile (contains multiple WRs)
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Re: Games Beaten 2012

by J T Sun Jan 15, 2012 2:21 am

Deus Ex: Human Revolution (1/12)

I thoroughly enjoyed this game because the writing was top notch. It was philosophical, political, technological, psychological, scientific, and all around kick ass. The major dilemmas of Deus Ex's fictional year 2027 were believable because they feel so similar to the dilemmas of 2011: media manipulation, class divides, globalization, techno fetishism. This is a smart game, and it does something very rare for any modern form of entertainment: it assumes you are intelligent enough to understand it.
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Re: Games Beaten 2012

by SpaceBooger Sun Jan 15, 2012 8:49 am

1/09 Golden Axe Warrior - SMS
1/15 Sonic Generations - PS3 NEW

This was the first game I paid retail price (gift card) for in a long time because of all the hype and discussion within these forums, and I admit you guys were right the game is great. There are not too many games that I set the goal to complete everything, but with this game I am having the urge to go back and do all the challenge levels I skipped and even turn some of my B grades into As.
I was disappointing in one thing - I have had the game for a couple weeks now and the price has already dropped $20 permanently (I think) on Amazon.
Systems Owned: NES, Game Boy (Original, Pocket, Color & Advance SP), DSi, 3DS, Genesis, Sega CD,
Nomad, SNES, Saturn, PS1, Dreamcast, XBox, PS2, Gamecube, Nintendo DS, Wii, PSP, PS3, WiiU & XBONE.
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Re: Games Beaten 2012

by Luke Sun Jan 15, 2012 10:46 am

Metroid NES

Every time I hear the music that plays as Samus appears in the first few seconds of the game, I always think "Yup, it's going to be another long day of not getting off the couch".

To my surprise, I beat Metroid in a couple of hours. I guess when you have the Map from the second issue of Nintendo Power engraved into your brain the game keeps getting easier.

One thing I did this time that I don't usually do is let the title screen play for a few minutes. It may have been the first time I ever read the entire opening sequence.
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Re: Games Beaten 2012

by AmishSamurai Sun Jan 15, 2012 10:03 pm

Star Wars: Knights of the Old Republic- PC

A pretty fun puzzle-platformer. Some of it is a bit trial-and-error, and dying is stupidly easy to do. The solutions are the kind that are so simple you feel like an idiot for overthinking. Fun, but I wouldn't have paid the full $10 for it due to brevity. I'd wait for it to be on sale.
MrPopo wrote:The life lesson here is jobs will come and go, but Earthbound will always be there for you.

I'm a girl btw
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Re: Games Beaten 2012

by Gamerforlife Mon Jan 16, 2012 8:29 pm

Games beaten so far:
1. Mario vs Donkey Kong: Minis March Again - DSiWare
2. Sonic Generations - PS3

Super Mario 3D Land *new* - All levels beat, all stars acquired(and I got them without a guide or faq because I'm that good 8) ), and 0 lives lost

Eh, a decent Mario game. Nothing more, nothing less. The 3D effect adds absolutely nothing to the gameplay despite what you may hear from others. Some of the special stages are obnoxious, like those stupid levels where that purple demon thing chases you or those stupid 30 second time trial levels with Bowser's Castle. Overall though, it's a good game. I mean, it's Mario. It's what you'd expect, which is both good and bad. It's all very familiar. Quality game, but also uninspired. Definitely not the killer app the 3DS needs

and one more thing, can we get off this stupid trend some games have of keeping track of your deaths? It adds nothing to the game and only serves to annoy OCD people like me, who are going to reset the game after any death just to keep the lives lost statistic at zero. I don't need annoying reminders of my failures so I don't want a stupid lives lost stat on my save file

Overall, I'd give the game a 7 out of 10
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Re: Games Beaten 2012

by noiseredux Mon Jan 16, 2012 9:39 pm

1. Sonic CD (PSN)
2. Golden Axe Warrior (PS3)
3. Ico (PS3)

wow. Just wow. I played through Shadow of the Colossus about this time last year. Seemed fitting to get sucked into Ico now. So my thoughts... uh. Let me gather them as best I can. First off, I'm glad I played this on PS3. I think that there is a big difference in appearance from videos I saw. But let me tell you, Ico ran amazingly in HD. It's impossible to talk about Ico (now) without comparing it to SotC of course. And that's a tall order, as SotC is easily one of my favorite games of all time now. First let me start by saying I loved Ico. I really did. It's a very different game, so comparing them is almost pointless. Ico had a lot more focus on puzzles. In that sense, it was often a very relaxing game. And for the most part the puzzles were well thought out. I was able to play mostly FAQ-less, finding myself really only stumped a couple of times (mostly during the waterfall section). But mostly the puzzles would get me thinking for a while, but weren't usually too obscure so as to feel unfair. I personally found the controls very easy to pick up after playing SotC as well. I think my only complaint would be with the combat. Personally, I almost feel like until the end of the game, the combat was almost unnecessary and in a sense felt like a jarring interjection to the puzzle solving segments. Perhaps that was the point? I will admit that the last battle took me a WHILE to figure out. But felt great once I knew what to do. And now the obvious stuff: Ico is beautiful. Just a gorgeous game to look at and listen to. I also found myself very attached to Yorda in a protective way. Funny, as I normally am not into escort-missions. But some Ueda scripted it all in such a way that it felt very emotionally-taxing for me. And some scenes toward the end really brought on a sense of high melancholy. The bit after the credits, where Ico is free to explore the beach -- and eventually see the words "the end" were another genius touch to the cinematic-gameplay experience. One that only makes me hope that Last Guardian is really going to happen soon. I can see myself playing through this one again -- maybe even soon. It only took me a little over seven hours. But they were seven hours well spent. And I feel like the world the Ueda built offered plenty to explore that I may have missed the first time.
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Re: Games Beaten 2012

by AmishSamurai Mon Jan 16, 2012 10:26 pm

Star Wars: Knights of the Old Republic- PC
Bastion- PC *NEW*

Continuing with the theme of clearing my steam backlog. Bastion was really fun- combat was great, the art and music were both beautiful, and I loved Ruck with his interactive narration. It was a bit short, though it has a New Game Plus, and several challenges with each weapon. I'd suggest grabbing a controller for this though- WASD and isometric view don't go together well.
MrPopo wrote:The life lesson here is jobs will come and go, but Earthbound will always be there for you.

I'm a girl btw
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