Anything that is gaming related that doesn't fit well anywhere else
User avatar
marurun
Moderator
 
Posts: 9170
Joined: Sat May 06, 2006 8:51 am
Location: Cleveland, OH

Re: What are you playing?

by marurun Wed Jan 23, 2019 8:10 pm

Zelda II has some of the best side-scrolling combat on the NES. Between high and low blocking and attacks, magic, and the up and down thrusts, it is a game with combat options.
B/S/T thread
My Classic Games Collection
My Steam Profile
The PC Engine Software Bible Forum, with Shoutbox chat - the new Internet home for PC Engine fandom.
Tanooki
Next-Gen
 
Posts: 6947
Joined: Sun Jul 06, 2014 5:06 pm

Re: What are you playing?

by Tanooki Wed Jan 23, 2019 9:16 pm

marurun wrote:Zelda II has some of the best side-scrolling combat on the NES. Between high and low blocking and attacks, magic, and the up and down thrusts, it is a game with combat options.

Black sheep or not, you're dead right about that I believe. I can't recall off hand many games on NES doing those mechanics, and at least had they done them not as fluidly or well. Zelda II was brutal in many ways, but it was fair.


Right now I'm digging a little each and every night or two into Tales of Vesperia on the Switch and I"m fairly impressed with it. Right now I need to work my way towards a harbor after dealing with the haruna/aspio area by going through some woods.
User avatar
Xeogred
Next-Gen
 
Posts: 14295
Joined: Thu Apr 02, 2009 7:49 pm
Location: KC

Re: What are you playing?

by Xeogred Wed Jan 23, 2019 11:06 pm

Jumping and doing the ducking+forward jab into an enemies face (essential on Iron Knuckle's) definitely never gets old.

Yeah, when you compare Zelda II to other games outside of the franchise, it just continues to look and rank even better. :mrgreen:

I've always heard good things about Tales of Vesperia, sounds like one of the better ones.
User avatar
Sload Soap
Next-Gen
 
Posts: 1872
Joined: Mon Aug 12, 2013 4:43 pm
Location: United Kingdom

Re: What are you playing?

by Sload Soap Thu Jan 24, 2019 12:17 am

My Yakuza series cruise continues apace with Yakuza 5. This one has Kiryu away from Tokyo and gangs trying to live peacefully as a taxi driver in Fukuoka. Obviously it takes less than two minutes before he's dragged back into the world of kicking people shitless and spouting nonsense about honour but it's a nice premise. Also has a brilliant taxi driving mini-game. There are 4 more characters to play as yet so I expect this one to be even lengthier than 4.

Sticking with Sega I have Sonic and All-Stars Racing Transformed on the go in semi-preparation for Team Sonic Racing, which frankly looks like a step down but hey ho, any excuse to play SASRT is fine in my book as it's in my top five racers of all time.

I also have made steps into Red Dead Redemption 2's online component. I didn't really want to get the game yet (was waiting for a sale) but was pressured by some friends. I wasn't particularly enthused by early reports of the online and feared that, like with Sea of Thieves, there wouldn't be much to do and navigation would be a massive timesink. Well I was right, the world is massive and there isn't much to do and getting anywhere takes a bloody age. To Sea of Thieves credit though, it didn't push micro-transactions like RDR2 is, not that there is much to spend that real world cash on.

There are very few missions to do currently, little reason to do them and little reward if you do make the effort. The most fun I've found is in hunting but as I said to my friends, if we wanted a game where we went around murdering animals and selling their carcasses Monster Hunter World looks much better as well as being much cheaper. Still, I haven't started the single player so hopefully that'll justify the purchase.
User avatar
Ack
Moderator
 
Posts: 20698
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: What are you playing?

by Ack Thu Jan 24, 2019 12:19 am

Since I wrapped up the final expansion for Wolfenstein 3D, I decided to keep with the era. I'm now playing Blake Stone: Aliens of Gold with the help of some mods that enable it to run in more modern screen resolutions. I'm only a few levels into the first episode, and this is apparently three times longer than Wolfenstein 3D, but we'll see how I feel after more time playing it.

For those of you familiar with Blake Stone, do I go through the levels sequentially, or do I just need to ensure my Mission Score is high enough to beat an episode?
Image
Image
I have a movie review website now: https://moviereviewsbyamook.com/
User avatar
Arenegeth
24-bit
 
Posts: 190
Joined: Wed Nov 28, 2018 11:14 am

Re: What are you playing?

by Arenegeth Thu Jan 24, 2019 1:57 am

I have some bad news about Shenmue.

One of the scrolls I had left at the Antique Shop was a Throw move.

When I was looking at the list (sourced from one of the Wiki's I believe) they had the 2000 price-tag antique shop source only under Arm Break Fire and not Tiger Storm, though since they are right after one another, I guess it was meant for both.

Just to be clear what this means is that I will have to restart. Again. Not from Disc 3, not from Disc 2, from the very, very, start.

Judging from the Data Review on the Passport, is about 40 hours worth of work (and a lot of time spend save scumming not registered) down the drain...

I can't stop blaming myself for not noticing this before also, but I guess I'll have to pay the price and start all over again.

There's some upside to this, now that I was getting closer to the end, I noticed that I could afford to waste the time at the Warehouse to get all the scenes from the Old Bum, and also I did a few things inefficiently even after the two restarts I've done so far already. I could also start the Slot Machines earlier, since after the initial 1000 Yen investment, they are basically free, and gives me more time to build towards the 50k certificate.

Of course the argument can also be made, since I probably won't be able to max out all the Throwing moves anyway (or that one non throwing move Master Chen teaches you pretty much right at the end of the game) what's the point? Well that may be true, but Tiger Storm could be maxed, or close to max as possible by endgame, now it will stick out as a sore thumb, especially compared to Arm Break Fire.

And no, the concept of quitting or settling is not acceptable to me, I will either get this done to my standards or die trying.

I've also ordered a Dreamcast controller with Turbo functionality to help with Space Harrier, I guess in the process of completing this, I'll basically have to master two Arcade games from the 80's also, may as well blindfold myself and tie one hand behind my back while I'm at it.

This has put a dumper on my mood and an even bigger mess on my general schedule, at this rate, I'll still be playing Shenmue I (or hopefully II by then) by the time III comes out. Remember I started this process back at Christmas, so almost exactly a month ago, and is not like I've taken a single step in actual registered progress since then, though from what I noticed, knowing is not half, but 90% of the battle with this game.

Oh and my burned patched Passport disc works like a charm in trading the toys with no fuss, so that's one positive thing at least.

At this point, I may as well write a guide when I'm done. There's a 'perfect' guide out there but it opens up by basically waving away Fangemi's Birthday. The only real reason why I'm time pressured at all, if it wasn't for that, I could dally all the way until April and play with the cat at the shrine most of the time. So you know how 'perfect' that is...

Just as a final note, I was using my original save from back in the day as the 'backbone' to this playthrough, mostly because I wanted to use the 'Actual Yokosuka Weather' from the start, but this has resulted in some interesting cumulative statistics at the Data Review on the Passport. For example, despite doing every QTE flawlessly from the first try, and having an 100% rate, my cumulative is 75% due to my failures in my original organic playthrough all the way back in the day. That is not a concern, since I like carrying that flawed history from close to two decades ago, I just thought it be interesting to mention.
User avatar
pierrot
Next-Gen
 
Posts: 3455
Joined: Thu Feb 09, 2012 2:54 am
Location: Banned

Re: What are you playing?

by pierrot Thu Jan 24, 2019 3:05 pm

noiseredux wrote:Started Castlevania II over the long weekend.

I was actually playing this a little bit over the weekend, also. (Twins!) More accurately, I was playing the Wii VC release of Dracula II: Noroi no Fuuin, because I was hoping to avoid any need to consult a guide. I stopped playing after getting the rib, and buying a couple things at the other town. Was given a blue orb for the white one I was carrying, but no explanation of what the hell the orbs are even for, in the first place. The potential for backtracking has partially prevented me from going back to it at all. I feel like it kind of plays like crap, but I can sort of understand why people might like it, anyway.



Arenegeth wrote:One of the scrolls I had left at the Antique Shop was a Throw move.

When I was looking at the list (sourced from one of the Wiki's I believe) they had the 2000 price-tag antique shop source only under Arm Break Fire and not Tiger Storm, though since they are right after one another, I guess it was meant for both.

So, why do you have to restart from the beginning? I assume you hadn't bought Tiger Storm, but is it because you want to have it from as early as possible to maximize proficiency in it? Are your other throws over the intermediate skill line? Because I thought it was possible to set the daily training for just a single move, instead of just strikes, kicks, or throws.



Arenegeth wrote:Oh and my burned patched Passport disc works like a charm in trading the toys with no fuss, so that's one positive thing at least.

This is really cool. I didn't realize this existed. Do you have a decent source for it, that you could link to?
Image
User avatar
Gunstar Green
Next-Gen
 
Posts: 4670
Joined: Sat Jan 08, 2011 11:12 pm
Location: Pennsylvania

Re: What are you playing?

by Gunstar Green Thu Jan 24, 2019 3:16 pm

Ack wrote:Since I wrapped up the final expansion for Wolfenstein 3D, I decided to keep with the era. I'm now playing Blake Stone: Aliens of Gold with the help of some mods that enable it to run in more modern screen resolutions. I'm only a few levels into the first episode, and this is apparently three times longer than Wolfenstein 3D, but we'll see how I feel after more time playing it.

For those of you familiar with Blake Stone, do I go through the levels sequentially, or do I just need to ensure my Mission Score is high enough to beat an episode?


I love both Blake Stone games. Jazzy music, retro-future designs, and Space James Bond style. The only thing you have to keep in mind is that the enemies don't stagger like in Wolf-3D so engage everyone at a distance to avoid taking huge amounts of damage. Also make heavy use of the map which makes the game a lot easier and faster to get through. Try not to shoot the informants either and you'll be lousy with ammo and food tokens.

You have to go through the levels sequentially. The elevator keys in each level only unlock the next floor so it's essentially the same as Wolf-3D except you can revisit previous levels at your leisure. The only reason for back tracking is if you need more health and ammo (which can be very useful in some episodes where you're starved of resources) and occasionally there are secrets behind force-fields that you can unlock on higher floors. The game never requires you to revisit levels however.

Originally the plan was to make it a big, non-linear game, but Apogee intervened when testers found it too confusing.

For fun here's a cool interview with Mike Maynard, the "M" in JAM (James and Mike) Productions. He was friends with the id guys which is how he got recommended for Blake Stone and ended up working for the company down the line (as well as being part of Romero's infamous Daikatana team). He's still at id today: http://legacy.3drealms.com/news/2006/03 ... cy_12.html
User avatar
noiseredux
Next-Gen
 
Posts: 37755
Joined: Fri Nov 14, 2008 1:09 pm

Re: What are you playing?

by noiseredux Thu Jan 24, 2019 3:28 pm

pierrot wrote:
noiseredux wrote:Started Castlevania II over the long weekend.

I was actually playing this a little bit over the weekend, also. (Twins!) More accurately, I was playing the Wii VC release of Dracula II: Noroi no Fuuin, because I was hoping to avoid any need to consult a guide. I stopped playing after getting the rib, and buying a couple things at the other town. Was given a blue orb for the white one I was carrying, but no explanation of what the hell the orbs are even for, in the first place. The potential for backtracking has partially prevented me from going back to it at all. I feel like it kind of plays like crap, but I can sort of understand why people might like it, anyway.


yeah none of the items are explained. That's one of the biggest issues with trying to play it without a guide.

As far as playing like crap... I'm not with you on that one. I think it controls great. Feels much like the first game really, which I think is really solid. I genuinely find the controls more... I don't know, intuitive? in the NES games than in Super Castlevania IV.
Image
User avatar
prfsnl_gmr
Next-Gen
 
Posts: 9958
Joined: Mon Jun 01, 2009 10:26 pm
Location: Charlotte, North Carolina

Re: What are you playing?

by prfsnl_gmr Thu Jan 24, 2019 5:42 pm

noiseredux wrote:
pierrot wrote:
noiseredux wrote:Started Castlevania II over the long weekend.

I was actually playing this a little bit over the weekend, also. (Twins!) More accurately, I was playing the Wii VC release of Dracula II: Noroi no Fuuin, because I was hoping to avoid any need to consult a guide. I stopped playing after getting the rib, and buying a couple things at the other town. Was given a blue orb for the white one I was carrying, but no explanation of what the hell the orbs are even for, in the first place. The potential for backtracking has partially prevented me from going back to it at all. I feel like it kind of plays like crap, but I can sort of understand why people might like it, anyway.


yeah none of the items are explained. That's one of the biggest issues with trying to play it without a guide.

As far as playing like crap... I'm not with you on that one. I think it controls great. Feels much like the first game really, which I think is really solid. I genuinely find the controls more... I don't know, intuitive? in the NES games than in Super Castlevania IV.


I’ve asked in two threads already, and I’ll ask again here since I think pierrot knows the answer...Is the Japanese version of the game less cryptic than the NA release? In other words, will I better be able to play through the game without a guide if I play a better translation? Or, do you pretty much need s guide no matter what?
Return to General Gaming

Who is online

Users browsing this forum: No registered users and 2 guests