Niode wrote:Illogical puzzles? Where? I didn't get stuck once and I'm usually hilariously crap at point & clicks (despite loving them so).
Re: Something Amiss
I did not get stuck once either. The part I had more trouble with was catching the beetle as somehow I missed the item I needed (despite thinking I had tried to pick up everything in the particular screen where that item was).
There were some puzzles that if you had a larger inventory and more freedom (as you would in a "normal" adventure game) I would probably be stuck for a while longer. Right at the start, opening the door is a good example. The whole way she managed to open the door does not make much sense IMO (power cable under a tile ??? Why not just grab one from the Computer...). But of course there was practically nothing else to do anyway.
Floating on the river with the log is not too bad, but considering the description when you look at the river mentions currents I don't think it is logical (and it is inconsistent when you you go around with the log in one side and the log is back at the center).
Regardless, most other puzzles were really well designed IMO.
Ivo.