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Re: Whats your opinion on the new Tomb Raider and Lara Croft?

Posted: Fri Jan 07, 2011 5:44 pm
by J T
I just started playing Lara Croft and the Guardian of Light. I've only made it through the first level, but so far I'm impressed. It feels like an older videogame, but looks like a new one. The puzzles are mildly challenging and combine a need for both brains and dexterity. Perhaps they will get more difficult in later levels. I like the music and the graphics. I can't say much for the story yet, though this feels more like an arcade game (ie it's fun to play), so I don't really care much, but if it's good that will be a nice bonus.

Re: Whats your opinion on the new Tomb Raider and Lara Croft?

Posted: Fri Jan 07, 2011 5:52 pm
by J T
MrEco wrote:The developers were quoted in the GameInformer article saying that they were adding in a "free aiming" system to the game. I've never personally heard the term "free aiming" so I cant be 100% sure what they mean by that but I'm assuming it means all the ranged weapons will be used in standard third person shooter style (in other words, with a reticule).


I think what they must mean is that there is a bit of an auto-aim added to the game. When played on PC with a mouse, you aim your weapons with a crosshair using the mouse while you run around with the aswd keys. The action is pretty fast paced and the characters are sort of small, so you would have to be incredibly precise if they did not add some auto-aiming. I think it helps the game. She also auto-lands some of her jumps. For example, for some of the puzzles, you have to throw spears into walls and jump on the spears. If you jump anywhere near the spear, you will land it. The game doesn't require a frustrating level of precision.