BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Purkeynator wrote:holding back content to sell to you later, pre-order "bonuses", endless sequels, rising costs of games and hardware,
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
ZeroAX wrote:perhaps the programmers just forgot to give copy rights to the user?
AppleQueso wrote:ZeroAX wrote:perhaps the programmers just forgot to give copy rights to the user?
I don't really buy something like that honestly.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Ivo wrote:I wonder if there is some pressure from the hardware side (Sony, Microsoft and Nintendo) to limit the possibility that softmods will be possible.
I think some softmods for the Xbox etc. were started by tampered save files. It is the only thing that I can think of that could be motivating this lack of a sensible feature.
Ivo.
Marurun wrote:Don’t mind-shart your pants, guys
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Purkeynator wrote:holding back content to sell to you later, pre-order "bonuses", endless sequels, rising costs of games and hardware
Okay, but some of that is far from new to the industry:Purkeynator wrote:I feel like a crotchety old fart at this point. I pretty much hate every new trend these days in gaming, motion controls, "family" games, holding back content to sell to you later, pre-order "bonuses", endless sequels, rising costs of games and hardware, avatars, and the list goes on and on. This save issue is just another example of shit going downhill. My spending has gone from about 80% on new and 20% on retro to about a complete turn around of 80% on retro and 20% on new.
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