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yomomma1
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Re: Rarity Score Based Upon Market Data

by yomomma1 Mon Aug 30, 2010 9:43 pm

noiseredux wrote:
yomomma1 wrote:
Yea, I understand that. But You couldn't call it rarity. Perhaps availability or something similar would fit it better.


what do you mean? The amount of them available dictates either how common (or inversely, how rare) they are. Right?


Not necessarily. For example. Just because something is Rare, doesn't mean that it is hard to find. Do a search of duck tales 2 nes on ebay. You will find a ton. This is a pretty rare game, also an expensive game. (though I like JJ's original Idea best) When the stadium events NSTC boxed sold, and coverage of it, a whole bunch of stadium games were put on ebay. This eventually led to a sealed on being posted. That is a very rare game, but for a short while it was a very available game. I like the original idea, but I don't think it should be called rarity.
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Re: Rarity Score Based Upon Market Data

by Regginmad Mon Aug 30, 2010 9:59 pm

Realistically, a game people enjoy playing is a game they are less likely to part with. This would lead to it being less available than a game that sold about as well that people don't enjoy as much.

Enjoyment is subjective of course, but it shouldnt be to hard to find common values.
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noiseredux
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Re: Rarity Score Based Upon Market Data

by noiseredux Mon Aug 30, 2010 10:08 pm

yomomma1 wrote:
Not necessarily. For example. Just because something is Rare, doesn't mean that it is hard to find. Do a search of duck tales 2 nes on ebay. You will find a ton. This is a pretty rare game, also an expensive game.


maybe I just don't get what you're saying, but how is a game that you can find a ton of considered "rare"?


rare
1    /rɛər/ Show Spelled[rair] Show IPA
–adjective, rar·er, rar·est.
1.
coming or occurring far apart in time; unusual; uncommon:
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yomomma1
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Re: Rarity Score Based Upon Market Data

by yomomma1 Mon Aug 30, 2010 10:22 pm

Very few of that game were produced, however it is sold often. Now lets look at the definition of rare. The Charizard pokemon card is very rare. But you can find a ton on ebay. It was very very very uncommon to find it in a pack of cards. Why is it rare? Well because compared to the production of the other cards, it wasn't produced as much. (Also It has value as for tcg purposes)
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aaron
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Re: Rarity Score Based Upon Market Data

by aaron Tue Aug 31, 2010 4:39 am

i think that if a game was or was not developed by rare should determine how rare it is. for instance:

Perfect Dark = Rare game
Chase the Chuck Wagon = not a Rare game

this is pretty easy to figure out for everyone. i think we should start using this type of guide.
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noiseredux
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Re: Rarity Score Based Upon Market Data

by noiseredux Tue Aug 31, 2010 8:15 am

yomomma1 wrote:Very few of that game were produced, however it is sold often. Now lets look at the definition of rare. The Charizard pokemon card is very rare. But you can find a ton on ebay. It was very very very uncommon to find it in a pack of cards. Why is it rare? Well because compared to the production of the other cards, it wasn't produced as much. (Also It has value as for tcg purposes)


again, I guess I just feel that if you can "find a ton" of copies of a game on ebay at all times, then it's not exactly something I'd consider "rare."
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d123456
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Re: Rarity Score Based Upon Market Data

by d123456 Tue Aug 31, 2010 9:10 am

There are some rare games that nobody is seeking.
Perhaps there are 1 or 2 copies available, but they sell for 1 $ because nobody gives a fly about them. cheap rare games, would almost imply that they are really bad or nobody knows of their existence. I like games to rare. you start a quest to find something. And in most cases you will succeed (Yahoo Japan has Everything!)
"rare" is just a marketing term.
a rare game?
No, it could be stated that it is a rare occurance to see the specific game up for sale.
A rare game, does not make sense to me as rare means seldom, right?
Somebody who actuay knows what he or she is talking about help me out here! :lol:
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Re: Rarity Score Based Upon Market Data

by dlmvii Tue Aug 31, 2010 10:11 am

If ebay sellers are to be believed, every game I've ever bought is exceedingly rare, and a collector's item
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Re: Rarity Score Based Upon Market Data

by jjgames Tue Aug 31, 2010 10:53 am

noiseredux wrote:
yomomma1 wrote:Very few of that game were produced, however it is sold often. Now lets look at the definition of rare. The Charizard pokemon card is very rare. But you can find a ton on ebay. It was very very very uncommon to find it in a pack of cards. Why is it rare? Well because compared to the production of the other cards, it wasn't produced as much. (Also It has value as for tcg purposes)


again, I guess I just feel that if you can "find a ton" of copies of a game on ebay at all times, then it's not exactly something I'd consider "rare."


Something might be "rare" in one sense - not many ever produced but not "rare" in another sense - lots available now.

I think this is why we wanted to use both variables in the equation if possible. A game that doesn't have many copies in existence AND hardly ever comes up for sale would be more "rare" than a game that only meets one of these criteria.
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Tullaian
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Re: Rarity Score Based Upon Market Data

by Tullaian Tue Aug 31, 2010 11:49 am

It's an interesting idea but I can't imagine where you would be getting accurate production run/sales data from.

Also how would you figure in copies of the game that were sold but either broke or were just thrown away? They would be counted as sold copies of the game but are completely out of the market because they're in a landfill somewhere.
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