Soul Calibur IV (Xbox 360)
Super Bomberman 2 (SNES)
Cybernator (SNES)
S.T.A.L.K.E.R.: Clear Sky (PC)
Devil Kings (PS2)
Still Life (PC)
Dead Space (PS3)
Uncharted 2: Among Thieves (PS3)
LEGO Batman (Xbox 360)
Penumbra: Black Plague (PC)
Half-Life 2: Episode One (PC)
Penumbra: Requiem (PC)
Portal (PC)
Medal Of Honor: Airborne (PC)
Aliens Vs. Predator 2 (PC)
Aliens Vs. Predator 2: Primal Hunt (PC)
Zork 1 (PC)
LEGO Star Wars 2 (PS2)
Gungrave (PS2)
Saints Row 2 (Xbox 360)
Red Faction 2 (PC)
S.T.A.L.K.E.R.: Call of Pripyat (PC)
Command & Conquer Renegade (PC)
Marvel vs. Capcom 2 (PS2)
Alien Swarm (PC)
Red Faction: Guerrilla (PS3)
Way of the Samurai 3 (PS3)
Mercs (Arcade)
Son Son (Arcade)
The Bouncer (PS2)
Beyond Good & Evil (PS2)
The Legend of Spyro: A New Beginning (PS2)
Borderlands (PC)
Red Dead Redemption (PS3)
Super Mario Bros. 2 (NES)
Super Mario World (SNES)
Golden Axe: The Duel (SAT)
Bonkers (SNES)
Smartball (SNES)
Marvel Super Heroes in War of the Gems (SNES)
X-Men: Mutant Apocalypse (SNES)
Genetos (PC)
Super Castlevania IV (SNES)
The Magical Quest, Starring Mickey Mouse (SNES)
Super Metroid (SNES)
Power Instinct (SNES)
The Great Circus Mystery, Starring Mickey and Minnie (SNES)
Primal Rage (SNES)
Fatal Fury (SNES)
Fatal Fury 2 (SNES)
Fatal Fury Special (SNES)
Tuff E Nuff (SNES)
Xardion (SNES)
ClayFighter (SNES)
ClayFighter: Tournament Edition (SNES)
C2: Judgment Clay (SNES)
Ranma 1/2: Hard Battle (SNES)
Art of Fighting (SNES)
Stargate (SNES)
WeaponLord (SNES)
TOTAL: 60
I posted a few days ago that I beat this in the Fighters forum, but I decided to wait a few days and let other folks post about their games before I posted again. I've beaten 60 this year, which is a nice round number to stop on. I've got more fighters raring to go for next year, among others.
First off, I beat WeaponLord on the easiest difficulty. Yes, yes, I know, normally I wouldn't post it, I'd play through it a few more times on higher difficulties before counting it beaten (I marathoned Art of Fighting four times on subsequently higher difficulty settings one evening before putting it up here). But WeaponLord has a well-deserved reputation for chewing up and spitting out human players. Even on the easiest setting, this game will crush you, and I lost quite a few matches before even figuring out what the controls were...not counting special moves. I must also admit that I managed to make so many attempts because the AI was kind enough on the easiest setting to not kill me after the match, which it has done to me before on higher settings after perfecting me on both rounds.
Over the course of the game, I figured out 1 of the 11 special moves available for my character, despite having to fight all comers twice because I didn't kill them. That's right, the game rewards you for butchering your opponents by making sure you only fight them once. I used Jen-Tai, a massive female barbarian who's range made up for her somewhat slower speed, and it took quite a bit just to get some of the opponents off of me. While you don't want to get knocked into a corner in any 2D fighter, the AI in WeaponLord is particularly adept at keeping you there, and it seems to get some kind of sick delight out of trouncing your escape attempts. By the end of the game, I had definitely become better at it, but my hands cramped something awful.
By the way, part of the reason I've been playing so many fighters is because I was attempting to train up to this game. I've read a little bit from good WeaponLord players on the game, and some of those guys had to train for several hours a day to get anywhere. I don't feel I've got the time to dedicate to it. I suppose it's saying something when folks have to train like they were preparing for a tournament simply to beat the AI.