What determines this property? Polygons?MrPopo wrote:The N64 ones are Modernvanias, along with the PS2 ones.
Games Beaten 2015
- Exhuminator
- Next-Gen
- Posts: 11573
- Joined: Tue Apr 30, 2013 8:24 am
- Contact:
Re: Games Beaten 2015
PLAY KING'S FIELD.
Re: Games Beaten 2015
Classicvanias are 2D side scrollers in the vein of the original Castlevania.
Metroidvanias are 2D exploration platformers where you have a large area to explore that's gated by movement powerups.
Modernvanias are the 3D over the shoulder games, so they have a unique feel from the first two.
Metroidvanias are 2D exploration platformers where you have a large area to explore that's gated by movement powerups.
Modernvanias are the 3D over the shoulder games, so they have a unique feel from the first two.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2015
1. Gone Home (PC)
2. Mario Party 8 (Wii)
3. Street Fighter II: Special Champion Edition (Genesis)
4. River City Ransom (NES)
5. Persona 3 FES: The Answer (PS2)
6. Project X Zone (3DS)
7. Quake (PC)
Project X Zone
Quake
2. Mario Party 8 (Wii)
3. Street Fighter II: Special Champion Edition (Genesis)
4. River City Ransom (NES)
5. Persona 3 FES: The Answer (PS2)
6. Project X Zone (3DS)
7. Quake (PC)
Project X Zone
- Exhuminator
- Next-Gen
- Posts: 11573
- Joined: Tue Apr 30, 2013 8:24 am
- Contact:
Re: Games Beaten 2015
Are you going to consider beating the handheld versions of these then?MrPopo wrote:Classicvanias are 2D side scrollers in the vein of the original Castlevania.
PLAY KING'S FIELD.
Re: Games Beaten 2015
I'm really on the fence about the three Gameboy games. I've watched some gameplay on Youtube and they don't seem very interesting, but maybe I just didn't see enough.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2015
Your save did too? I thought something was wrong with mine.TSTR wrote:Somehow my saves got screwed up and I ended up with the fourth rune, but not any of the others I had already gotten. Oh well, just noclipped the floor into Shub's BBQ Pit.
Last edited by ExedExes on Mon Apr 06, 2015 11:36 am, edited 2 times in total.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Games Beaten 2015
weird... same thing happened to me. I guess this is something that happens. Huh.ExedExes wrote:Your save did too? I thought something was wrong with mine. Dang.TSTR wrote:Somehow my saves got screwed up and I ended up with the fourth rune, but not any of the others I had already gotten. Oh well, just noclipped the floor into Shub's BBQ Pit.
Re: Games Beaten 2015
Yeah, I googed it and it's apparently an issue with the Steam version. Oh well, whatevs.
Re: Games Beaten 2015
It happened to me as well. I ended up cheating in the runes to get to Shub's pit.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Games Beaten 2015
Finished up Captain Toad: Treasure Tracker.
You know, there were concerns over whether Nintendo could spin a complete game off of those minigames in Super Mario 3D World. Those concerns were completely unfounded. I very much got my money's worth. They were nice enough to make it $40, and I probably got at least 15 hours out of it. I've still got some content that I need to go through. There are a few bonus stages, and at some point, I need to think about potentially getting an amiibo for the little bit of extra content in there.
Graphically, it's as good-looking to me as SM3DW was. Very nicely designed, great artistic style, just a pleasure to look at. Who needs next-gen power, anyway?
Y'all probably already know that the primary conceit is to only let Toad walk, run, and pluck stuff, and that's pretty much the extent of his moveset. No jumping at all. Somehow, it all works, the diorama-style stages are nice puzzles, and they get particularly tricky if you go for all the optional objectives. Snagging the gems is the first step up from getting the Star, and hitting the secondary ones generally requires some mastery of that particular stage.
All those stages are pretty bite-sized, too. It's almost a game that I think could work even better in a handheld format. Wouldn't be surprised to see it show up on whatever Nintendo's next handheld is at all, either in remade or new levels form.
Anyway, fun stuff all around. Probably going to move on to Rainbow Curse now, can never have too much cute stuff!
You know, there were concerns over whether Nintendo could spin a complete game off of those minigames in Super Mario 3D World. Those concerns were completely unfounded. I very much got my money's worth. They were nice enough to make it $40, and I probably got at least 15 hours out of it. I've still got some content that I need to go through. There are a few bonus stages, and at some point, I need to think about potentially getting an amiibo for the little bit of extra content in there.
Graphically, it's as good-looking to me as SM3DW was. Very nicely designed, great artistic style, just a pleasure to look at. Who needs next-gen power, anyway?
Y'all probably already know that the primary conceit is to only let Toad walk, run, and pluck stuff, and that's pretty much the extent of his moveset. No jumping at all. Somehow, it all works, the diorama-style stages are nice puzzles, and they get particularly tricky if you go for all the optional objectives. Snagging the gems is the first step up from getting the Star, and hitting the secondary ones generally requires some mastery of that particular stage.
All those stages are pretty bite-sized, too. It's almost a game that I think could work even better in a handheld format. Wouldn't be surprised to see it show up on whatever Nintendo's next handheld is at all, either in remade or new levels form.
Anyway, fun stuff all around. Probably going to move on to Rainbow Curse now, can never have too much cute stuff!
