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bmoc
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Analogue's Super NT - FPGA Based SNES

by bmoc Mon Oct 16, 2017 12:48 pm

https://www.analogue.co/pages/super-nt/

Price starts at $189.99. Preorders are open now and they are supposed to ship Feb 2018.

Compatibility

- SNES cartridges, Super Famicom cartridges*
- Region Free
- Worldwide Compatibility [PSU: 100-240v, 50-60hz]

Video

- HDMI 1080p/720p/480p
- NTSC & PAL Support
- Lag free, zero signal degradation

Audio

- 48KHz 16 bit
- Digital audio via HDMI

Special Features

- Original-style SNES/SFC Controller Ports
- SD card firmware updating [via Super Nt SD card slot]

Other Features

- Scanline options
- Scaler options
- Horizontal position adjust
- Horizontal stretch
- Vertical position stretch
- & more


This one is really tempting. That is a very reasonable price point. Basically the same cost as the RetroUSB AVS. And there is a good chance of unofficial firmware that will allow for more functionality. Polymega needs to hurry up with their preorder campaign and news. I got decisions to make!
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samsonlonghair
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Re: Analogue's Super NT - FPGA Based SNES

by samsonlonghair Mon Oct 16, 2017 3:53 pm

bmoc wrote:https://www.analogue.co/pages/super-nt/

Price starts at $189.99. Preorders are open now and they are supposed to ship Feb 2018.

Compatibility

- SNES cartridges, Super Famicom cartridges*
- Region Free
- Worldwide Compatibility [PSU: 100-240v, 50-60hz]

Video

- HDMI 1080p/720p/480p
- NTSC & PAL Support
- Lag free, zero signal degradation

Audio

- 48KHz 16 bit
- Digital audio via HDMI

Special Features

- Original-style SNES/SFC Controller Ports
- SD card firmware updating [via Super Nt SD card slot]

Other Features

- Scanline options
- Scaler options
- Horizontal position adjust
- Horizontal stretch
- Vertical position stretch
- & more


This one is really tempting. That is a very reasonable price point. Basically the same cost as the RetroUSB AVS. And there is a good chance of unofficial firmware that will allow for more functionality. Polymega needs to hurry up with their preorder campaign and news. I got decisions to make!


Analogue has a solid reputation for quality. Polymega is a newcomer.
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Sarge
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Re: Analogue's Super NT - FPGA Based SNES

by Sarge Mon Oct 16, 2017 4:26 pm

Definitely something to think about if the core is solid; there's no guarantee on how long my SNES systems will keep going.
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Tanooki
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Re: Analogue's Super NT - FPGA Based SNES

by Tanooki Mon Oct 16, 2017 7:48 pm

Sarge wrote:Definitely something to think about if the core is solid; there's no guarantee on how long my SNES systems will keep going.

Tempting yes and not likely to yellow either.
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racketboy
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Re: Analogue's Super NT - FPGA Based SNES

by racketboy Tue Oct 17, 2017 10:31 am

Slight bummer about plastic and no RGB, but may be worthy tradeoff for price.
Sounds like the plastic should be pretty good.

Overall, this could be my ideal setup as I've been wanting high-end versions of clones while at the same time the $400+ price range is scary -- especially when you'll still need to buy multiple units for the different systems for your ideal setup.
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Re: Analogue's Super NT - FPGA Based SNES

by Tanooki Tue Oct 17, 2017 11:06 am

racketboy wrote:Slight bummer about plastic and no RGB, but may be worthy tradeoff for price.
Sounds like the plastic should be pretty good.

Overall, this could be my ideal setup as I've been wanting high-end versions of clones while at the same time the $400+ price range is scary -- especially when you'll still need to buy multiple units for the different systems for your ideal setup.


I'm with you and if the plastic is thick and tabbed thick enough like an original SNES it could take a beating like a tank and be fine and that's good enough. We don't need the only option being $200 worth of brushed and polished metal.
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racketboy
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Re: Analogue's Super NT - FPGA Based SNES

by racketboy Fri Oct 20, 2017 12:55 pm

Agreed. One question that comes to my mind is would we rather have different console variants of stuff like this (at the price point they are) or something like the Polymega (as mysterious as it is) that could be a cost, space, and cabling savings?

http://polymega.com/

Our original Discussion
viewtopic.php?f=38&t=51066&start=60&hilit=polymega

Us hoping to interview the Polymega team:
viewtopic.php?f=54&t=51678
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marurun
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Re: Analogue's Super NT - FPGA Based SNES

by marurun Fri Oct 20, 2017 1:17 pm

FPGAs are reprogrammable. If you build a system with a significantly capable FPGA, you can just reconfigure the system to play different games. Then it would just be a matter of having the appropriate cartridge connectors and a bevy of controller adapters.
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racketboy
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Re: Analogue's Super NT - FPGA Based SNES

by racketboy Fri Oct 20, 2017 1:19 pm

marurun wrote:FPGAs are reprogrammable. If you build a system with a significantly capable FPGA, you can just reconfigure the system to play different games. Then it would just be a matter of having the appropriate cartridge connectors and a bevy of controller adapters.


So is that a vote for Polymega concept?
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Re: Analogue's Super NT - FPGA Based SNES

by Tanooki Fri Oct 20, 2017 1:20 pm

Isn't the original NT kind of polymega-ish? The maker put out unofficial firmware that fires up all sorts of other gaming systems through ROM on SD card usage.
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