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Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 10:10 am
by TheSegaSaturnGuy
So I downloaded the lite version on my iPad. It is horribly glitchy and the touch controls do not work well and feel clunky. I do, on the other hand, like the teamwork move where Sonic and Tails become a ball and destroy everything lol. I also thought that the running on water was beautifully done. I wont be buying this one after all. :(

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 11:38 am
by samsonlonghair
How is it that amateurs, fans, and hackers consistently out-do the official Sonic the Hedgehog re-releases? This reminds me of when Sega released Sonic the Hedgehog Genesis for the GBA. The big selling point was that Sonic could do the spin dash in Sonic 1 (a feat that fans accomplished years beforehand), but Sega's official release was buggy as hell. The slowdown, the controls, the hit detection, and the audio were sub-par to say the least.

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 11:56 am
by Luke
samsonlonghair wrote:This reminds me of when Sega released Sonic the Hedgehog Genesis for the GBA.


That game was one of the biggest let downs in mobile gaming for me. "Finally, one of my favorite games that I can play on the go"...Nope. The GBA version didn't "feel" like Sonic at all. For a game that I have almost memorized, I found myself dying in the early levels and having difficulties obtaining the chaos emeralds.

Sonic advanced wasn't half bad though.

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 11:58 am
by AppleQueso
samsonlonghair wrote:How is it that amateurs, fans, and hackers consistently out-do the official Sonic the Hedgehog re-releases? This reminds me of when Sega released Sonic the Hedgehog Genesis for the GBA. The big selling point was that Sonic could do the spin dash in Sonic 1 (a feat that fans accomplished years beforehand), but Sega's official release was buggy as hell. The slowdown, the controls, the hit detection, and the audio were sub-par to say the least.


SegaSaturnGuy is talking about Sonic 4, not this new port. The new port is really well done.

Sega actually enlisted someone from the fan community to work on these mobile ports, which is probably why they've turned out so good.

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 12:44 pm
by samsonlonghair
Can I play ios games on Lion, Mountain Lion, or Mavericks? Can I then use a usb controller (say a sega saturn USB controller) on my mac with the ultimate goal of playing this new version of Sonic 2?

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 1:35 pm
by bryan_65
samsonlonghair wrote:This reminds me of when Sega released Sonic the Hedgehog Genesis for the GBA. The big selling point was that Sonic could do the spin dash in Sonic 1 (a feat that fans accomplished years beforehand),


You can also do the spin dash in Sonic 1 on Sonic Jam and it is awesome.

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 1:38 pm
by samsonlonghair
I've never played Sonic Jam. That's the Saturn port of the Genesis games, right? I've heard mixed reviews.

Re: Sonic 2 released on IOS and Android with a new zone.

Posted: Sun Dec 15, 2013 1:42 pm
by bryan_65
I think it plays closely. But I have not done a side by side or anything. I am not too much of a perfectionist though.