noiseredux wrote:actually I think that dude's a spammer saimo. I think he's just rambling as a means of having his little gadget shop linked somewhere.
Ah, could be.
now back on topic, I hate to sound like a cliche of myself but have you thought of porting either of these to GBA?
No, I haven't. And, if I had, the answer would have been "no" - sorry - because the amount of work required would be huge (increased noticeably also by the fact that I don't know the platform from a technical point of view). Honestly, if I had that time and energies, I'd spend them on new projects, since I have many ideas (which, for the moment being and who knows for how long, are frozen)
(What language did you code them in? C/C++ ?)
KOG is written in C. QUOD INIT EXIT is written in BASIC, but using a special framework of mine written in C.