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AwesomeMonstar
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Virtual On for 360

by AwesomeMonstar Wed Feb 25, 2009 2:15 am

http://kotaku.com/5159889/virtual-on-fo ... 360-its-on

I have only two words to say... fuck and YEAH!
Don't that just look oh so tasty?
NES-GB-GENESIS-SNES-GBC-32X-SATURN-3DO-N64-DREAMCAST-GBA-PS2-XBOX-GAMECUBE-DS-PSP-WII-360
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MrPopo
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Re: Virtual On for 360

by MrPopo Wed Feb 25, 2009 3:56 am

That's pretty awesome. Though you don't have a twin sticks option for the 360 like you do on the Dreamcast.
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mrlokievil
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Re: Virtual On for 360

by mrlokievil Wed Feb 25, 2009 8:43 am

MrPopo wrote:That's pretty awesome. Though you don't have a twin sticks option for the 360 like you do on the Dreamcast.


True, but at least we are getting something. Maybe if it's popular enough they will do a full-on sequel.
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MrPopo
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Re: Virtual On for 360

by MrPopo Wed Feb 25, 2009 12:20 pm

Yeah, that's what I really want to see. A new VO game that plays like the first two.
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RadarScope1
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Re: Virtual On for 360

by RadarScope1 Wed Feb 25, 2009 12:48 pm

That's a very interesting observation about the slew of re-registered trademarks and the DC 10th anniversary coming up. Putting those games out as a line of digital releases would be smart on Sega's part. Locking them up as exclusives for XBLA would be smart on Microsoft's part.
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Note
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Re: Virtual On for 360

by Note Wed Feb 25, 2009 1:22 pm

Would love to see a re release of Jet Grind Radio, please.
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AwesomeMonstar
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Re: Virtual On for 360

by AwesomeMonstar Wed Feb 25, 2009 2:19 pm

Note wrote:Would love to see a re release of Jet Grind Radio, please.

would love a new game in the franchise more though...
Don't that just look oh so tasty?
NES-GB-GENESIS-SNES-GBC-32X-SATURN-3DO-N64-DREAMCAST-GBA-PS2-XBOX-GAMECUBE-DS-PSP-WII-360
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RyaNtheSlayA
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Re: Virtual On for 360

by RyaNtheSlayA Wed Feb 25, 2009 3:02 pm

AwesomeMonstar wrote:
Note wrote:Would love to see a re release of Jet Grind Radio, please.

would love a new game in the franchise more though...


I second this. Jet Set Radio Future just wasnt all that great IMO although I did like its faster pacing, it just didnt feel right. Plus id like some insane highrise grind that took you through the whole city. That would be awesome.

As far as virtual on, BLEH, the Saturn version was good, but the Dreamcast version w/o the twin sticks, you might at well shoot yourself in the face but hopefully this will be fine as we have controlers w/ more than one stick on them.
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MrPopo
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Re: Virtual On for 360

by MrPopo Thu Feb 26, 2009 2:47 am

The main reason the DC version without Twin Sticks sucked was that the DC controller was missing a couple of buttons. The Saturn controller had just enough buttons that you didn't need the Twin Sticks to do whatever you wanted. Plus the Saturn version didn't care which turbo button you hit.

So let's think how a 360 version would work. I'd map triggers to weapons, each stick to each stick, and I guess the bumpers to turbo. Maybe switch trigger with bumper. But the two sticks for the 360 are offset, which might make things a bit awkward. Now the PS3 controller, that might work a bit better for this.
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fastbilly1
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Re: Virtual On for 360

by fastbilly1 Thu Feb 26, 2009 10:57 pm

If it gets usb or wireless twinsticks I am ordering four sets. Thats all this means to me right now. Now if it plays like the arcade version and has twinsticks, I may have 360s in my future...

Come now I almost spent $500 on the arcade cab that was 10 states away but it was sold before I could get it. It is one of the few cabs I would travel to the otherside of the country for. And yes I know there is one for $400 right now in Ohio on ebay - the lack of space in my house right now is the only thing stopping me.
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