glynnahab wrote:Maybe it's just me, but I usually prefer when RPGs don't have voice acting.
I like voice acting in the intro movie but thats it... mainly because I have to isolate myself from the rest of the world so that I dont miss anything.
ncd wrote:saurianoverlord wrote:Also, I've never played much the way through EB (I screwed up in the beginning and got stuck at the first dungeon boss, and never had the ambition to restart it...lol); does Nall actually show up in it, or are you referring to Ruby? The pet you have from the beginning is Ruby (at least I'm pretty sure that was the name, and I think it was implied that it was female), who I found to be a little annoying. But again, this is all just from memory, which has been known to be incorrect on many occasions.
Well, yes and yes. Who you have is Ruby, but Nall plays an important role in the game. In fact, most of the same locations are there in Eternal Blue, just sometimes with some unexpected changes. You'll have to play both games through to realize the the connections between them. Now, there is also Lunar Dragon Song (for DS), but I don't know so much where that fit's in the storyline except that it takes place way before the Silver Star Story.
Mozgus wrote:Ok guys, honestly, does this game get good, or will the whole thing be this happy, cheerful, cutesy anime crap? Because I just can't take it.
peglegs wrote:this is for all of you playing this on the sega cd since i dont think it works on the playstaion version
i just remembered about this leveling up trick for the sega cd. since the xp your party earns is divided between all your party members think about how much more xp you could get if say a few party members had some errends to run. i first noticed this after not resurecting someone since i just really didnt like them i noticed i was getting a shit load more xp. after a while i relized that since you can choose individual party members to run during battle and keeping everyone else in play i started playing with it. but i think the most amazing part is making each member run from battle but leaving one person to finish it off. works great once you get your first dragon master spell
so if your playing this on sega cd try it out and let me know what you think
xraydash wrote:Five hours in and just finished the sewers of Meribia. I'm finding it challenging. As I think someone else mentioned, you really have to manage your resources well. You can't grind too much because even run-of-the-mill monsters take huge chunks of your HP and then you have to deplete your MP/herbs to continually heal up. I had to try both of the bosses I've faced (blob and water dragon) several times before I struck upon the right balance of attack and survival.
SpaceBooger wrote:xraydash wrote:Five hours in and just finished the sewers of Meribia. I'm finding it challenging. As I think someone else mentioned, you really have to manage your resources well. You can't grind too much because even run-of-the-mill monsters take huge chunks of your HP and then you have to deplete your MP/herbs to continually heal up. I had to try both of the bosses I've faced (blob and water dragon) several times before I struck upon the right balance of attack and survival.
If I remember correctly you cant really grind because the monster's (bosses at least) strenght is multiplied by your stats - that means higher level harder monster - this keeps it closer to even.
xraydash wrote:SpaceBooger wrote:xraydash wrote:Five hours in and just finished the sewers of Meribia. I'm finding it challenging. As I think someone else mentioned, you really have to manage your resources well. You can't grind too much because even run-of-the-mill monsters take huge chunks of your HP and then you have to deplete your MP/herbs to continually heal up. I had to try both of the bosses I've faced (blob and water dragon) several times before I struck upon the right balance of attack and survival.
If I remember correctly you cant really grind because the monster's (bosses at least) strenght is multiplied by your stats - that means higher level harder monster - this keeps it closer to even.
Whoah! Nice touch, there. So there's definitely some strategy involved in those fights.
Something I forgot to mention- It's funny! Nall especially says a lot of things that crack me up. I looked for a transcript but couldn't find one. (There is one for the FMV but those aren't the funny parts.) A couple of lines that I remember: The Star Wars reference from the guy outside the tavern in Saith- "You will never find a more wretched hive of scum and villainy." And someone in Meribia's tavern says something along the lines of, "It's the only place you can stare at a hot chick's rack without having to worry about it."