Post Your Defender High Scores
Exactly. You dont even see what kills you. You just teleport somewhere and it seems like your ship just blows up before it even fully fades in. I guess it's a self destruct button for when you're rocking too hard.xraydash wrote:Mozgus wrote:Hyperspace seems as pointless as it was in Asteroids.
I seem to always hyperspace right into something that kills me. That's not so useful.
up to 7575
Last edited by racketboy on Wed Mar 26, 2008 6:33 am, edited 3 times in total.
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Mozgus wrote:Mame, Red Label, 3 lives, Xbox 360 pad, an even 16,000 on my 5th try.
You make me sick.
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- UBERTRON777
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In the Shockwave version (http://midwayarcade.com/classic.php) I've hit 17075. With a little practice I think I can do better.
Anyone emulating the Atari 2600 version? What are your scores like?
Anyone emulating the Atari 2600 version? What are your scores like?
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- Doctor Fugue
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Mozgus wrote:Exactly. You dont even see what kills you. You just teleport somewhere and it seems like your ship just blows up before it even fully fades in. I guess it's a self destruct button for when you're rocking too hard.xraydash wrote:Mozgus wrote:Hyperspace seems as pointless as it was in Asteroids.
I seem to always hyperspace right into something that kills me. That's not so useful.
It does seem a bit of hit-and-miss. I remember when I played this many years ago that using hyperspace became important later in the game when there are 3 Baiters and they are all faster than your ship.
"Your vessel, your beginning. All that you knew...is gone." - The Guardian of Forever