BogusMeatFactory wrote:Those are the most awkward motions in a fighting game and takes practice to actually pull off.
That's the point.
BogusMeatFactory wrote:Those are the most awkward motions in a fighting game and takes practice to actually pull off.
BogusMeatFactory wrote:I don't get any of this conversation as the Street Fighter, "Style," of inputs is asinine outside of the quarter circle movements.
BogusMeatFactory wrote:Hold back and then forward and punch. How long do you hold back? Oh I don't know, just whenever!
BogusMeatFactory wrote:With Mortal Kombat moves, it is simple direction inputs.
BogusMeatFactory wrote:Sure, you have to actually look at a move list to figure out what those moves are versus every character in the Street Fighter roster having one of three move motions.
BogusMeatFactory wrote:What do I know though... I just play Virtua Fighter.
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.
BogusMeatFactory wrote:Hahaha blue text would have been nice. That was written early in the morning, I'm sick, no sleep, everything sucks grah! But seriously, virtua fighter is a lot of pecking inputs as well, but they feel a lot more natural than mortal kombat.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.