alienjesus wrote:Do I get more magic soon? I'd really like to get some water magic for healing so I don't need to load up my limited inventory with healing items.
Yes.
You'll notice after the Ghost Ship that a Mana Egg has been snuck into your inventory. From now on shops will have a magical staff icon in them, along with the sword, shield, and item icons. Go to the icon and you can then use one Mana Egg to give one character magic of an element of your choosing. I gave Sue water to start.
SpaceBooger wrote:BoneSnapDeez wrote:In Dom Ruins. About 10.5 hours in.
Found a way to exploit healing magic leveling here. Sue's water magic is now level 20.
Fun game. Really getting into the groove of things now and looking forward to playing it each night. Too bad I can only squeeze in 1-1.5 hours per day. I have a long road ahead of me.
Can you share the healing magic trick?
Yes!
You may notice that you can't heal (at least not outside of battle) if your characters have full HP. This means you need to take hits to heal, and thus have to take hits to build up your water magic. Tedious.
However, in the Dom Ruins, close to the save point, there are these cranky-looking statues that will trust at your characters and damage them. Get hit, heal, hit the save point to replenish MP as needed, and repeat. Felt like it took me 45 minutes or so to get Sue's water magic up to level 20 (she learns an epic spell then).