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HDNes - re-skinnable nintendo games

Posted: Fri Jan 31, 2014 3:11 pm
by Anapan
This looks like some cool game skins will come from it!
http://www.emucr.com/2013/08/hdnes-20130827.html
http://forums.nesdev.com/viewtopic.php?f=3&t=9935

One step closer to the HD Mega Man I want.
I'm tempted to play around with it, but my artistic skill is almost nonexistant.

Re: HDNes - re-skinnable nintendo games

Posted: Tue Feb 18, 2014 6:33 am
by dogman91
cool idea! Problem to me though are those new graphics look hella ugly compared to the originals. :?
(http://forums.nesdev.com/download/file. ... &mode=view)

Re: HDNes - re-skinnable nintendo games

Posted: Tue Feb 18, 2014 2:20 pm
by Anapan
Lol ya, but you know - proof of concept and tools are there. I mostly wanted to help publicize it so a driven, talented artist takes notice. If I had more time and motivation I'd start copying and pasting Castlevania SOTN graphics into the Castlevania games or some such thing.
Imagine if the programmer put a bit of scripting to allow the solid background color to be replaced with a full screen sized animation and also had that background changeable based on an internal hex address (level #). A lot of possibilities!