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Ghouls 'n Ghosts
16-bit
 
Posts: 67
Joined: Sun Aug 31, 2008 3:00 pm
Location: Texas

Re: Accuracy in Emulation list

by Ghouls 'n Ghosts Thu Jun 21, 2012 8:28 pm

Yeah, I prefer to play in window mode too.

If you don't want to go through all of the hassle of renaming your rom extensions one by one, try snes purify. It'll rename the extensions to sfc, and it will also remove all of the copier headers at the same time.

http://byuu.org/files/snespurify_v10.7z

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Hazerd
Next-Gen
 
Posts: 3380
Joined: Sun May 29, 2011 5:40 pm

Re: Accuracy in Emulation list

by Hazerd Thu Jun 21, 2012 8:35 pm

Does the Copier Header effect ROM's that are patched?
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Ghouls 'n Ghosts
16-bit
 
Posts: 67
Joined: Sun Aug 31, 2008 3:00 pm
Location: Texas

Re: Accuracy in Emulation list

by Ghouls 'n Ghosts Thu Jun 21, 2012 8:39 pm

I think they do, but I'm not sure.
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D.D.D.
Next-Gen
 
Posts: 3326
Joined: Tue Oct 16, 2007 11:33 am
Location: of the Estrecho de Gibraltar is where now?

Re: Accuracy in Emulation list

by D.D.D. Fri Jun 22, 2012 7:45 am

Hazerd wrote:I dont like versions after 070 of BNES, you cant get full screen or even scale the image, the Accuracy is there but id rather use ver 067 of BNES or SNES9X, which has many more options, i feel BSNES may have gone up in Accuracy but it has like no options.

Also BSNES only plays .sfc files now, it was explained why on the BSNES website but i dont feel like renaming all the extensions to .sfc, so im sticking with ver 067, because it has all the accuracy and the options, not sure why they went downhill (imo), after that.

So people know what im talking about, here are some pics, 067 would clearly be a better choice if you didnt know what versions they were, note you cant change the size on the 088 version, unless someone can say otherwise but ive scanned through all the options.

Anyway to get rid of the black borders on 088 and make it expand?


Like I've posted above, bsnes is awesome in concept, not entirely so in execution.
Do you feel like 067 is pretty smooth in terms of just load up & go for gaming? Or do you still need to tweak several games to play w/o static or tearing etc??
 (FC, AVFC, NES, SFC x2, SNES, N64, GC x2, Wii x2)*(G&W x7, GB, GBpocket, GBASP, DS-L x2)
(GEN, SS x3, DC x3)*(PCE-Duo)*(Xbox:500GB)*(NGCDZ, NGPC)*(PS1, PStwo, PS3:160GB, PSP.3K)
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cyborc
32-bit
 
Posts: 254
Joined: Wed Mar 11, 2009 3:50 am
Location: Oklahoma City

Re: Accuracy in Emulation list

by cyborc Tue Jul 10, 2012 8:34 pm

from my experience ootake is far and away the best pc-engine/tg-16 emulator.
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