Nintendo Wii emulation truly accurate?
Nintendo Wii emulation truly accurate?
Do we have any Wii owners here at all? If we do, are any of you as nit-picky as I am when it comes to emulation accuracy?
I'd really like some truth on the matter. I was watching some footage of Sonic 1 on Wii, and quite a few of the sound effects are so far off pitch that it makes my ears want to bleed. It's not nearly as bad as Sonic Jam for the Saturn, but it's quite similar to the problems that Sonic Mega Collection had on PS2. You can definitely hear the bad sound effects when Sonic rolls into a ball while running, and when he passes the stage sign at the end. It's crap. Also, what the hell is with that static that keeps popping in and out? Is that supposed to be water flowing? I don't remember it sounding so terrible on the Genesis.
How does a game reviewer not notice these things, unless he was never even into games back when the Genesis was tops? I'm getting very annoyed when people don't mention this stuff. In fact, he even says "This is a spot-on, no-frills emulation of Sonic the Hedgehog." Do I really need to record a clip of the game running on a FAN-MADE emulator, just to show people what it should sound like? I understand that Genesis' sound chip was never an easy one to imitate, but if the fans can do it, a developer should be able to, no sweat. I dunno, I just think if I am to pay for a rom, then it needs to be perfect.
Does anyone have any links to more Nintendo Wii, direct-feed quality, emulation footage? I'm hoping that Genesis is the only one with these small issues.
I'd really like some truth on the matter. I was watching some footage of Sonic 1 on Wii, and quite a few of the sound effects are so far off pitch that it makes my ears want to bleed. It's not nearly as bad as Sonic Jam for the Saturn, but it's quite similar to the problems that Sonic Mega Collection had on PS2. You can definitely hear the bad sound effects when Sonic rolls into a ball while running, and when he passes the stage sign at the end. It's crap. Also, what the hell is with that static that keeps popping in and out? Is that supposed to be water flowing? I don't remember it sounding so terrible on the Genesis.
How does a game reviewer not notice these things, unless he was never even into games back when the Genesis was tops? I'm getting very annoyed when people don't mention this stuff. In fact, he even says "This is a spot-on, no-frills emulation of Sonic the Hedgehog." Do I really need to record a clip of the game running on a FAN-MADE emulator, just to show people what it should sound like? I understand that Genesis' sound chip was never an easy one to imitate, but if the fans can do it, a developer should be able to, no sweat. I dunno, I just think if I am to pay for a rom, then it needs to be perfect.
Does anyone have any links to more Nintendo Wii, direct-feed quality, emulation footage? I'm hoping that Genesis is the only one with these small issues.
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- 128-bit
- Posts: 894
- Joined: Sat Nov 04, 2006 7:21 pm
Well look at this. Screw Attack just pointed out a huge flaw in the NES games for Wii.
http://www.screwattack.com/Flash%20HTML ... ough3.html
Gamespot doesn't even bother to mention the brightness issue in their NES reviews, even though you can easily notice it in all of their screenshots.
http://www.gamespot.com/wii/adventure/l ... id=6162256
http://www.gamespot.com/wii/puzzle/pinb ... id=6162421
http://www.gamespot.com/wii/action/mari ... id=6162249
How do these people qualify for these jobs?
http://www.screwattack.com/Flash%20HTML ... ough3.html
Gamespot doesn't even bother to mention the brightness issue in their NES reviews, even though you can easily notice it in all of their screenshots.
http://www.gamespot.com/wii/adventure/l ... id=6162256
http://www.gamespot.com/wii/puzzle/pinb ... id=6162421
http://www.gamespot.com/wii/action/mari ... id=6162249
How do these people qualify for these jobs?
Wow -- that's disturbing...
I'd love to see what else you dig up.
Even thought I've had like 3 or 4 Wii posts in the last week or so, I might need to make a dedicated one just for this topic.
I'd love to see what else you dig up.
Even thought I've had like 3 or 4 Wii posts in the last week or so, I might need to make a dedicated one just for this topic.
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- 128-bit
- Posts: 894
- Joined: Sat Nov 04, 2006 7:21 pm
eh, its a over 20 year old system, with extremely technically limited games. Most of em use Mapper 0.Lan-Di wrote:The brightness sound and other issues are expected (but not when Nintendo wants you to pay 5 buck per NES ROM with no enhancements whatsoever, can you tell that I'm irritated by this), it is a emulator after all so, it's an easy fix!
Oopsie. Looks like Mario 64 is dark as well.
And wasn't the chain chomp's mouth red, rather than purple? Why yes it was. What is going on here...?
And wasn't the chain chomp's mouth red, rather than purple? Why yes it was. What is going on here...?