To be fair, some of the "going apeshit" with Shadow of Mordor
was due to it being paid content for a number of Youtubers, not all of which disclosed that at the time.
Not that it's a bad game, mind you, it's an interesting system. The overall AI in that game could be a bit harsh from the bit I played though.
Still, HZD does have the trap/bow combat against machines that's pretty fun, and a lot of the rest (as pointed out in the Jimquisition video) is trimmed down and kept manageable. It might not be super innovative, but it does what it does well. I'd overall agree with that video in terms of what it really
does right as a AAA release - colorful, diverse, original IP that's a complete package out of the gate. It actually does a lot right, per common AAA game complaints.
The "bundles" that the video mentions, and is relieved about not being microtransactions, are actually a logical game mechanic to prevent quest rewards from ever hitting a full inventory. Hand you a package that goes into its own special inventory, and items can get moved to your real inventories if/when you have space.