Wii Softmod 2016
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Re: Wii Softmod 2016
So I backed everything up and ran wfbs2fat on the drive. Took about 30 minutes and boom, fat32. Fired it up on a Wii and everything worked fine. So I transferred over a large amount of cube games and havent touched it since. Holiday and all. Sunday Ill give Cube games a go. I am also going to throw on the important Sega CD games. I mean technically I could run every rom off the harddrive, but thats too much work to sort thru when you want a game to play.
- samsonlonghair
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Re: Wii Softmod 2016
Hey guys, Anybody having trouble with the Homebrew browser? I haven't been able to download a single application from this source. It keeps crashing on my wii. I followed the guide that s8n posted on the first page of this thread. I am running version 0.3.9e of the homebrew browser.
- SpaceBooger
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Re: Wii Softmod 2016
samsonlonghair wrote:Hey guys, Anybody having trouble with the Homebrew browser? I haven't been able to download a single application from this source. It keeps crashing on my wii. I followed the guide that s8n posted on the first page of this thread. I am running version 0.3.9e of the homebrew browser.
Nothing downloads from there for me either. I just download everything and put it directly in the apps folder on the SD card
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Re: Wii Softmod 2016
Well, at least I know I'm not the only one.
- SpaceBooger
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Re: Wii Softmod 2016
Any suggestions on getting the Wii to read both USB ports. No matter what I try it only reads one. To get the first USB stick to be read I updated cIOSs as suggested by Sarge
Any idea on how to get both ports running? Do I need another cIOSs?
Any idea on how to get both ports running? Do I need another cIOSs?
- samsonlonghair
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Re: Wii Softmod 2016
SpaceBooger wrote:Any suggestions on getting the Wii to read both USB ports. No matter what I try it only reads one. To get the first USB stick to be read I updated cIOSs as suggested by Sarge
Any idea on how to get both ports running? Do I need another cIOSs?
Take a look at this thread:
https://gbatemp.net/threads/usb-loader- ... ts.365916/
I think there's some good info there.
- SpaceBooger
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Re: Wii Softmod 2016
samsonlonghair wrote:SpaceBooger wrote:Any suggestions on getting the Wii to read both USB ports. No matter what I try it only reads one. To get the first USB stick to be read I updated cIOSs as suggested by Sarge
Any idea on how to get both ports running? Do I need another cIOSs?
Take a look at this thread:
https://gbatemp.net/threads/usb-loader- ... ts.365916/
I think there's some good info there.
That was the resource I was using.. I did see something I didn't notice before. I'm going to reformat to make sure my USB sticks are both formatted the same. Ill keep you posted.
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Re: Wii Softmod 2016
Ok I can not seem to figure this out.
I have both ports working, if I put one USB stick in either port it will recognize it. If I have two USB sticks in both ports it only recognizes the one near the edge of the Wii.
So I have it recognizing both, but only loading games from the one.
I have both ports working, if I put one USB stick in either port it will recognize it. If I have two USB sticks in both ports it only recognizes the one near the edge of the Wii.
So I have it recognizing both, but only loading games from the one.
Re: Wii Softmod 2016
Mine does the same thing. You can enable both in USB Loader GX, but you have to swap back and forth between them if memory serves. I always make sure all my emulator stuff is on the one that the OS reads by default, and leave the other stick for ISOs only.
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Re: Wii Softmod 2016
So I bought a "TTX Tech Super Famicom Style Controller Limited Edition for Wii"
Knowing that 3rd party classic controllers did not work with homebrew (mainly the SNES emulator), but I took a chance.... and it does not work.
The controller is not as bad as the reviews say. It feels great and the only real drawback, other than not working with the emulators, is that the D-Pad is mapped to the analog stick of the classic controller. So accuracy in VC games can be a slight issue.
Does anyone know if there is a workaround for 3rd party controller support? I have updated every emulator to the newest version but that didn't work. I would love to use this controller for games other than Virtual Console.
Knowing that 3rd party classic controllers did not work with homebrew (mainly the SNES emulator), but I took a chance.... and it does not work.
The controller is not as bad as the reviews say. It feels great and the only real drawback, other than not working with the emulators, is that the D-Pad is mapped to the analog stick of the classic controller. So accuracy in VC games can be a slight issue.
Does anyone know if there is a workaround for 3rd party controller support? I have updated every emulator to the newest version but that didn't work. I would love to use this controller for games other than Virtual Console.