Ziggy587 wrote:DinnerX wrote:I'd be concerned. Nintendo thought one motor would draw too many amps to be supplied by the console. Two would probably exceed the max amps the controller power supply can provide.
Yeah, I was thinking that too. But honestly, the controller might be able to power one perfectly fine. I think Nintendo usually airs on the side of caution. It will be easy enough to test though. Well, kinda a pain in the ass to test current since I'll have to splice the volt line. Luckily I have a couple spare 3rd party controllers I could use for this. Or maybe I'll get an extension cable to test current (maybe the 3rd party controllers will differ some how from the first party controllers).
Testing would tell you how many amps the controller was drawing, but that might not be the maximum amps the n64 can provide.
I just realised the n64 power brick says the max amps it can provide at 3.3 volts. If you look on the under side it says 3.3v 2.7a so looks like 2.7a is the highest it safely goes.
Ziggy587 wrote:Well it should be easy enough to probe the controller to get those readings. But I'm thinking, since it's a motor, it probably has a decent range that it will operate in. Like, if it's under powered, it will run but just not as fast. If it's slightly over powered, it will run faster. I mean, I assume this is how the rumble is controlled anyway (when it rumbles soft or hard) but it probably has a slightly larger range than it normally operates in.
I don't do a whole lot with motors, but I think this is right. I bet the systems vary the rumble speed buy pulsing electricity though. It's easier to control.
Ziggy587 wrote:DinnerX wrote:EDIT:I opened up my tremor pak plus and the switch to go from rumble to memory card looks like it switches several wires so you probably can't have the two paks fully connected at the same time.
Ah, that might get annoying then. How many lines do you think it switches?
Three lines I think.
CRTGAMER wrote:The cutoff switch would also be useful in case the motor stays on, this sometimes happens on certain games.
This is so annoying when it happens.