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Ziggy587
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Re: The Super Mario Maker Thread

by Ziggy587 Sat Mar 05, 2016 10:25 am

NICE!

https://www.youtube.com/watch?v=OLbw55FV4Lg

The only thing that sucks is now I'll want to tweak a few levels again.
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Reprise
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Re: The Super Mario Maker Thread

by Reprise Sat Mar 05, 2016 12:04 pm

Looks amazing!

I just fired up Super Mario Maker for the first time in months. Haha a bunch of people have 'liked' and commented on my levels in my absence. Including one guy who was not very happy with one of my levels and said it seemed unfair and too difficult. So I replayed the level in question and he's right! - fuck that level! What was I thinking? :lol:

So yeah, I'm actually pretty excited to try making some more levels soon. It's been a while and that update looks great (didn't even play the last few updates, when they added checkpoints etc).

I checked out a couple of your levels, Ziggy and Bogus. I need to catch up and check out everyone's new levels.
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Cronozilla
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Re: The Super Mario Maker Thread

by Cronozilla Mon Mar 07, 2016 5:25 am

I'm definitely excited about the new tools.

I figured everyone here will probably like this: https://youtu.be/GlezT6arSZM
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Re: The Super Mario Maker Thread

by darsparx Tue Mar 15, 2016 10:10 am

Uploaded my first course...super cheap :lol:

3A3E-0000-01F8-2C3E
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bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?
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Re: The Super Mario Maker Thread

by darsparx Wed Mar 16, 2016 8:30 am

Not to double post but here's one:

Lost Castle: AE9F-0000-01F9-333B

Edit: wow only a 22% completion rating so far...that's rich it's not that hard at least I didn't think I'd made it that hard ha ha :lol:
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bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?
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Re: The Super Mario Maker Thread

by strangenova Wed Mar 16, 2016 11:14 am

darsparx wrote:Not to double post but here's one:

Lost Castle: AE9F-0000-01F9-333B

Edit: wow only a 22% completion rating so far...that's rich it's not that hard at least I didn't think I'd made it that hard ha ha :lol:

Yeah I always think my levels aren't that hard and then they get like a 5% completion rate. It's definitely easier for you to play your level since you know how it ticks but people are bad at mario, also, I think.
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Ziggy587
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Re: The Super Mario Maker Thread

by Ziggy587 Wed Mar 16, 2016 12:05 pm

It's not only that. Plenty of people play a level, die once and quit.
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Re: The Super Mario Maker Thread

by darsparx Thu Mar 17, 2016 8:18 am

Apparently. I just checked all four levels i uploaded(two I didn't post in the thread here because they're just about as bad as the cheap cheap one. Not really hard but one is a copy of the other and kind of ashamed of that one. I've got a idea for a course but yeah that one is going to take awhile to make(especially since I'm going to have to block off the "ending" because the true "ending" will be in the sub area...once they work from the first areas beginning to end.. Just gotta figure out how I'm going to do it XD
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bogusmeatfactory wrote:Ever feel like a wild gazelle in the wilderness?
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Ziggy587
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Re: The Super Mario Maker Thread

by Ziggy587 Sat May 28, 2016 9:53 am

Here's a pretty neat level: https://youtu.be/iQBcLuWsAMc?t=9m8s
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Re: The Super Mario Maker Thread

by Ziggy587 Sat Sep 10, 2016 8:45 am

I always found it odd that they picked such a date, but...

TOMORROW IS THE 1 YEAR ANNIVERSARY OF SUPER MARIO MAKER (for NA, anyway)!

Who's still playing? Activity in this thread has definitely dropped off. I've fired the game up here and there for some short bursts, but I haven't put any real time into it for a while now (too many other games). I'll think I'll spend some time with it this weekend though. I've been wanting to mess with the new items added in the last update. Tweak some old levels, maybe make a new level or two.
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