
Hopefully I'm not alone here, but I love Sim City for SNES. I think it's much superior to the original version. The colors used are more vivid, the music is awesome, and Dr. Wright is unforgettable. The addition of things like gifts and city classification also makes it more fun to play.
I played this game a LOT as a kid, and I must have sucked at it because I was barely able to reach becoming a Metropolis. I played it here and there over the years, but when I got it for VC, I finally achieved a Megalopolis. I've been playing it again the past few days on my SNES, and I was able to achieve a Megalopolis again.
One thing that pisses me off though is the major bug this game has when loading a city. For those that don't know, when you load a city, after a few seconds the entire city loses power and it takes a while to regain it. On top of that, the crime rate explodes, almost as if you have no police stations at all, and it takes a while to get back to normal. This causes your population to severely drop. Example: My city has a population of about 512k. When I load the city, it will drop to about 504k. I then have to wait a while for the city to get back to where it was when I saved.
Does any one know of a work around for this? I wish the game was a little more popular, maybe a hacker would be able to create a patch to fix this bug. I read about work a work around, but it doesn't work for me. I read that if you load you city and immediately put the speed on stopped, wait a minute or so, then resume speed it will circumvent the bug. But I tried this and it was a no-go. I tried doing a few things when loading a city, but I can't find a way around the bug. Any one have any clues? I have an earlier cart, perhaps there's another later version of the game where the work around works?
I know if you play it on VC you can just utilize the save states to get around having to load the city, which also would work on emulators, but I want to play it on an actual SNES.

