The Best Video Connections Possible...

Talk about just about anything else that is non-gaming here, but keep it clean
User avatar
racketboy
Site Admin
Posts: 9724
Joined: Thu Dec 01, 2005 8:28 pm
Location: Michigan
Contact:

Post by racketboy »

CurulleanCat wrote:Oops I see my mistake now. I meant Svid. for N64 and composite for snes.....


also:

Normal video modes/ Hacked Video Modes


The SNES can do S-Video, can't it?

I'm going to be stocking Gamecube S-Video cable that I thought are able to be used on the N64 and SNES as well.
Indy_aka_Rex
24-bit
Posts: 161
Joined: Thu Aug 31, 2006 7:20 pm

Post by Indy_aka_Rex »

360's best options are Component and VGA. HDMI isn't supported.
User avatar
lordofduct
Next-Gen
Posts: 2907
Joined: Sat Apr 01, 2006 12:57 pm
Location: West Palm Beach

Post by lordofduct »

SNES is capable of svid through the A/V port.
www.lordofduct.com - check out my blog

Space Puppy Studios - games for gamers by gamers
User avatar
neohx_7
64-bit
Posts: 373
Joined: Thu Dec 08, 2005 12:59 am
Location: Cleveland, OH
Contact:

Post by neohx_7 »

lordofduct wrote:SNES is capable of svid through the A/V port.

Which is why you can use the same cable for SNES, N64, and GC
Clockwork
24-bit
Posts: 150
Joined: Mon May 08, 2006 8:59 am
Location: ammerndorf, franconia, germany
Contact:

Post by Clockwork »

neohx_7 wrote:
lordofduct wrote:SNES is capable of svid through the A/V port.

Which is why you can use the same cable for SNES, N64, and GC


why svid, when there is rgb :-P


Indy_aka_Rex wrote:360's best options are Component and VGA. HDMI isn't supported.


i already said that above (btw: rgb is still better than component...). and the 360 is capable of doing hdmi... (just not right now) :-)
know your roots !!!
User avatar
racketboy
Site Admin
Posts: 9724
Joined: Thu Dec 01, 2005 8:28 pm
Location: Michigan
Contact:

Post by racketboy »

Clockwork wrote:
neohx_7 wrote:
lordofduct wrote:SNES is capable of svid through the A/V port.

Which is why you can use the same cable for SNES, N64, and GC


why svid, when there is rgb :-P


We don't have "RGB" in the US. Only Component -- which isn't supported on the SNES, N64, and many models of the Cube
4ppleseed
64-bit
Posts: 311
Joined: Mon Oct 23, 2006 8:44 am
Location: london

Post by 4ppleseed »

Ok, and from a UK perspective... I'm looking at as much console to SCART as possible right?
User avatar
lordofduct
Next-Gen
Posts: 2907
Joined: Sat Apr 01, 2006 12:57 pm
Location: West Palm Beach

Post by lordofduct »

4ppleseed wrote:Ok, and from a UK perspective... I'm looking at as much console to SCART as possible right?


Yes.

As long as you have the right SCART. One big reason we never got this great little device is that it can carry any signal (other then component), this sounds great until you notice it means it can carry any signal, but doesn't have to carry all. So make sure you pick up the RGB SCART cables and also make sure you have an RGB SCART TV.

Also don't buy SCART cables from certain parts of Asia. They have a cable that looks like SCART, but actually uses a different pin out and isn't SCART... it can fry your SCART port on your TV if you use it.
www.lordofduct.com - check out my blog

Space Puppy Studios - games for gamers by gamers
metaleggman
128-bit
Posts: 894
Joined: Sat Nov 04, 2006 7:21 pm

Post by metaleggman »

lordofduct wrote:Also don't buy SCART cables from certain parts of Asia. They have a cable that looks like SCART, but actually uses a different pin out and isn't SCART... it can fry your SCART port on your TV if you use it.
Which is probably another reason we may not have gotten into it, it has a live 10v line or something like that, meaning no hotswitching...Plus why do you guys keep on saying RGB is better than YUV? I don't get it. It's the source material that matters, imo, not whether it's RGB or YUV. So if it RGB is so much better, why? What makes it so great?
Image
User avatar
racketboy
Site Admin
Posts: 9724
Joined: Thu Dec 01, 2005 8:28 pm
Location: Michigan
Contact:

Post by racketboy »

Ok, I just posted this guide for the SNES:
http://www.racketboy.com/retro/2007/02/ ... super.html

Let me know if I need to correct or add anything
Post Reply